RetroDECK/tools/configurator/scripts/TabSettings.gd

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3.6 KiB
GDScript3
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extends Control
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var responses: Array
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func _ready():
_connect_signals()
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if class_functions.cheevos_token_state == "true":
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#%cheevos_label.add_theme_stylebox_override()
%cheevos_label.add_theme_color_override("font_color", Color(0.941, 0.502, 1, 1))
%cheevos_label.text = "ALREADY LOGGED IN"
#%cheevos_connect_button.text = "LOGOUT"
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else:
%cheevos_label.text = "NOT LOGGED IN"
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func _connect_signals() -> void:
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%sound_button.pressed.connect(class_functions.run_function.bind(%sound_button, "sound_effects"))
%update_notification_button.pressed.connect(class_functions.run_function.bind(%update_notification_button, "update_check"))
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%volume_effects_slider.drag_ended.connect(class_functions.slider_function.bind(%volume_effects_slider))
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%cheevos_connect_button.pressed.connect(cheevos.bind(%cheevos_connect_button))
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%cheevos_button.button_down.connect(class_functions._do_action.bind(%cheevos_progress, %cheevos_button, class_functions.cheevos_state))
%cheevos_button.button_up.connect(class_functions._on_button_released.bind(%cheevos_progress))
%cheevos_button.pressed.connect(class_functions.run_function.bind(%cheevos_button, "cheevos"))
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%cheevos_hardcore_button.button_down.connect(class_functions._do_action.bind(%cheevos_hardcore_progress, %cheevos_hardcore_button, class_functions.cheevos_hardcore_state))
%cheevos_hardcore_button.button_up.connect(class_functions._on_button_released.bind(%cheevos_hardcore_progress))
%cheevos_hardcore_button.pressed.connect(class_functions.run_function.bind(%cheevos_hardcore_button, "cheevos_hardcore"))
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%reset_retrodeck_button.button_down.connect(class_functions._do_action.bind(%reset_retrodeck_progress, %reset_retrodeck_button, "mixed"))
%reset_retrodeck_button.button_up.connect(class_functions._on_button_released.bind(%reset_retrodeck_progress))
%reset_all_emulators_button.button_down.connect(class_functions._do_action.bind(%reset_all_emulators_progress, %reset_all_emulators_button, "mixed"))
%reset_all_emulators_button.button_up.connect(class_functions._on_button_released.bind(%reset_all_emulators_progress))
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%system_button.pressed.connect(class_functions._hide_show_containers.bind(%system_button, %system_gridcontainer2))
%cheevos_collapse_button.pressed.connect(class_functions._hide_show_containers.bind(%cheevos_collapse_button, %cheevos_gridcontainer))
%future_button.pressed.connect(class_functions._hide_show_containers.bind(%future_button, %future_gridcontainer))
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func _on_request_completed(_result, response_code, _headers, body) -> Array:
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var response_text = JSON.parse_string(body.get_string_from_utf8())
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var cheevos_token: String = ""
#print("Response Code: ", response_code)
#print("Response Body: ", response_text)
#print ("Response Success: ", response_text.Success)
#print("Response Token: ", response_text.Token)
if response_text.Success:
cheevos_token = response_text.Token
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if response_code == 200:
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responses = [response_code, response_text.Success, cheevos_token]
return responses
return responses
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func cheevos(button: Button):
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class_functions.logger("d","Attempting RA connection")
var ra_url = "https://retroachievements.org/dorequest.php?r=login&u="+%cheevos_username.text+"&p="+%cheevos_password.text
button.disabled = true
%cheevos_label.text = "ATTEMPTING LOGIN"
var http_request = HTTPRequest.new()
add_child(http_request)
http_request.request_completed.connect(self._on_request_completed)
http_request.request(ra_url)
responses = await wait_to_complete(http_request)
%cheevos_label.text = "LOGIN SUCCESS = %s" % str(responses[1]).to_upper()
button.disabled = false
func wait_to_complete(http_request: HTTPRequest) -> Array:
await http_request.request_completed
return responses