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https://github.com/RetroDECK/RetroDECK.git
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Merge branch 'feat/godot' into feat/godot
This commit is contained in:
commit
9be8bbac29
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@ -49,6 +49,7 @@ build_preset_list_options() {
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current_disabled_systems=()
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current_disabled_systems=()
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changed_systems=()
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changed_systems=()
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changed_presets=()
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changed_presets=()
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all_systems=()
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local section_results=$(sed -n '/\['"$preset"'\]/, /\[/{ /\['"$preset"'\]/! { /\[/! p } }' $rd_conf | sed '/^$/d')
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local section_results=$(sed -n '/\['"$preset"'\]/, /\[/{ /\['"$preset"'\]/! { /\[/! p } }' $rd_conf | sed '/^$/d')
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while IFS= read -r config_line
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while IFS= read -r config_line
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@ -98,6 +98,20 @@ func multi_state(section: String, state: String) -> String:
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state = "mixed"
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state = "mixed"
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return state
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return state
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# func logger_bash(log_type: String, log_text: String) -> void:
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# # Type of log messages:
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# # log d - debug message: maybe in the future we can decide to hide them in main builds or if an option is toggled
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# # log i - normal informational message
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# # log w - waring: something is not expected but it's not a big deal
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# # log e - error: something broke
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# var log_header_text = "gdc_"
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# log_header_text+=log_text
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# log_parameters = ["log", log_type, log_header_text]
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# log_result = await run_thread_command(wrapper_command,log_parameters, false)
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# #log_result = await run_thread_command("find",["$HOME", "-name", "*.xml","-print"], false)
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# #print (log_result["exit_code"])
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# #print (log_result["output"])
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func logger(log_type: String, log_text: String) -> void:
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func logger(log_type: String, log_text: String) -> void:
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var log_dir_path: String = "/var/config/retrodeck/logs/"
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var log_dir_path: String = "/var/config/retrodeck/logs/"
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var log_path: String = '/var/config/retrodeck/logs/gd_logs.log'
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var log_path: String = '/var/config/retrodeck/logs/gd_logs.log'
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