2023-09-23 16:24:55 +00:00
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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2023-10-06 09:22:52 +00:00
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config/name="RetroDECK Configurator"
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2023-09-23 16:24:55 +00:00
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run/main_scene="res://main.tscn"
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2023-12-15 14:37:37 +00:00
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config/features=PackedStringArray("4.2", "GL Compatibility")
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2023-10-06 09:22:52 +00:00
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boot_splash/bg_color=Color(0.141176, 0.141176, 0.141176, 0)
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boot_splash/show_image=false
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2023-09-23 16:24:55 +00:00
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config/icon="res://icon.svg"
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[display]
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2023-10-06 09:22:52 +00:00
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window/size/viewport_width=1280
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window/size/viewport_height=800
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window/size/borderless=true
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2023-12-15 15:56:33 +00:00
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window/size/transparent=true
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window/per_pixel_transparency/allowed=true
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2023-09-23 16:24:55 +00:00
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2023-12-22 06:56:36 +00:00
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[filesystem]
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import/blender/enabled=false
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2023-12-15 14:37:37 +00:00
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[gui]
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theme/custom="res://res/pixel_ui_theme/RetroDECKTheme.tres"
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2023-09-23 16:24:55 +00:00
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[input]
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ui_accept={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194310,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":32,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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2023-12-21 10:21:05 +00:00
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ui_select={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":32,"echo":false,"script":null)
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]
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}
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2023-12-21 10:04:45 +00:00
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ui_cancel={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194305,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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2023-12-21 10:21:05 +00:00
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rekku_hide={
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"deadzone": 0.5,
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"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":3,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":true,"meta_pressed":false,"pressed":false,"keycode":72,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
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]
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}
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2023-12-21 10:29:46 +00:00
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quit={
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"deadzone": 0.5,
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"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":true,"meta_pressed":false,"pressed":false,"keycode":81,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
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]
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}
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2023-09-23 16:24:55 +00:00
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[rendering]
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renderer/rendering_method="gl_compatibility"
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renderer/rendering_method.mobile="gl_compatibility"
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2023-10-06 09:22:52 +00:00
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viewport/transparent_background=true
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