icenine451
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66e7af978c
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Un-localize some extracted arrays used between functions.
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2024-05-31 09:31:26 -04:00 |
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icenine451
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37f120119b
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Remove duplicate compression cleanup from CLI compression
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2024-05-30 12:18:08 -04:00 |
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icenine451
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7fc79b49ea
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Extract game compression functions from Zenity for use in Godot
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2024-05-30 12:17:28 -04:00 |
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icenine451
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2afcf2ead4
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Move post-compression file cleanup to compress_game function to avoid repetition
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2024-05-30 11:35:42 -04:00 |
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Alex Meyer
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5db5fcb407
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make log output to stderr
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2024-05-14 16:16:36 -04:00 |
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Alex Meyer
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15657f396c
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fix validate_for_chd check and unqouted log line
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2024-05-14 13:26:52 -04:00 |
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icenine451
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9cb238a9df
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Update compression process logging
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2024-04-08 09:34:21 -04:00 |
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icenine451
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32ebb6e686
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Add post-compression file check before original deletion
Add ROM backup disclaimer to compression auto-cleanup
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2024-04-02 09:53:35 -04:00 |
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icenine451
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fc6ebecf79
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Add platform-specific compression commands
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2024-03-19 15:04:01 -04:00 |
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icenine451
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b761fdd8d9
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Revert CSO compression changes and prep for updated chdman
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2024-03-19 14:53:23 -04:00 |
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icenine451
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6d5b9cda8b
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Move PSP compression to cso format
- User reports that CHD format breaks PSP games
- Suggested replacement 'maxcso' needs to be added to flatpak still
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2024-02-27 09:09:05 -05:00 |
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icenine451
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a13d3f4bd2
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Add per-system compression tool option
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2024-02-22 14:48:43 -05:00 |
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icenine451
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17bef4b713
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Break apart functions.sh
because finding stuff in 3000+ lines was ponderous
Add basic test to remap to Nintendo button layout
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2023-05-12 16:26:09 -04:00 |
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