RetroDECK/emu-configs/defaults/duckstation/settings.ini

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[Main]
SettingsVersion = 3
EmulationSpeed = 1.000000
FastForwardSpeed = 0.000000
TurboSpeed = 0.000000
SyncToHostRefreshRate = false
IncreaseTimerResolution = true
InhibitScreensaver = true
StartPaused = false
StartFullscreen = false
PauseOnFocusLoss = false
PauseOnMenu = true
SaveStateOnExit = true
CreateSaveStateBackups = true
CompressSaveStates = true
ConfirmPowerOff = true
LoadDevicesFromSaveStates = false
ApplyCompatibilitySettings = true
ApplyGameSettings = true
AutoLoadCheats = true
DisableAllEnhancements = false
RewindEnable = false
RewindFrequency = 10.000000
RewindSaveSlots = 10
RunaheadFrameCount = 0
EnableDiscordPresence = false
[Console]
Region = Auto
Enable8MBRAM = false
[CPU]
ExecutionMode = Recompiler
OverclockEnable = false
OverclockNumerator = 1
OverclockDenominator = 1
RecompilerMemoryExceptions = false
RecompilerBlockLinking = true
RecompilerICache = false
FastmemMode = MMap
[GPU]
Renderer = OpenGL
Adapter =
ResolutionScale = 1
Multisamples = 1
UseDebugDevice = false
PerSampleShading = false
UseThread = true
ThreadedPresentation = true
UseSoftwareRendererForReadbacks = false
TrueColor = true
ScaledDithering = true
TextureFilter = Nearest
DownsampleMode = Disabled
DisableInterlacing = true
ForceNTSCTimings = false
WidescreenHack = false
ChromaSmoothing24Bit = false
PGXPEnable = false
PGXPCulling = true
PGXPTextureCorrection = true
PGXPColorCorrection = false
PGXPVertexCache = false
PGXPCPU = false
PGXPPreserveProjFP = false
PGXPTolerance = -1.000000
PGXPDepthBuffer = false
PGXPDepthClearThreshold = 1228800.000000
[Display]
CropMode = Overscan
ActiveStartOffset = 0
ActiveEndOffset = 0
LineStartOffset = 0
LineEndOffset = 0
Force4_3For24Bit = false
AspectRatio = Auto (Game Native)
Alignment = Center
CustomAspectRatioNumerator = 0
LinearFiltering = true
IntegerScaling = false
Stretch = false
PostProcessing = false
ShowOSDMessages = true
ShowFPS = false
ShowSpeed = false
ShowResolution = false
ShowCPU = false
ShowGPU = false
ShowStatusIndicators = true
ShowInputs = false
ShowEnhancements = false
DisplayAllFrames = false
InternalResolutionScreenshots = false
VSync = false
MaxFPS = 0.000000
OSDScale = 100.000000
[CDROM]
ReadaheadSectors = 8
RegionCheck = false
LoadImageToRAM = false
LoadImagePatches = false
MuteCDAudio = false
ReadSpeedup = 1
SeekSpeedup = 1
[Audio]
Backend = Cubeb
Driver =
StretchMode = TimeStretch
BufferMS = 50
OutputLatencyMS = 20
OutputVolume = 100
FastForwardVolume = 100
OutputMuted = false
DumpOnBoot = false
[Hacks]
DMAMaxSliceTicks = 1000
DMAHaltTicks = 100
GPUFIFOSize = 16
GPUMaxRunAhead = 128
[BIOS]
PatchTTYEnable = false
PatchFastBoot = false
SearchDirectory = bios
[MemoryCards]
Card1Type = PerGameTitle
Card2Type = None
UsePlaylistTitle = true
Directory = memcards
[ControllerPorts]
MultitapMode = Disabled
PointerXScale = 8.000000
PointerYScale = 8.000000
PointerXInvert = false
PointerYInvert = false
[Cheevos]
Enabled = false
TestMode = false
UnofficialTestMode = false
UseFirstDiscFromPlaylist = true
RichPresence = true
ChallengeMode = false
Leaderboards = true
SoundEffects = true
PrimedIndicators = true
[Logging]
LogLevel = Info
LogFilter =
LogToConsole = true
LogToDebug = false
LogToWindow = false
LogToFile = false
[Debug]
ShowVRAM = false
DumpCPUToVRAMCopies = false
DumpVRAMToCPUCopies = false
ShowGPUState = false
ShowCDROMState = false
ShowSPUState = false
ShowTimersState = false
ShowMDECState = false
ShowDMAState = false
[TextureReplacements]
EnableVRAMWriteReplacements = false
PreloadTextures = false
DumpVRAMWrites = false
DumpVRAMWriteForceAlphaChannel = true
DumpVRAMWriteWidthThreshold = 128
DumpVRAMWriteHeightThreshold = 128
[Folders]
Cache = cache
Cheats = cheats
Covers = covers
Dumps = dump
GameSettings = gamesettings
InputProfiles = inputprofiles
SaveStates = savestates
Screenshots = screenshots
Shaders = shaders
Textures = textures
[UI]
MainWindowGeometry = AdnQywADAAAAAAGWAAAAeQAABLUAAAM0AAABlgAAAHkAAAS1AAADNAAAAAAAAAAABk0AAAGWAAAAeQAABLUAAAM0
[InputSources]
SDL = true
SDLControllerEnhancedMode = false
Evdev = false
XInput = false
RawInput = false
[Pad1]
Type = AnalogController
Up = Keyboard/Up
Right = Keyboard/Right
Down = Keyboard/Down
Left = Keyboard/Left
Triangle = Keyboard/I
Circle = Keyboard/L
Cross = Keyboard/K
Square = Keyboard/J
Select = Keyboard/Backspace
Start = Keyboard/Return
L1 = Keyboard/Q
R1 = Keyboard/E
L2 = Keyboard/1
R2 = Keyboard/3
L3 = Keyboard/2
R3 = Keyboard/4
LLeft = Keyboard/A
LRight = Keyboard/D
LDown = Keyboard/S
LUp = Keyboard/W
RLeft = Keyboard/F
RRight = Keyboard/H
RDown = Keyboard/G
RUp = Keyboard/T
[Pad2]
Type = None
[Pad3]
Type = None
[Pad4]
Type = None
[Pad5]
Type = None
[Pad6]
Type = None
[Pad7]
Type = None
[Pad8]
Type = None
[Hotkeys]
FastForward = Keyboard/Tab
TogglePause = Keyboard/Space
Screenshot = Keyboard/F10
ToggleFullscreen = Keyboard/F11
OpenPauseMenu = Keyboard/Escape
LoadSelectedSaveState = Keyboard/F1
SaveSelectedSaveState = Keyboard/F2
SelectPreviousSaveStateSlot = Keyboard/F3
SelectNextSaveStateSlot = Keyboard/F4