ES-DE: fixed loading bar and texts colors [skip ci]

This commit is contained in:
XargonWan 2023-08-29 14:16:35 +02:00
parent 7a62a5bae2
commit 0267e6fd63

View file

@ -1,22 +1,9 @@
diff -au1r emulationstation-de/es-core/src/Window.cpp emulationstation-de/es-core/src/Window.cpp
--- emulationstation-de/es-core/src/Window.cpp 2023-08-23 13:12:15.625292630 +0200
+++ emulationstation-de/es-core/src/Window.cpp 2023-08-23 14:04:13.393435463 +0200
@@ -140,7 +140,7 @@
mSplashTextScanning = std::unique_ptr<TextCache>(
- mDefaultFonts.at(1)->buildTextCache("Searching for games...", 0.0f, 0.0f, 0x777777FF));
+ mDefaultFonts.at(1)->buildTextCache("Searching for games...", 0.0f, 0.0f, 0xC858E6FF));
mSplashTextPopulating = std::unique_ptr<TextCache>(
- mDefaultFonts.at(1)->buildTextCache("Loading systems...", 0.0f, 0.0f, 0x777777FF));
+ mDefaultFonts.at(1)->buildTextCache("Loading systems...", 0.0f, 0.0f, 0xC858E6FF));
mSplashTextReloading = std::unique_ptr<TextCache>(
- mDefaultFonts.at(1)->buildTextCache("Reloading...", 0.0f, 0.0f, 0x777777FF));
+ mDefaultFonts.at(1)->buildTextCache("Reloading...", 0.0f, 0.0f, 0xC858E6FF));
@@ -165,3 +165,3 @@
progressBarRect.barPosY = mSplashTextPositions.y + (progressBarRect.barHeight * 2.0f);
- progressBarRect.color = 0x777777FF;
--- emulationstation-de/es-core/src/Window.cpp 2023-08-29 14:14:17.208301836 +0200
+++ emulationstation-de/es-core/src/Window.cpp 2023-08-29 14:12:37.307334069 +0200
@@ -181,3 +181,3 @@
progressBarRect.barPosY += borderThickness;
- progressBarRect.color = 0x79010FFF;
+ progressBarRect.color = 0xC858E6FF;
mProgressBarRectangles.emplace_back(progressBarRect);
@@ -978 +978,2 @@
}
+