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RUN_GAME: fixed default emulator launch
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a1e55bb06b
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@ -35,6 +35,13 @@ run_game() {
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fi
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game=$1
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if [[ -d "$game" ]]; then
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log d "$(basename "$game") is a directory, parsing it like a \"directory as a file\""
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game="$game/$(basename "$game")"
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log d "Actual file is in \"$game\""
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fi
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game_basename="./$(basename "$game")"
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# Step 1: System Recognition
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@ -46,7 +53,6 @@ run_game() {
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exit 1
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fi
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fi
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log d "System recognized: $system"
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# Step 2: Emulator Definition
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if [[ -n "$emulator" ]]; then
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@ -80,10 +86,8 @@ run_game() {
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# Fallback to first available emulator in es_systems.xml if no <altemulator> found
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if [[ -z "$emulator" ]]; then
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# TODO: the non-alt emulator is broken
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log d "No alternate emulator found, using first available emulator in es_systems.xml"
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emulator_command=$(xmllint --recover --xpath "string(//system[name='$system']/command[1])" "$es_systems" 2>/dev/null)
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emulator=$(find_emulator_name_from_label "$emulator_command")
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emulator=$(xmllint --recover --xpath "string(//system[name='$system']/command[1])" "$es_systems")
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fi
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if [[ -z "$emulator" ]]; then
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@ -93,7 +97,12 @@ run_game() {
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fi
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# Step 3: Construct and Run the Command
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log d "Preparing to launch with emulator: $emulator"
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log i "-------------------------------------------"
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log i " RetroDECK is now booting the game"
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log i " Game path: \"$game\""
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log i " Recognized system: $system"
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log i " Given emulator: $emulator"
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log i "-------------------------------------------"
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# Now pass the final constructed command to substitute_placeholders function
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final_command=$(substitute_placeholders "$emulator")
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