mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2024-11-22 14:05:39 +00:00
1070 lines
40 KiB
Bash
1070 lines
40 KiB
Bash
#!/bin/bash
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# THIS IS A CENTRALIZED LOCATION FOR FUNCTIONS, WHICH CAN BE SOURCED WITHOUT RUNNING EXTRA CODE. EXISTING USE OF THESE FUNCTIONS CAN BE REFACTORED TO HERE.
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# These functions are original to this file
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#=================
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# FUNCTION SECTION
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#=================
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browse() {
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# This function browses for a directory and returns the path chosen
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# USAGE: path_to_be_browsed_for=$(browse $action_text)
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path_selected=false
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while [ $path_selected == false ]
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do
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target="$(zenity --file-selection --title="Choose $1" --directory)"
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if [ $? == 0 ] #yes
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then
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zenity --question --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --cancel-label="No" --ok-label "Yes" \
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--text="Directory $target chosen, is this correct?"
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if [ $? == 0 ]
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then
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path_selected=true
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echo $target
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break
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fi
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else
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zenity --question --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --cancel-label="No" --ok-label "Yes" \
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--text="No directory selected. Do you want to return to the main menu?"
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if [ $? == 1 ]
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then
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configurator_welcome_dialog
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fi
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fi
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done
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}
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verify_space() {
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# Function used for verifying adequate space before moving directories around
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# USAGE: verify_space $source_dir $dest_dir
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# Function returns "true" if there is enough space, "false" if there is not
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source_size=$(du -sk $1 | awk '{print $1}')
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source_size=$((source_size+(source_size/10))) # Add 10% to source size for safety
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dest_avail=$(df -k --output=avail $2 | tail -1)
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if [[ $source_size -ge $dest_avail ]]; then
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echo "false"
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else
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echo "true"
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fi
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}
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move() {
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# Function to move a directory from one parent to another
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# USAGE: move $source_dir $dest_dir
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if [[ $(verify_space $1 $2) ]]; then
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(
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if [[ ! -d $2 ]]; then # Create destination directory if it doesn't already exist
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debug_dialog "mkdir -pv $2"
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fi
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debug_dialog "mv -v -t $2 $1"
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) |
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zenity --icon-name=net.retrodeck.retrodeck --progress --no-cancel --pulsate --auto-close \
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--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
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--title "RetroDECK Configurator Utility - Move in Progress" \
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--text="Moving directory $1 to new location of $2, please wait."
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else
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zenity --icon-name=net.retrodeck.retrodeck --error --no-wrap \
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--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
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--title "RetroDECK Configurator Utility - Move Directories" \
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--text="The destination directory you have selected does not have enough free space for the files you are trying to move.\n\nPlease select a new destination or free up some space."
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configurator_move_dialog
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fi
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}
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set_setting_value() {
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# Function for editing settings
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# USAGE: set_setting_value $setting_file $setting_name $new_setting_value $system (needed as different systems use different config file syntax)
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# NOTES: RPCS3 has special conditions, see comments below
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case $4 in
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"retrodeck" )
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sed -i "s%$2=.*%$2=$3%" $1
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;;
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"retroarch" )
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sed -i "s%$2 = \".*\"%$2 = \"$3\"%" $1
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;;
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"dolphin" )
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sed -i "s%$2 = .*%$2 = $3%" $1
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;;
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"duckstation" )
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sed -i "s%$2 = .*%$2 = $3%" $1
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;;
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"pcsx2" )
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sed -i "s%$2 = .*%$2 = $3%" $1
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;;
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"ppsspp" )
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sed -i "s%$2 = .*%$2 = $3%" $1
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;;
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"rpcs3" ) # This does not currently work for settings with a $ in them
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sed -i "s%$2: .*%$2: $3%" $1
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;;
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"yuzu" )
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yuzu_setting=$(sed -e 's%\\%\\\\%g' <<< "$2") # Acommodate backslashes in setting name
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sed -i "s%$yuzu_setting=.*%$yuzu_setting=$3%" $1
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;;
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"citra" )
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citra_setting=$(sed -e 's%\\%\\\\%g' <<< "$2") # Acommodate backslashes in setting name
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sed -i "s%$citra_setting=.*%$citra_setting=$3%" $1
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;;
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"melonds" )
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sed -i "s%$2=.*%$2=$3%" $1
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;;
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"xemu" )
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sed -i "s%$2 = .*%$2 = $3%" $1
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;;
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"emulationstation" )
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sed -i "s%$2\" \" value=\".*\"%$2\" \" value=\"$3\"" $1
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;;
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esac
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}
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get_setting_name() {
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# Function for getting the setting name from a full setting line from a config file
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# USAGE: get_setting_name $setting_line $system (needed as different systems use different config file syntax)
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case $2 in
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"retrodeck" )
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echo "$1" | grep -o -P ".*(?=\=)"
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;;
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"retroarch" )
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echo "$1" | grep -o -P ".*(?= \= )"
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;;
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"dolphin" ) # Use quotes when passing setting_name, as this config file contains special characters
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echo "$1" | grep -o -P ".*(?= \= )"
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;;
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"duckstation" )
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echo "$1" | grep -o -P ".*(?= \= )"
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;;
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"pcsx2" )
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echo "$1" | grep -o -P ".*(?= \= )"
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;;
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"ppsspp" ) # Use quotes when passing setting_name, as this config file contains spaces
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echo "$1" | grep -o -P ".*(?= \= )"
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;;
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"rpcs3" ) # Use quotes when passing setting_name, as this config file contains special characters and spaces
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echo "$1" | grep -o -P ".*(?=:)"
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;;
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"yuzu" ) # Use quotes when passing setting_name, as this config file contains special characters
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yuzu_setting=$(sed -e 's%\\%\\\\%g' <<< "$2") # Accomodate for backslashes in setting names
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echo '$yuzu_setting' | grep -o -P ".*(?=\=)" | sed -e 's%\\\\%\\%g'
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;;
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"citra" ) # Use quotes when passing setting_name, as this config file contains special characters
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citra_setting=$(sed -e 's%\\%\\\\%g' <<< "$1") # Accomodate for backslashes in setting names
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echo '$citra_setting' | grep -o -P ".*(?=\=)" | sed -e 's%\\\\%\\%g'
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;;
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"melonds" )
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echo "$1" | grep -o -P ".*(?=\=)"
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;;
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"xemu" )
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echo "$1" | grep -o -P ".*(?= \= )"
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;;
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"emulationstation" )
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echo '$1' | grep -o -P "(?<=name\=\").*(?=\" value)"
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;;
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esac
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}
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get_setting_value() {
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# Function for getting the current value of a setting from a config file
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# USAGE: get_setting_value $setting_file $setting_name $system (needed as different systems use different config file syntax)
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case $3 in
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"retrodeck" )
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echo $(grep "$2" $1 | grep -o -P "(?<=$2=).*")
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;;
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"retroarch" )
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echo $(grep "$2" $1 | grep -o -P "(?<=$2 = \").*(?=\")")
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;;
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"dolphin" ) # Use quotes when passing setting_name, as this config file contains special characters
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echo $(grep "$2" $1 | grep -o -P "(?<=$2 = ).*")
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;;
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"duckstation" )
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echo $(grep "$2" $1 | grep -o -P "(?<=$2 = ).*")
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;;
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"pcsx2" )
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echo $(grep "$2" $1 | grep -o -P "(?<=$2 = ).*")
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;;
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"ppsspp" ) # Use quotes when passing setting_name, as this config file contains spaces
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echo $(grep "$2" $1 | grep -o -P "(?<=$2 = ).*")
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;;
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"rpcs3" ) # Use quotes when passing setting_name, as this config file contains special characters and spaces
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echo $(grep "$2" $1 | grep -o -P "(?<=$2: ).*")
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;;
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"yuzu" ) # Use quotes when passing setting_name, as this config file contains special characters
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yuzu_setting=$(sed -e 's%\\%\\\\%g' <<< "$2") # Accomodate for backslashes in setting names
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echo $(grep "$yuzu_setting" $1 | grep -o -P "(?<=$yuzu_setting=).*")
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;;
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"citra" ) # Use quotes when passing setting_name, as this config file contains special characters
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citra_setting=$(sed -e 's%\\%\\\\%g' <<< "$2") # Accomodate for backslashes in setting names
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echo $(grep "$citra_setting" $1 | grep -o -P "(?<=$citra_setting=).*")
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;;
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"melonds" )
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echo $(grep "$2" $1 | grep -o -P "(?<=$2=).*")
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;;
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"xemu" )
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echo $(grep "$2" $1 | grep -o -P "(?<=$2 = ).*")
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;;
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"emulationstation" )
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echo $(grep "$2" $1 | grep -o -P "(?<=$2\" value=\").*(?=\")")
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;;
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esac
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}
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disable_setting() {
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# This function will add a '#' to the beginning of a defined setting line, disabling it.
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# USAGE: disable_setting $setting_file $setting_name $system
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case $3 in
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"retrodeck" )
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sed -i "s%^$2=%#$2=%" $1
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;;
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"retroarch" )
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sed -i "s%^$2 = %#$2 = %" $1
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;;
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"dolphin" )
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sed -i "s%^$2 = %#$2 = %" $1
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;;
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"duckstation" )
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sed -i "s%^$2 = %#$2 = %" $1
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;;
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"pcsx2" )
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sed -i "s%^$2 = %#$2 = %" $1
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;;
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"ppsspp" )
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sed -i "s%^$2 = %#$2 = %" $1
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;;
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"rpcs3" ) # This does not currently work for settings with a $ in them
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sed -i "s%^$2: %#$2: %" $1
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;;
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"yuzu" )
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yuzu_setting=$(sed -e 's%\\%\\\\%g' <<< "$2") # Acommodate backslashes in setting name
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sed -i "s%^$yuzu_setting=%#$yuzu_setting=%" $1
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;;
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"citra" )
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citra_setting=$(sed -e 's%\\%\\\\%g' <<< "$2") # Acommodate backslashes in setting name
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sed -i "s%^$citra_setting=%#$citra_setting=%" $1
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;;
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"melonds" )
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sed -i "s%^$2=%#$2=%" $1
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;;
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"xemu" )
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sed -i "s%^$2 = %#$2 = %" $1
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;;
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esac
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}
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enable_setting() {
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# This function will remove a '#' to the beginning of a defined setting line, enabling it.
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# USAGE: enable_setting $setting_file $setting_name $system
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case $3 in
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"retrodeck" )
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sed -i "s%^#$2=%$2=%" $1
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;;
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"retroarch" )
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sed -i "s%^#$2 = %$2 = %" $1
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;;
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"dolphin" )
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sed -i "s%^#$2 = %$2 = %" $1
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;;
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"duckstation" )
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sed -i "s%^#$2 = %$2 = %" $1
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;;
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"pcsx2" )
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sed -i "s%^#$2 = %$2 = %" $1
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;;
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"ppsspp" )
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sed -i "s%^#$2 = %$2 = %" $1
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;;
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"rpcs3" ) # This does not currently work for settings with a $ in them
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sed -i "s%^#$2: %$2: %" $1
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;;
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"yuzu" )
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yuzu_setting=$(sed -e 's%\\%\\\\%g' <<< "$2") # Acommodate backslashes in setting name
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sed -i "s%^#$yuzu_setting=%$yuzu_setting=%" $1
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;;
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"citra" )
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citra_setting=$(sed -e 's%\\%\\\\%g' <<< "$2") # Acommodate backslashes in setting name
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sed -i "s%^#$citra_setting=%$citra_setting=%" $1
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;;
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"melonds" )
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sed -i "s%^#$2=%$2=%" $1
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;;
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"xemu" )
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sed -i "s%^#$2 = %$2 = %" $1
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;;
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esac
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}
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disable_file() {
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# This function adds the suffix ".disabled" to the end of a file to prevent it from being used entirely.
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# USAGE: disable_file $file_name
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# NOTE: $filename can be a defined variable from global.sh or must have the full path to the file
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mv $(realpath $1) $(realpath $1).disabled
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}
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enable_file() {
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# This function removes the suffix ".disabled" to the end of a file to allow it to be used.
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# USAGE: enable_file $file_name
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# NOTE: $filename can be a defined variable from global.sh or must have the full path to the file and should not have ".disabled" as a suffix
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mv $(realpath $1.disabled) $(realpath $(echo $1 | sed -e 's/\.disabled//'))
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}
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conf_write() {
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# writes the variables in the retrodeck config file
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echo "DEBUG: printing the config file content before writing it:"
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cat "$rd_conf"
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echo ""
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echo "Writing the config file: $rd_conf"
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# TODO: this can be optimized with a while and a list of variables to check
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if [ ! -z "$version" ] #if the variable is not null then I update it
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then
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sed -i "s%version=.*%version=$version%" "$rd_conf"
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fi
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if [ ! -z "$rdhome" ]
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then
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sed -i "s%rdhome=.*%rdhome=$rdhome%" "$rd_conf"
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fi
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if [ ! -z "$roms_folder" ]
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then
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sed -i "s%roms_folder=.*%roms_folder=$roms_folder%" "$rd_conf"
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fi
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if [ ! -z "$saves_folder" ]
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then
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sed -i "s%saves_folder=.*%saves_folder=$saves_folder%" "$rd_conf"
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fi
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if [ ! -z "$states_folder" ]
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then
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sed -i "s%states_folder=.*%states_folder=$states_folder%" "$rd_conf"
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fi
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if [ ! -z "$bios_folder" ]
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then
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sed -i "s%bios_folder=.*%bios_folder=$bios_folder%" "$rd_conf"
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fi
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if [ ! -z "$media_folder" ]
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then
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sed -i "s%media_folder=.*%media_folder=$media_folder%" "$rd_conf"
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fi
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if [ ! -z "$themes_folder" ]
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then
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sed -i "s%themes_folder=.*%themes_folder=$themes_folder%" "$rd_conf"
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fi
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if [ ! -z "$sdcard" ]
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then
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sed -i "s%sdcard=.*%sdcard=$sdcard%" "$rd_conf"
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fi
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echo "DEBUG: New contents:"
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cat "$rd_conf"
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echo ""
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}
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dir_prep() {
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# This script is creating a symlink preserving old folder contents and moving them in the new one
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# Call me with:
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# dir prep "real dir" "symlink location"
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real="$1"
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symlink="$2"
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echo -e "\n[DIR PREP]\nMoving $symlink in $real" #DEBUG
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# if the dest dir exists we want to backup it
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if [ -d "$symlink" ];
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then
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echo "$symlink found" #DEBUG
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mv -fv "$symlink" "$symlink.old"
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fi
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# if the real dir doesn't exist we create it
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if [ ! -d "$real" ];
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then
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echo "$real not found, creating it" #DEBUG
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mkdir -pv "$real"
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fi
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# creating the symlink
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echo "linking $real in $symlink" #DEBUG
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mkdir -pv "$(dirname "$symlink")" # creating the full path except the last folder
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ln -svf "$real" "$symlink"
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# moving everything from the old folder to the new one, delete the old one
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if [ -d "$symlink.old" ];
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then
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echo "Moving the data from $symlink.old to $real" #DEBUG
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mv -fv "$symlink".old/* $real
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echo "Removing $symlink.old" #DEBUG
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rm -rf "$symlink.old"
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fi
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echo -e "$symlink is now $real\n"
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}
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yuzu_init() {
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echo "----------------------"
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echo "Initializing YUZU"
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echo "----------------------"
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# removing dead symlinks as they were present in a past version
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if [ -d $rdhome/bios/switch ]; then
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find $rdhome/bios/switch -xtype l -exec rm {} \;
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fi
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# initializing the keys folder
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dir_prep "$rdhome/bios/switch/keys" "/var/data/yuzu/keys"
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# initializing the firmware folder
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dir_prep "$rdhome/bios/switch/registered" "/var/data/yuzu/nand/system/Contents/registered"
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# initializing the save folders
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dir_prep "$rdhome/saves/switch/yuzu/nand" "/var/data/yuzu/nand"
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dir_prep "$rdhome/saves/switch/yuzy/sdmc" "/var/data/yuzu/sdmc"
|
|
# configuring Yuzu
|
|
dir_prep "$rdhome/.logs/yuzu" "/var/data/yuzu/log"
|
|
mkdir -pv /var/config/yuzu/
|
|
cp -fvr $emuconfigs/yuzu/* /var/config/yuzu/
|
|
sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/yuzu/qt-config.ini
|
|
dir_prep "$rdhome/screenshots" "/var/data/yuzu/screenshots"
|
|
}
|
|
|
|
dolphin_init() {
|
|
echo "----------------------"
|
|
echo "Initializing DOLPHIN"
|
|
echo "----------------------"
|
|
mkdir -pv /var/config/dolphin-emu/
|
|
cp -fvr "$emuconfigs/dolphin/"* /var/config/dolphin-emu/
|
|
sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/dolphin-emu/Dolphin.ini
|
|
dir_prep "$rdhome/saves/gc/dolphin/EUR" "/var/data/dolphin-emu/GC/EUR"
|
|
dir_prep "$rdhome/saves/gc/dolphin/USA" "/var/data/dolphin-emu/GC/USA"
|
|
dir_prep "$rdhome/saves/gc/dolphin/JAP" "/var/data/dolphin-emu/GC/JAP"
|
|
dir_prep "$rdhome/screenshots" "/var/data/dolphin-emu/ScreenShots"
|
|
dir_prep "$rdhome/states" "/var/data/dolphin-emu/StateSaves"
|
|
dir_prep "$rdhome/saves/wii/dolphin" "/var/data/dolphin-emu/Wii/"
|
|
}
|
|
|
|
pcsx2_init() {
|
|
echo "----------------------"
|
|
echo "Initializing PCSX2"
|
|
echo "----------------------"
|
|
mkdir -pv "/var/config/PCSX2/inis"
|
|
mkdir -pv "$rdhome/saves/ps2/pcsx2/memcards"
|
|
mkdir -pv "$rdhome/states/ps2/pcsx2"
|
|
cp -fvr $emuconfigs/PCSX2/* /var/config/PCSX2/inis/
|
|
sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/PCSX2/inis/PCSX2_ui.ini
|
|
sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/PCSX2/inis/PCSX2.ini
|
|
#dir_prep "$rdhome/states/ps2/pcsx2" "/var/config/PCSX2/sstates"
|
|
#dir_prep "$rdhome/screenshots" "/var/config/PCSX2/snaps"
|
|
#dir_prep "$rdhome/.logs" "/var/config/PCSX2/logs"
|
|
#dir_prep "$rdhome/bios" "$rdhome/bios/pcsx2"
|
|
|
|
melonds_init() {
|
|
echo "----------------------"
|
|
echo "Initializing MELONDS"
|
|
echo "----------------------"
|
|
mkdir -pv /var/config/melonDS/
|
|
mkdir -pv "$rdhome/saves/nds/melonds"
|
|
mkdir -pv "$rdhome/states/nds/melonds"
|
|
dir_prep "$rdhome/bios" "/var/config/melonDS/bios"
|
|
cp -fvr $emuconfigs/melonDS.ini /var/config/melonDS/
|
|
# Replace ~/retrodeck with $rdhome as ~ cannot be understood by MelonDS
|
|
sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/melonDS/melonDS.ini
|
|
}
|
|
|
|
citra_init() {
|
|
echo "------------------------"
|
|
echo "Initializing CITRA"
|
|
echo "------------------------"
|
|
mkdir -pv /var/config/citra-emu/
|
|
mkdir -pv "$rdhome/saves/n3ds/citra/nand/"
|
|
mkdir -pv "$rdhome/saves/n3ds/citra/sdmc/"
|
|
dir_prep "$rdhome/bios/citra/sysdata" "/var/data/citra-emu/sysdata"
|
|
dir_prep "$rdhome/.logs/citra" "/var/data/citra-emu/log"
|
|
cp -fv $emuconfigs/citra-qt-config.ini /var/config/citra-emu/qt-config.ini
|
|
sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/citra-emu/qt-config.ini
|
|
#TODO: do the same with roms folders after new variables is pushed (check even the others qt-emu)
|
|
#But actually everything is always symlinked to retrodeck/roms so it might be not needed
|
|
#sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/citra-emu/qt-config.ini
|
|
}
|
|
|
|
rpcs3_init() {
|
|
echo "------------------------"
|
|
echo "Initializing RPCS3"
|
|
echo "------------------------"
|
|
mkdir -pv /var/config/rpcs3/
|
|
cp -fvr $emuconfigs/rpcs3/* /var/config/rpcs3/
|
|
sed -i 's#/home/deck/retrodeck#'$rdhome'#g' /var/config/rpcs3/vfs.yml
|
|
}
|
|
|
|
xemu_init() {
|
|
echo "------------------------"
|
|
echo "Initializing XEMU"
|
|
echo "------------------------"
|
|
mkdir -pv $rdhome/saves/xbox/xemu/
|
|
cp -fv $emuconfigs/xemu.toml /var/data/xemu/xemu.toml
|
|
sed -i 's#/home/deck/retrodeck#'$rdhome'#g' /var/data/xemu/xemu.toml
|
|
# Preparing HD dummy Image if the image is not found
|
|
if [ ! -f $rdhome/bios/xbox_hdd.qcow2 ]
|
|
then
|
|
wget "https://github.com/mborgerson/xemu-hdd-image/releases/latest/download/xbox_hdd.qcow2.zip" -P $rdhome/bios/
|
|
unzip -q $rdhome/bios/xbox_hdd.qcow2.zip $rdhome/bios/
|
|
rm -rfv $rdhome/bios/xbox_hdd.qcow2.zip
|
|
fi
|
|
}
|
|
|
|
ppssppsdl_init() {
|
|
echo "------------------------"
|
|
echo "Initializing PPSSPPSDL"
|
|
echo "------------------------"
|
|
mkdir -p /var/config/ppsspp/PSP/SYSTEM/
|
|
cp -fv $emuconfigs/ppssppsdl/* /var/config/ppsspp/PSP/SYSTEM/
|
|
sed -i 's#/home/deck/retrodeck#'$rdhome'#g' /var/config/ppsspp/PSP/SYSTEM/ppsspp.ini
|
|
}
|
|
|
|
duckstation_init() {
|
|
echo "------------------------"
|
|
echo "Initializing DUCKSTATION"
|
|
echo "------------------------"
|
|
mkdir -p /var/config/duckstation/
|
|
cp -fv $emuconfigs/duckstation/* /var/config/duckstation
|
|
sed -i 's#/home/deck/retrodeck/bios#'$rdhome/bios'#g' /var/config/ppsspp/PSP/SYSTEM/settings.ini
|
|
}
|
|
|
|
standalones_init() {
|
|
# This script is configuring the standalone emulators with the default files present in emuconfigs folder
|
|
|
|
echo "----------------------"
|
|
echo "Initializing standalone emulators"
|
|
echo "----------------------"
|
|
|
|
yuzu_init
|
|
citra_init
|
|
dolphin_init
|
|
melonds_init
|
|
pcsx2_init
|
|
ppssppsdl_init
|
|
rpcs3_init
|
|
xemu_init
|
|
duckstation_init
|
|
}
|
|
|
|
#=========================
|
|
# REUSABLE DIALOGS SECTION
|
|
#=========================
|
|
|
|
debug_dialog() {
|
|
# This function is for displaying commands run by the Configurator without actually running them
|
|
# USAGE: debug_dialog "command"
|
|
|
|
zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \
|
|
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
|
|
--title "RetroDECK Configurator Utility - Debug Dialog" \
|
|
--text="$1"
|
|
}
|
|
|
|
configurator_process_complete_dialog() {
|
|
# This dialog shows when a process is complete.
|
|
# USAGE: configurator_process_complete_dialog "process text"
|
|
zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap --ok-label="Quit" --extra-button="OK" \
|
|
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
|
|
--title "RetroDECK Configurator Utility - Process Complete" \
|
|
--text="The process of $1 is now complete.\n\nYou may need to quit and restart RetroDECK for your changes to take effect\n\nClick OK to return to the Main Menu or Quit to return to RetroDECK."
|
|
|
|
if [ ! $? == 0 ] # OK button clicked
|
|
then
|
|
configurator_welcome_dialog
|
|
fi
|
|
}
|
|
|
|
configurator_generic_dialog() {
|
|
# This dialog is for showing temporary messages before another process happens.
|
|
# USAGE: configurator_generid_dialog "info text"
|
|
zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \
|
|
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
|
|
--title "RetroDECK Configurator Utility" \
|
|
--text="$1"
|
|
}
|
|
|
|
configurator_destination_choice_dialog() {
|
|
# This dialog is for making things easy for new users to move files to common locations. Gives the options for "Internal", "SD Card" and "Custom" locations.
|
|
# USAGE: $(configurator_destination_choice_dialog "folder being moved" "action text")
|
|
# This function returns one of the values: "Back" "Internal Storage" "SD Card" "Custom Location"
|
|
choice=$(zenity --title "RetroDECK Configurator Utility - Moving $1 folder" --info --no-wrap --ok-label="Back" --extra-button="Internal Storage" --extra-button="SD Card" --extra-button="Custom Location" \
|
|
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
|
|
--text="$2")
|
|
|
|
echo $choice
|
|
}
|
|
|
|
#=========================
|
|
# LEGACY FUNCTIONS SECTION
|
|
#=========================
|
|
|
|
# These functions were pulled from retrodeck.sh or global.sh and should be consolidated eventually
|
|
|
|
tools_init() {
|
|
rm -rfv /var/config/retrodeck/tools/
|
|
mkdir -pv /var/config/retrodeck/tools/
|
|
cp -rfv /app/retrodeck/tools/* /var/config/retrodeck/tools/
|
|
mkdir -pv /var/config/emulationstation/.emulationstation/custom_systems/tools/
|
|
rm -rfv /var/config/retrodeck/tools/gamelist.xml
|
|
cp -fv /app/retrodeck/tools-gamelist.xml /var/config/retrodeck/tools/gamelist.xml
|
|
}
|
|
|
|
ra_init() {
|
|
dir_prep "$rdhome/bios" "/var/config/retroarch/system"
|
|
dir_prep "$rdhome/.logs/retroarch" "/var/config/retroarch/logs"
|
|
mkdir -pv /var/config/retroarch/shaders/
|
|
cp -rfv /app/share/libretro/shaders /var/config/retroarch/
|
|
dir_prep "$rdhome/shaders/retroarch" "/var/config/retroarch/shaders"
|
|
mkdir -pv /var/config/retroarch/cores/
|
|
cp -f /app/share/libretro/cores/* /var/config/retroarch/cores/
|
|
cp -fv $emuconfigs/retroarch.cfg /var/config/retroarch/
|
|
cp -fv $emuconfigs/retroarch-core-options.cfg /var/config/retroarch/
|
|
cp -rfv $emuconfigs/retroarch-core-overrides/* /var/config/retroarch/config
|
|
#rm -rf $rdhome/bios/bios # in some situations a double bios symlink is created
|
|
sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/retroarch/retroarch.cfg
|
|
|
|
# PPSSPP
|
|
echo "--------------------------------"
|
|
echo "Initializing PPSSPP_LIBRETRO"
|
|
echo "--------------------------------"
|
|
if [ -d $rdhome/bios/PPSSPP/flash0/font ]
|
|
then
|
|
mv -fv $rdhome/bios/PPSSPP/flash0/font $rdhome/bios/PPSSPP/flash0/font.bak
|
|
fi
|
|
mkdir -p $rdhome/bios/PPSSPP
|
|
#if [ ! -f "$rdhome/bios/PPSSPP/ppge_atlas.zim" ]
|
|
#then
|
|
wget "https://github.com/hrydgard/ppsspp/archive/refs/heads/master.zip" -P $rdhome/bios/PPSSPP
|
|
unzip -q "$rdhome/bios/PPSSPP/master.zip" -d $rdhome/bios/PPSSPP/
|
|
mv "$rdhome/bios/PPSSPP/ppsspp-master/assets/"* "$rdhome/bios/PPSSPP/"
|
|
rm -rfv "$rdhome/bios/PPSSPP/master.zip"
|
|
rm -rfv "$rdhome/bios/PPSSPP/ppsspp-master"
|
|
#fi
|
|
if [ -d $rdhome/bios/PPSSPP/flash0/font.bak ]
|
|
then
|
|
mv -fv $rdhome/bios/PPSSPP/flash0/font.bak $rdhome/bios/PPSSPP/flash0/font
|
|
fi
|
|
|
|
# MSX / SVI / ColecoVision / SG-1000
|
|
echo "-----------------------------------------------------------"
|
|
echo "Initializing MSX / SVI / ColecoVision / SG-1000 LIBRETRO"
|
|
echo "-----------------------------------------------------------"
|
|
wget "http://bluemsx.msxblue.com/rel_download/blueMSXv282full.zip" -P $rdhome/bios/MSX
|
|
unzip -q "$rdhome/bios/MSX/blueMSXv282full.zip" $rdhome/bios/MSX
|
|
mv -rfv $rdhome/bios/MSX/Databases $rdhome/bios/Databases
|
|
mv -rfv $rdhome/bios/MSX/Machines $rdhome/bios/Machines
|
|
rm -rfv $rdhome/bios/MSX
|
|
}
|
|
|
|
create_lock() {
|
|
# creating RetroDECK's lock file and writing the version in the config file
|
|
version=$hard_version
|
|
touch "$lockfile"
|
|
conf_write
|
|
}
|
|
|
|
post_update() {
|
|
# post update script
|
|
echo "Executing post-update script"
|
|
|
|
# Finding existing ROMs folder
|
|
if [ -d "$default_sd/retrodeck" ]
|
|
then
|
|
# ROMs on SD card
|
|
roms_folder="$default_sd/retrodeck/roms"
|
|
if [[ ! -L $rdhome && ! -L $rdhome/roms ]]; then # Add a roms folder symlink back to ~/retrodeck if missing, to fix things like PS2 autosaves until user migrates whole ~retrodeck directory
|
|
ln -s $roms_folder $rdhome/roms
|
|
fi
|
|
else
|
|
# ROMs on Internal
|
|
roms_folder="$HOME/retrodeck/roms"
|
|
fi
|
|
echo "ROMs folder found at $roms_folder"
|
|
|
|
# Unhiding downloaded media from the previous versions
|
|
if [ -d "$rdhome/.downloaded_media" ]
|
|
then
|
|
mv -fv "$rdhome/.downloaded_media" "$media_folder"
|
|
fi
|
|
|
|
# Unhiding themes folder from the previous versions
|
|
if [ -d "$rdhome/.themes" ]
|
|
then
|
|
mv -fv "$rdhome/.themes" "$themes_folder"
|
|
fi
|
|
|
|
# Doing the dir prep as we don't know from which version we came
|
|
dir_prep "$media_folder" "/var/config/emulationstation/.emulationstation/downloaded_media"
|
|
dir_prep "$themes_folder" "/var/config/emulationstation/.emulationstation/themes"
|
|
mkdir -pv $rdhome/.logs #this was added later, maybe safe to remove in a few versions
|
|
|
|
|
|
# Resetting es_settings, now we need it but in the future I should think a better solution, maybe with sed
|
|
cp -fv /app/retrodeck/es_settings.xml /var/config/emulationstation/.emulationstation/es_settings.xml
|
|
|
|
|
|
# 0.4 -> 0.5
|
|
# Perform save and state migration if needed
|
|
|
|
# Moving PCSX2 Saves
|
|
mv -fv /var/config/PCSX2/sstates/* $rdhome/states/ps2/pcsx2
|
|
mv -fv /var/config/PCSX2/memcards/* $rdhome/saves/ps2/memcards
|
|
|
|
# Moving Citra saves from legacy location to 0.5.0b structure
|
|
|
|
mv -fv $rdhome/saves/Citra/* $rdhome/saves/n3ds/citra
|
|
rmdir $rdhome/saves/Citra # Old folder cleanup
|
|
|
|
versionwheresaveschanged="0.4.5b" # Hardcoded break point between unsorted and sorted saves
|
|
|
|
if [[ $(sed -e "s/\.//g" <<< $hard_version) > $(sed -e "s/\.//g" <<< $versionwheresaveschanged) ]] && [[ ! $(sed -e "s/\.//g" <<< $version) > $(sed -e "s/\.//g" <<< $versionwheresaveschanged) ]]; then # Check if user is upgrading from the version where save organization was changed. Try not to reuse this, it things 0.4.5b is newer than 0.4.5
|
|
migration_logfile=$rdhome/.logs/savemove_"$(date +"%Y_%m_%d_%I_%M_%p").log"
|
|
save_backup_file=$rdhome/savebackup_"$(date +"%Y_%m_%d_%I_%M_%p").zip"
|
|
state_backup_file=$rdhome/statesbackup_"$(date +"%Y_%m_%d_%I_%M_%p").zip"
|
|
|
|
zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \
|
|
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
|
|
--title "RetroDECK" \
|
|
--text="You are updating to a version of RetroDECK where save file locations have changed!\n\nYour existing files will be backed up for safety and then sorted automatically.\n\nIf a file cannot be sorted automatically it will remain where it is for manual sorting.\n\nPLEASE BE PATIENT! This process can take several minutes if you have a large ROM library."
|
|
|
|
allgames=($(find "$roms_folder" -maxdepth 2 -mindepth 2 ! -name "systeminfo.txt" ! -name "systems.txt" ! -name "gc" ! -name "n3ds" ! -name "nds" ! -name "wii" ! -name "xbox" ! -name "*^*" | sed -e "s/ /\^/g")) # Build an array of all games and multi-disc-game-containing folders, adding whitespace placeholder
|
|
|
|
allsaves=($(find "$saves_folder" -mindepth 1 -maxdepth 1 -name "*.*" ! -name "gc" ! -name "n3ds" ! -name "nds" ! -name "wii" ! -name "xbox" | sed -e "s/ /\^/g")) # Build an array of all save files, ignoring standalone emulator sub-folders, adding whitespace placeholder
|
|
|
|
allstates=($(find "$states_folder" -mindepth 1 -maxdepth 1 -name "*.*" ! -name "gc" ! -name "n3ds" ! -name "nds" ! -name "wii" ! -name "xbox" | sed -e "s/ /\^/g")) # Build an array of all state files, ignoring standalone emulator sub-folders, adding whitespace placeholder
|
|
|
|
totalsaves=${#allsaves[@]}
|
|
totalstates=${#allstates[@]}
|
|
filesleft=
|
|
current_dest_folder=
|
|
gamestoskip=
|
|
|
|
tar -C $rdhome -czf $save_backup_file saves # Backup save directory for safety
|
|
echo "Saves backed up to" $save_backup_file >> $migration_logfile
|
|
tar -C $rdhome -czf $state_backup_file states # Backup state directory for safety
|
|
echo "States backed up to" $state_backup_file >> $migration_logfile
|
|
|
|
(
|
|
movefile() { # Take matching save and rom files and sort save into appropriate system folder
|
|
echo "# $filesleft $currentlybeingmoved remaining..." # These lines update the Zenity progress bar
|
|
progress=$(( 100 - (( 100 / "$totalfiles" ) * "$filesleft" )))
|
|
echo $progress
|
|
filesleft=$((filesleft-1))
|
|
if [[ ! " ${gamestoskip[*]} " =~ " ${1} " ]]; then # If the current game name exists multiple times in array ie. /roms/snes/Mortal Kombat 3.zip and /roms/genesis/Mortal Kombat 3.zip, skip and alert user to sort manually
|
|
game=$(sed -e "s/\^/ /g" <<< "$1") # Remove whitespace placeholder
|
|
gamebasename=$(basename "$game" | sed -e 's/\..*//') # Extract pure file name ie. /roms/snes/game1.zip becomes game1
|
|
systemdir="$(basename "$(dirname "$1")")" # Extract parent directory identifying system ROM belongs to
|
|
matches=($(find "$roms_folder" -maxdepth 2 -mindepth 2 -name "$gamebasename"".*" | sed -e 's/ /^/g' | sed -e 's/\..*//')) # Search for multiple instances of pure game name, adding to skip list if found
|
|
if [[ ${#matches[@]} -gt 1 ]]; then
|
|
echo "ERROR: Multiple ROMS found with name:" $gamebasename "Please sort saves and states for these ROMS manually" >> $migration_logfile
|
|
gamestoskip+=("$1")
|
|
return
|
|
fi
|
|
echo "INFO: Examining ROM file:" "$game" >> $migration_logfile
|
|
echo "INFO: System detected as" $systemdir >> $migration_logfile
|
|
sosfile=$(sed -e "s/\^/ /g" <<< "$2") # Remove whitespace placeholder from s-ave o-r s-tate file
|
|
sospurebasename="$(basename "$sosfile")" # Extract pure file name ie. /saves/game1.sav becomes game1
|
|
echo "INFO: Current save or state being examined for match:" $sosfile >> $migration_logfile
|
|
echo "INFO: Matching save or state" $sosfile "and game" $game "found." >> $migration_logfile
|
|
echo "INFO: Moving save or state to" $current_dest_folder"/"$systemdir"/"$sosbasename >> $migration_logfile
|
|
if [[ ! -d $current_dest_folder"/"$systemdir ]]; then # If system directory doesn't exist for save yet, create it
|
|
echo "WARNING: Creating missing system directory" $current_dest_folder"/"$systemdir
|
|
mkdir $current_dest_folder/$systemdir
|
|
fi
|
|
mv "$sosfile" -t $current_dest_folder/$systemdir # Move save to appropriate system directory
|
|
return
|
|
else
|
|
echo "WARNING: Game with name" "$(basename "$1" | sed -e "s/\^/ /g")" "already found. Skipping to next game..." >> $migration_logfile # Inform user of game being skipped due to duplicate ROM names
|
|
fi
|
|
}
|
|
|
|
find "$roms_folder" -mindepth 2 -maxdepth 2 -name "*\^*" -exec echo "ERROR: Game named" {} "found, please move save manually" \; >> $migration_logfile # Warn user if any of their files have the whitespace replacement character used by the script
|
|
|
|
totalfiles=$totalsaves #set variables for save file migration
|
|
filesleft=$totalsaves
|
|
currentlybeingmoved="saves"
|
|
current_dest_folder=$saves_folder
|
|
|
|
for i in "${allsaves[@]}"; do # For each save file, compare to every ROM file name looking for a match
|
|
found=
|
|
currentsave=($(basename "$i" | sed -e 's/\..*//')) # Extract pure file name ie. /saves/game1.sav becomes game1
|
|
for j in "${allgames[@]}"; do
|
|
currentgame=($(basename "$j" | sed -e 's/\..*//')) # Extract pure file name ie. /roms/snes/game1.zip becomes game1
|
|
[[ $currentgame == $currentsave ]] && { found=1; break; } # If names match move to next stage, otherwise skip
|
|
done
|
|
[[ -n $found ]] && movefile $j $i || echo "ERROR: No ROM match found for save file" $i | sed -e 's/\^/ /g' >> $migration_logfile # If a match is found, run movefile() otherwise warn user of stranded save file
|
|
done
|
|
|
|
totalfiles=$totalstates #set variables for state file migration
|
|
filesleft=$totalstates
|
|
currentlybeingmoved="states"
|
|
current_dest_folder=$states_folder
|
|
|
|
for i in "${allstates[@]}"; do # For each state file, compare to every ROM file name looking for a match
|
|
found=
|
|
currentstate=($(basename "$i" | sed -e 's/\..*//')) # Extract pure file name ie. /states/game1.sav becomes game1
|
|
for j in "${allgames[@]}"; do
|
|
currentgame=($(basename "$j" | sed -e 's/\..*//')) # Extract pure file name ie. /roms/snes/game1.zip becomes game1
|
|
[[ $currentgame == $currentstate ]] && { found=1; break; } # If names match move to next stage, otherwise skip
|
|
done
|
|
[[ -n $found ]] && movefile $j $i || echo "ERROR: No ROM match found for state file" $i | sed -e 's/\^/ /g' >> $migration_logfile # If a match is found, run movefile() otherwise warn user of stranded state file
|
|
done
|
|
|
|
) |
|
|
zenity --progress \
|
|
--icon-name=net.retrodeck.retrodeck \
|
|
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
|
|
--title="Processing Files" \
|
|
--text="# files remaining..." \
|
|
--percentage=0 \
|
|
--no-cancel \
|
|
--auto-close
|
|
|
|
if [[ $(cat $migration_logfile | grep "ERROR" | wc -l) -eq 0 ]]; then
|
|
zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \
|
|
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
|
|
--title "RetroDECK" \
|
|
--text="The migration process has sorted all of your files automatically.\n\nEverything should be working normally, if you experience any issues please check the RetroDECK wiki or contact us directly on the Discord."
|
|
|
|
else
|
|
cat $migration_logfile | grep "ERROR" > "$rdhome/manual_sort_needed.log"
|
|
zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \
|
|
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
|
|
--title "RetroDECK" \
|
|
--text="The migration process was unable to sort $(cat $migration_logfile | grep "ERROR" | wc -l) files automatically.\n\nThese files will need to be moved manually to their new locations, find more detail on the RetroDECK wiki.\n\nA log of the files that need manual sorting can be found at $rdhome/manual_sort_needed.log"
|
|
fi
|
|
|
|
else
|
|
echo "Version" $version "is after the save and state organization was changed, no need to sort again"
|
|
fi
|
|
|
|
(
|
|
ra_init
|
|
standalones_init
|
|
tools_init
|
|
) |
|
|
zenity --icon-name=net.retrodeck.retrodeck --progress --no-cancel --pulsate --auto-close \
|
|
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
|
|
--title "RetroDECK Finishing Upgrade" \
|
|
--text="RetroDECK is finishing the upgrade process, please wait."
|
|
|
|
create_lock
|
|
}
|
|
|
|
start_retrodeck() {
|
|
# normal startup
|
|
echo "Starting RetroDECK v$version"
|
|
emulationstation --home /var/config/emulationstation
|
|
}
|
|
|
|
old_browse(){
|
|
# Function for browsing the sd card
|
|
path_selected=false
|
|
while [ $path_selected == false ]
|
|
do
|
|
sdcard="$(zenity --file-selection --title="Choose SD card location" --directory)"
|
|
echo "Path chosen: $sdcard, answer=$?"
|
|
zenity --question --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" \
|
|
--cancel-label="No" \
|
|
--ok-label "Yes" \
|
|
--text="Your rom folder will be:\n\n$sdcard/retrodeck/roms\n\nis that ok?"
|
|
if [ $? == 0 ] #yes
|
|
then
|
|
path_selected == true
|
|
roms_folder="$sdcard/retrodeck/roms"
|
|
break
|
|
else
|
|
zenity --question --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --cancel-label="No" --ok-label "Yes" --text="Do you want to quit?"
|
|
if [ $? == 0 ] # yes, quit
|
|
then
|
|
exit 0
|
|
fi
|
|
fi
|
|
done
|
|
}
|
|
|
|
finit() {
|
|
# Force/First init, depending on the situation
|
|
|
|
echo "Executing finit"
|
|
|
|
# Internal or SD Card?
|
|
choice=$(configurator_destination_choice_dialog "ROMs" "Welcome to the first configuration of RetroDECK.\nThe setup will be quick but please READ CAREFULLY each message in order to avoid misconfigurations.\n\nWhere do you want your roms folder to be located?" )
|
|
echo "Choice is $choice"
|
|
|
|
case $choice in
|
|
|
|
"" ) # Cancel or X button quits
|
|
echo "Now quitting"
|
|
exit 0
|
|
;;
|
|
|
|
"Internal Storage" ) # Internal
|
|
echo "Internal selected"
|
|
roms_folder="$rdhome/roms"
|
|
;;
|
|
|
|
"SD Card" )
|
|
echo "SD Card selected"
|
|
if [ ! -d "$sdcard" ] # SD Card path is not existing
|
|
then
|
|
echo "Error: SD card not found"
|
|
zenity --question --no-wrap \
|
|
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
|
|
--title "RetroDECK" --cancel-label="Cancel" \
|
|
--ok-label "Browse" \
|
|
--text="SD Card was not find in the default location.\nPlease choose the SD Card root.\nA retrodeck/roms folder will be created starting from the directory that you selected."
|
|
old_browse # Calling the browse function
|
|
elif [ ! -w "$sdcard" ] #SD card found but not writable
|
|
then
|
|
echo "Error: SD card found but not writable"
|
|
zenity --error --no-wrap \
|
|
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
|
|
--title "RetroDECK" \
|
|
--ok-label "Quit" \
|
|
--text="SD card was found but is not writable\nThis can happen with cards formatted on PC.\nPlease format the SD card through the Steam Deck's Game Mode and run RetroDECK again."
|
|
echo "Now quitting"
|
|
exit 0
|
|
else
|
|
roms_folder="$sdcard/retrodeck/roms" # sdcard variable is correct as its given by browse function
|
|
echo "ROMs folder = $roms_folder"
|
|
fi
|
|
;;
|
|
|
|
esac
|
|
|
|
mkdir -pv $roms_folder
|
|
|
|
# TODO: after the next update of ES-DE this will not be needed
|
|
#zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --text="EmulationStation will now initialize the system.\nPlease DON'T EDIT THE ROMS LOCATION, just select:\n\nCREATE DIRECTORIES\nYES\nOK\nQUIT\n\nRetroDECK will manage the rest."
|
|
zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --text="RetroDECK will now install the needed files.\nPlease wait up to one minute,\nanother message will notify when the process will be finished.\n\nPress OK to continue."
|
|
|
|
# Recreating the folder
|
|
rm -rfv /var/config/emulationstation/
|
|
rm -rfv /var/config/retrodeck/tools/
|
|
mkdir -pv /var/config/emulationstation/
|
|
|
|
# Initializing ES-DE
|
|
# TODO: after the next update of ES-DE this will not be needed - let's test it
|
|
emulationstation --home /var/config/emulationstation --create-system-dirs
|
|
|
|
mkdir -pv /var/config/retrodeck/tools/
|
|
|
|
#zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --text="RetroDECK will now install the needed files.\nPlease wait up to one minute,\nanother message will notify when the process will be finished.\n\nPress OK to continue."
|
|
|
|
# Initializing ROMs folder - Original in retrodeck home (or SD Card)
|
|
dir_prep $roms_folder "/var/config/emulationstation/ROMs"
|
|
|
|
mkdir -pv $rdhome/saves
|
|
mkdir -pv $rdhome/states
|
|
mkdir -pv $rdhome/screenshots
|
|
mkdir -pv $rdhome/bios/pico8
|
|
mkdir -pv $rdhome/.logs
|
|
|
|
# XMLSTARLET HERE
|
|
cp -fv /app/retrodeck/es_settings.xml /var/config/emulationstation/.emulationstation/es_settings.xml
|
|
|
|
# ES-DE preparing themes and scraped folders
|
|
dir_prep "$rdhome/downloaded_media" "/var/config/emulationstation/.emulationstation/downloaded_media"
|
|
dir_prep "$rdhome/themes" "/var/config/emulationstation/.emulationstation/themes"
|
|
|
|
# PICO-8
|
|
dir_prep "$roms_folder/pico8" "$rdhome/bios/pico8/bbs/carts" #this is the folder where pico-8 is saving the carts
|
|
|
|
(
|
|
ra_init
|
|
standalones_init
|
|
tools_init
|
|
) |
|
|
zenity --icon-name=net.retrodeck.retrodeck --progress --no-cancel --pulsate --auto-close \
|
|
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
|
|
--title "RetroDECK Finishing Upgrade" \
|
|
--text="RetroDECK is finishing the upgrade process, please wait."
|
|
create_lock
|
|
|
|
zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \
|
|
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
|
|
--title "RetroDECK" \
|
|
--text="Installation completed.\nPlease put your roms in:\n\n$roms_folder\n\nand your bioses in\n\n$rdhome/bios\n\nThen start the program again.\nIf you wish to change the roms location, you may use the tool located the tools section of RetroDECK.\n\nIMPORTANT NOTES:\n- RetroDECK must be manually added and launched from your Steam Library in order to work correctly.\n- It's recommended to use the 'RetroDECK Offical Controller Config' from Steam (under community layouts).\n- It's suggested to use BoilR to automatically add the SteamGridDB images to Steam (this will be automated soon).\nhttps://github.com/PhilipK/BoilR"
|
|
# TODO: Replace the stuff above with BoilR code when ready
|
|
} |