APPADATA: updated

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XargonWan 2025-01-28 14:22:14 +09:00
parent 2205187ff0
commit 86306d29c5

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<li>PortMaster is now included in RetroDECK!</li>
<li>Steam Sync is now a thing: favorite your games and enable the Steam Sync in the Configurator to find them as a Steam standalone games thank to Steam Rom Manager acting like an engine</li>
<li>New run game engine added to run games via cli, just run `flatpak run net.retrodeck.retrodeck retrodeck/roms/system/game.ext`, `--help` for more info</li>
<li>New feature for Desktop: RetroENGINE, now RetroDECK can be used as an headless engine to run your gaems. Just duouble click them!</li>
<li>New feature for Desktop: RetroENGINE, now RetroDECK can be used as an headless engine to run your gaems. Just double click them!</li>
<li>New default theme: RetroDECK now got its own custom theme for ES-DE, do you like it? Feel free to give us feedback</li>
<li>We soft laucnhed our new website earlier, come to take a look at retrodeck.net!</li>
<li>We soft launched our new website earlier, come to take a look at retrodeck.net!</li>
</ul>
<p>Changes:</p>
<ul>
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<li>ES-DE Updated to 3.1.1 with language support and more</li>
<li>ES-DE main menu tide up, because of our configurator there were too many entries, moved ES-DE specific configs inside a custom menu</li>
<li>After the initial installation, the user will be prompted to choose the location for game files and BIOSes, as the ES-DE screen will no longer appear due to the presence of PortMaster.</li>
<li>The post update options now are condensed into a single Zenity window</li>
<li>Fixed an issue that was not correctly displaying version notes</li>
</ul>
<p>Developers, developers, developers:</p>
<ul>
<li>Manifest was completely redone, more on that on the October blog post</li>
<li>Manifest was completely redone, more on that in the October blog post</li>
<li>RetroDECK now is migrated to an organization on GitHub, as before, please check the October blog post</li>
<li>pre_build_automation script was reworked and additional functions are added</li>
<li>Contributing is now easier and the manifest build time is down to about 1h (was 3h30)</li>
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<p>Known issues:</p>
<ul>
<li>Please check the know issues in the Wiki under General Information.</li>
<li>GZDoom version is temporarly frozen until we find out how to correctly build it. However is working without any issues.</li>
<li>GZDoom version is temporarily frozen until we find out how to correctly build it. However is working without any issues.</li>
<li>Ryujinx is still broken</li>
</ul>
</description>
</release>