RetroDECK/functions.sh

1070 lines
40 KiB
Bash

#!/bin/bash
# THIS IS A CENTRALIZED LOCATION FOR FUNCTIONS, WHICH CAN BE SOURCED WITHOUT RUNNING EXTRA CODE. EXISTING USE OF THESE FUNCTIONS CAN BE REFACTORED TO HERE.
# These functions are original to this file
#=================
# FUNCTION SECTION
#=================
browse() {
# This function browses for a directory and returns the path chosen
# USAGE: path_to_be_browsed_for=$(browse $action_text)
path_selected=false
while [ $path_selected == false ]
do
target="$(zenity --file-selection --title="Choose $1" --directory)"
if [ $? == 0 ] #yes
then
zenity --question --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --cancel-label="No" --ok-label "Yes" \
--text="Directory $target chosen, is this correct?"
if [ $? == 0 ]
then
path_selected=true
echo $target
break
fi
else
zenity --question --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --cancel-label="No" --ok-label "Yes" \
--text="No directory selected. Do you want to return to the main menu?"
if [ $? == 1 ]
then
configurator_welcome_dialog
fi
fi
done
}
verify_space() {
# Function used for verifying adequate space before moving directories around
# USAGE: verify_space $source_dir $dest_dir
# Function returns "true" if there is enough space, "false" if there is not
source_size=$(du -sk $1 | awk '{print $1}')
source_size=$((source_size+(source_size/10))) # Add 10% to source size for safety
dest_avail=$(df -k --output=avail $2 | tail -1)
if [[ $source_size -ge $dest_avail ]]; then
echo "false"
else
echo "true"
fi
}
move() {
# Function to move a directory from one parent to another
# USAGE: move $source_dir $dest_dir
if [[ $(verify_space $1 $2) ]]; then
(
if [[ ! -d $2 ]]; then # Create destination directory if it doesn't already exist
debug_dialog "mkdir -pv $2"
fi
debug_dialog "mv -v -t $2 $1"
) |
zenity --icon-name=net.retrodeck.retrodeck --progress --no-cancel --pulsate --auto-close \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK Configurator Utility - Move in Progress" \
--text="Moving directory $1 to new location of $2, please wait."
else
zenity --icon-name=net.retrodeck.retrodeck --error --no-wrap \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK Configurator Utility - Move Directories" \
--text="The destination directory you have selected does not have enough free space for the files you are trying to move.\n\nPlease select a new destination or free up some space."
configurator_move_dialog
fi
}
set_setting_value() {
# Function for editing settings
# USAGE: set_setting_value $setting_file $setting_name $new_setting_value $system (needed as different systems use different config file syntax)
# NOTES: RPCS3 has special conditions, see comments below
case $4 in
"retrodeck" )
sed -i "s%$2=.*%$2=$3%" $1
;;
"retroarch" )
sed -i "s%$2 = \".*\"%$2 = \"$3\"%" $1
;;
"dolphin" )
sed -i "s%$2 = .*%$2 = $3%" $1
;;
"duckstation" )
sed -i "s%$2 = .*%$2 = $3%" $1
;;
"pcsx2" )
sed -i "s%$2 = .*%$2 = $3%" $1
;;
"ppsspp" )
sed -i "s%$2 = .*%$2 = $3%" $1
;;
"rpcs3" ) # This does not currently work for settings with a $ in them
sed -i "s%$2: .*%$2: $3%" $1
;;
"yuzu" )
yuzu_setting=$(sed -e 's%\\%\\\\%g' <<< "$2") # Acommodate backslashes in setting name
sed -i "s%$yuzu_setting=.*%$yuzu_setting=$3%" $1
;;
"citra" )
citra_setting=$(sed -e 's%\\%\\\\%g' <<< "$2") # Acommodate backslashes in setting name
sed -i "s%$citra_setting=.*%$citra_setting=$3%" $1
;;
"melonds" )
sed -i "s%$2=.*%$2=$3%" $1
;;
"xemu" )
sed -i "s%$2 = .*%$2 = $3%" $1
;;
"emulationstation" )
sed -i "s%$2\" \" value=\".*\"%$2\" \" value=\"$3\"" $1
;;
esac
}
get_setting_name() {
# Function for getting the setting name from a full setting line from a config file
# USAGE: get_setting_name $setting_line $system (needed as different systems use different config file syntax)
case $2 in
"retrodeck" )
echo "$1" | grep -o -P ".*(?=\=)"
;;
"retroarch" )
echo "$1" | grep -o -P ".*(?= \= )"
;;
"dolphin" ) # Use quotes when passing setting_name, as this config file contains special characters
echo "$1" | grep -o -P ".*(?= \= )"
;;
"duckstation" )
echo "$1" | grep -o -P ".*(?= \= )"
;;
"pcsx2" )
echo "$1" | grep -o -P ".*(?= \= )"
;;
"ppsspp" ) # Use quotes when passing setting_name, as this config file contains spaces
echo "$1" | grep -o -P ".*(?= \= )"
;;
"rpcs3" ) # Use quotes when passing setting_name, as this config file contains special characters and spaces
echo "$1" | grep -o -P ".*(?=:)"
;;
"yuzu" ) # Use quotes when passing setting_name, as this config file contains special characters
yuzu_setting=$(sed -e 's%\\%\\\\%g' <<< "$2") # Accomodate for backslashes in setting names
echo '$yuzu_setting' | grep -o -P ".*(?=\=)" | sed -e 's%\\\\%\\%g'
;;
"citra" ) # Use quotes when passing setting_name, as this config file contains special characters
citra_setting=$(sed -e 's%\\%\\\\%g' <<< "$1") # Accomodate for backslashes in setting names
echo '$citra_setting' | grep -o -P ".*(?=\=)" | sed -e 's%\\\\%\\%g'
;;
"melonds" )
echo "$1" | grep -o -P ".*(?=\=)"
;;
"xemu" )
echo "$1" | grep -o -P ".*(?= \= )"
;;
"emulationstation" )
echo '$1' | grep -o -P "(?<=name\=\").*(?=\" value)"
;;
esac
}
get_setting_value() {
# Function for getting the current value of a setting from a config file
# USAGE: get_setting_value $setting_file $setting_name $system (needed as different systems use different config file syntax)
case $3 in
"retrodeck" )
echo $(grep "$2" $1 | grep -o -P "(?<=$2=).*")
;;
"retroarch" )
echo $(grep "$2" $1 | grep -o -P "(?<=$2 = \").*(?=\")")
;;
"dolphin" ) # Use quotes when passing setting_name, as this config file contains special characters
echo $(grep "$2" $1 | grep -o -P "(?<=$2 = ).*")
;;
"duckstation" )
echo $(grep "$2" $1 | grep -o -P "(?<=$2 = ).*")
;;
"pcsx2" )
echo $(grep "$2" $1 | grep -o -P "(?<=$2 = ).*")
;;
"ppsspp" ) # Use quotes when passing setting_name, as this config file contains spaces
echo $(grep "$2" $1 | grep -o -P "(?<=$2 = ).*")
;;
"rpcs3" ) # Use quotes when passing setting_name, as this config file contains special characters and spaces
echo $(grep "$2" $1 | grep -o -P "(?<=$2: ).*")
;;
"yuzu" ) # Use quotes when passing setting_name, as this config file contains special characters
yuzu_setting=$(sed -e 's%\\%\\\\%g' <<< "$2") # Accomodate for backslashes in setting names
echo $(grep "$yuzu_setting" $1 | grep -o -P "(?<=$yuzu_setting=).*")
;;
"citra" ) # Use quotes when passing setting_name, as this config file contains special characters
citra_setting=$(sed -e 's%\\%\\\\%g' <<< "$2") # Accomodate for backslashes in setting names
echo $(grep "$citra_setting" $1 | grep -o -P "(?<=$citra_setting=).*")
;;
"melonds" )
echo $(grep "$2" $1 | grep -o -P "(?<=$2=).*")
;;
"xemu" )
echo $(grep "$2" $1 | grep -o -P "(?<=$2 = ).*")
;;
"emulationstation" )
echo $(grep "$2" $1 | grep -o -P "(?<=$2\" value=\").*(?=\")")
;;
esac
}
disable_setting() {
# This function will add a '#' to the beginning of a defined setting line, disabling it.
# USAGE: disable_setting $setting_file $setting_name $system
case $3 in
"retrodeck" )
sed -i "s%^$2=%#$2=%" $1
;;
"retroarch" )
sed -i "s%^$2 = %#$2 = %" $1
;;
"dolphin" )
sed -i "s%^$2 = %#$2 = %" $1
;;
"duckstation" )
sed -i "s%^$2 = %#$2 = %" $1
;;
"pcsx2" )
sed -i "s%^$2 = %#$2 = %" $1
;;
"ppsspp" )
sed -i "s%^$2 = %#$2 = %" $1
;;
"rpcs3" ) # This does not currently work for settings with a $ in them
sed -i "s%^$2: %#$2: %" $1
;;
"yuzu" )
yuzu_setting=$(sed -e 's%\\%\\\\%g' <<< "$2") # Acommodate backslashes in setting name
sed -i "s%^$yuzu_setting=%#$yuzu_setting=%" $1
;;
"citra" )
citra_setting=$(sed -e 's%\\%\\\\%g' <<< "$2") # Acommodate backslashes in setting name
sed -i "s%^$citra_setting=%#$citra_setting=%" $1
;;
"melonds" )
sed -i "s%^$2=%#$2=%" $1
;;
"xemu" )
sed -i "s%^$2 = %#$2 = %" $1
;;
esac
}
enable_setting() {
# This function will remove a '#' to the beginning of a defined setting line, enabling it.
# USAGE: enable_setting $setting_file $setting_name $system
case $3 in
"retrodeck" )
sed -i "s%^#$2=%$2=%" $1
;;
"retroarch" )
sed -i "s%^#$2 = %$2 = %" $1
;;
"dolphin" )
sed -i "s%^#$2 = %$2 = %" $1
;;
"duckstation" )
sed -i "s%^#$2 = %$2 = %" $1
;;
"pcsx2" )
sed -i "s%^#$2 = %$2 = %" $1
;;
"ppsspp" )
sed -i "s%^#$2 = %$2 = %" $1
;;
"rpcs3" ) # This does not currently work for settings with a $ in them
sed -i "s%^#$2: %$2: %" $1
;;
"yuzu" )
yuzu_setting=$(sed -e 's%\\%\\\\%g' <<< "$2") # Acommodate backslashes in setting name
sed -i "s%^#$yuzu_setting=%$yuzu_setting=%" $1
;;
"citra" )
citra_setting=$(sed -e 's%\\%\\\\%g' <<< "$2") # Acommodate backslashes in setting name
sed -i "s%^#$citra_setting=%$citra_setting=%" $1
;;
"melonds" )
sed -i "s%^#$2=%$2=%" $1
;;
"xemu" )
sed -i "s%^#$2 = %$2 = %" $1
;;
esac
}
disable_file() {
# This function adds the suffix ".disabled" to the end of a file to prevent it from being used entirely.
# USAGE: disable_file $file_name
# NOTE: $filename can be a defined variable from global.sh or must have the full path to the file
mv $(realpath $1) $(realpath $1).disabled
}
enable_file() {
# This function removes the suffix ".disabled" to the end of a file to allow it to be used.
# USAGE: enable_file $file_name
# NOTE: $filename can be a defined variable from global.sh or must have the full path to the file and should not have ".disabled" as a suffix
mv $(realpath $1.disabled) $(realpath $(echo $1 | sed -e 's/\.disabled//'))
}
conf_write() {
# writes the variables in the retrodeck config file
echo "DEBUG: printing the config file content before writing it:"
cat "$rd_conf"
echo ""
echo "Writing the config file: $rd_conf"
# TODO: this can be optimized with a while and a list of variables to check
if [ ! -z "$version" ] #if the variable is not null then I update it
then
sed -i "s%version=.*%version=$version%" "$rd_conf"
fi
if [ ! -z "$rdhome" ]
then
sed -i "s%rdhome=.*%rdhome=$rdhome%" "$rd_conf"
fi
if [ ! -z "$roms_folder" ]
then
sed -i "s%roms_folder=.*%roms_folder=$roms_folder%" "$rd_conf"
fi
if [ ! -z "$saves_folder" ]
then
sed -i "s%saves_folder=.*%saves_folder=$saves_folder%" "$rd_conf"
fi
if [ ! -z "$states_folder" ]
then
sed -i "s%states_folder=.*%states_folder=$states_folder%" "$rd_conf"
fi
if [ ! -z "$bios_folder" ]
then
sed -i "s%bios_folder=.*%bios_folder=$bios_folder%" "$rd_conf"
fi
if [ ! -z "$media_folder" ]
then
sed -i "s%media_folder=.*%media_folder=$media_folder%" "$rd_conf"
fi
if [ ! -z "$themes_folder" ]
then
sed -i "s%themes_folder=.*%themes_folder=$themes_folder%" "$rd_conf"
fi
if [ ! -z "$sdcard" ]
then
sed -i "s%sdcard=.*%sdcard=$sdcard%" "$rd_conf"
fi
echo "DEBUG: New contents:"
cat "$rd_conf"
echo ""
}
dir_prep() {
# This script is creating a symlink preserving old folder contents and moving them in the new one
# Call me with:
# dir prep "real dir" "symlink location"
real="$1"
symlink="$2"
echo -e "\n[DIR PREP]\nMoving $symlink in $real" #DEBUG
# if the dest dir exists we want to backup it
if [ -d "$symlink" ];
then
echo "$symlink found" #DEBUG
mv -fv "$symlink" "$symlink.old"
fi
# if the real dir doesn't exist we create it
if [ ! -d "$real" ];
then
echo "$real not found, creating it" #DEBUG
mkdir -pv "$real"
fi
# creating the symlink
echo "linking $real in $symlink" #DEBUG
mkdir -pv "$(dirname "$symlink")" # creating the full path except the last folder
ln -svf "$real" "$symlink"
# moving everything from the old folder to the new one, delete the old one
if [ -d "$symlink.old" ];
then
echo "Moving the data from $symlink.old to $real" #DEBUG
mv -fv "$symlink".old/* $real
echo "Removing $symlink.old" #DEBUG
rm -rf "$symlink.old"
fi
echo -e "$symlink is now $real\n"
}
yuzu_init() {
echo "----------------------"
echo "Initializing YUZU"
echo "----------------------"
# removing dead symlinks as they were present in a past version
if [ -d $rdhome/bios/switch ]; then
find $rdhome/bios/switch -xtype l -exec rm {} \;
fi
# initializing the keys folder
dir_prep "$rdhome/bios/switch/keys" "/var/data/yuzu/keys"
# initializing the firmware folder
dir_prep "$rdhome/bios/switch/registered" "/var/data/yuzu/nand/system/Contents/registered"
# initializing the save folders
dir_prep "$rdhome/saves/switch/yuzu/nand" "/var/data/yuzu/nand"
dir_prep "$rdhome/saves/switch/yuzy/sdmc" "/var/data/yuzu/sdmc"
# configuring Yuzu
dir_prep "$rdhome/.logs/yuzu" "/var/data/yuzu/log"
mkdir -pv /var/config/yuzu/
cp -fvr $emuconfigs/yuzu/* /var/config/yuzu/
sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/yuzu/qt-config.ini
dir_prep "$rdhome/screenshots" "/var/data/yuzu/screenshots"
}
dolphin_init() {
echo "----------------------"
echo "Initializing DOLPHIN"
echo "----------------------"
mkdir -pv /var/config/dolphin-emu/
cp -fvr "$emuconfigs/dolphin/"* /var/config/dolphin-emu/
sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/dolphin-emu/Dolphin.ini
dir_prep "$rdhome/saves/gc/dolphin/EUR" "/var/data/dolphin-emu/GC/EUR"
dir_prep "$rdhome/saves/gc/dolphin/USA" "/var/data/dolphin-emu/GC/USA"
dir_prep "$rdhome/saves/gc/dolphin/JAP" "/var/data/dolphin-emu/GC/JAP"
dir_prep "$rdhome/screenshots" "/var/data/dolphin-emu/ScreenShots"
dir_prep "$rdhome/states" "/var/data/dolphin-emu/StateSaves"
dir_prep "$rdhome/saves/wii/dolphin" "/var/data/dolphin-emu/Wii/"
}
pcsx2_init() {
echo "----------------------"
echo "Initializing PCSX2"
echo "----------------------"
mkdir -pv "/var/config/PCSX2/inis"
mkdir -pv "$rdhome/saves/ps2/pcsx2/memcards"
mkdir -pv "$rdhome/states/ps2/pcsx2"
cp -fvr $emuconfigs/PCSX2/* /var/config/PCSX2/inis/
sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/PCSX2/inis/PCSX2_ui.ini
sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/PCSX2/inis/PCSX2.ini
#dir_prep "$rdhome/states/ps2/pcsx2" "/var/config/PCSX2/sstates"
#dir_prep "$rdhome/screenshots" "/var/config/PCSX2/snaps"
#dir_prep "$rdhome/.logs" "/var/config/PCSX2/logs"
#dir_prep "$rdhome/bios" "$rdhome/bios/pcsx2"
melonds_init() {
echo "----------------------"
echo "Initializing MELONDS"
echo "----------------------"
mkdir -pv /var/config/melonDS/
mkdir -pv "$rdhome/saves/nds/melonds"
mkdir -pv "$rdhome/states/nds/melonds"
dir_prep "$rdhome/bios" "/var/config/melonDS/bios"
cp -fvr $emuconfigs/melonDS.ini /var/config/melonDS/
# Replace ~/retrodeck with $rdhome as ~ cannot be understood by MelonDS
sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/melonDS/melonDS.ini
}
citra_init() {
echo "------------------------"
echo "Initializing CITRA"
echo "------------------------"
mkdir -pv /var/config/citra-emu/
mkdir -pv "$rdhome/saves/n3ds/citra/nand/"
mkdir -pv "$rdhome/saves/n3ds/citra/sdmc/"
dir_prep "$rdhome/bios/citra/sysdata" "/var/data/citra-emu/sysdata"
dir_prep "$rdhome/.logs/citra" "/var/data/citra-emu/log"
cp -fv $emuconfigs/citra-qt-config.ini /var/config/citra-emu/qt-config.ini
sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/citra-emu/qt-config.ini
#TODO: do the same with roms folders after new variables is pushed (check even the others qt-emu)
#But actually everything is always symlinked to retrodeck/roms so it might be not needed
#sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/citra-emu/qt-config.ini
}
rpcs3_init() {
echo "------------------------"
echo "Initializing RPCS3"
echo "------------------------"
mkdir -pv /var/config/rpcs3/
cp -fvr $emuconfigs/rpcs3/* /var/config/rpcs3/
sed -i 's#/home/deck/retrodeck#'$rdhome'#g' /var/config/rpcs3/vfs.yml
}
xemu_init() {
echo "------------------------"
echo "Initializing XEMU"
echo "------------------------"
mkdir -pv $rdhome/saves/xbox/xemu/
cp -fv $emuconfigs/xemu.toml /var/data/xemu/xemu.toml
sed -i 's#/home/deck/retrodeck#'$rdhome'#g' /var/data/xemu/xemu.toml
# Preparing HD dummy Image if the image is not found
if [ ! -f $rdhome/bios/xbox_hdd.qcow2 ]
then
wget "https://github.com/mborgerson/xemu-hdd-image/releases/latest/download/xbox_hdd.qcow2.zip" -P $rdhome/bios/
unzip -q $rdhome/bios/xbox_hdd.qcow2.zip $rdhome/bios/
rm -rfv $rdhome/bios/xbox_hdd.qcow2.zip
fi
}
ppssppsdl_init() {
echo "------------------------"
echo "Initializing PPSSPPSDL"
echo "------------------------"
mkdir -p /var/config/ppsspp/PSP/SYSTEM/
cp -fv $emuconfigs/ppssppsdl/* /var/config/ppsspp/PSP/SYSTEM/
sed -i 's#/home/deck/retrodeck#'$rdhome'#g' /var/config/ppsspp/PSP/SYSTEM/ppsspp.ini
}
duckstation_init() {
echo "------------------------"
echo "Initializing DUCKSTATION"
echo "------------------------"
mkdir -p /var/config/duckstation/
cp -fv $emuconfigs/duckstation/* /var/config/duckstation
sed -i 's#/home/deck/retrodeck/bios#'$rdhome/bios'#g' /var/config/ppsspp/PSP/SYSTEM/settings.ini
}
standalones_init() {
# This script is configuring the standalone emulators with the default files present in emuconfigs folder
echo "----------------------"
echo "Initializing standalone emulators"
echo "----------------------"
yuzu_init
citra_init
dolphin_init
melonds_init
pcsx2_init
ppssppsdl_init
rpcs3_init
xemu_init
duckstation_init
}
#=========================
# REUSABLE DIALOGS SECTION
#=========================
debug_dialog() {
# This function is for displaying commands run by the Configurator without actually running them
# USAGE: debug_dialog "command"
zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK Configurator Utility - Debug Dialog" \
--text="$1"
}
configurator_process_complete_dialog() {
# This dialog shows when a process is complete.
# USAGE: configurator_process_complete_dialog "process text"
zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap --ok-label="Quit" --extra-button="OK" \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK Configurator Utility - Process Complete" \
--text="The process of $1 is now complete.\n\nYou may need to quit and restart RetroDECK for your changes to take effect\n\nClick OK to return to the Main Menu or Quit to return to RetroDECK."
if [ ! $? == 0 ] # OK button clicked
then
configurator_welcome_dialog
fi
}
configurator_generic_dialog() {
# This dialog is for showing temporary messages before another process happens.
# USAGE: configurator_generid_dialog "info text"
zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK Configurator Utility" \
--text="$1"
}
configurator_destination_choice_dialog() {
# This dialog is for making things easy for new users to move files to common locations. Gives the options for "Internal", "SD Card" and "Custom" locations.
# USAGE: $(configurator_destination_choice_dialog "folder being moved" "action text")
# This function returns one of the values: "Back" "Internal Storage" "SD Card" "Custom Location"
choice=$(zenity --title "RetroDECK Configurator Utility - Moving $1 folder" --info --no-wrap --ok-label="Back" --extra-button="Internal Storage" --extra-button="SD Card" --extra-button="Custom Location" \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--text="$2")
echo $choice
}
#=========================
# LEGACY FUNCTIONS SECTION
#=========================
# These functions were pulled from retrodeck.sh or global.sh and should be consolidated eventually
tools_init() {
rm -rfv /var/config/retrodeck/tools/
mkdir -pv /var/config/retrodeck/tools/
cp -rfv /app/retrodeck/tools/* /var/config/retrodeck/tools/
mkdir -pv /var/config/emulationstation/.emulationstation/custom_systems/tools/
rm -rfv /var/config/retrodeck/tools/gamelist.xml
cp -fv /app/retrodeck/tools-gamelist.xml /var/config/retrodeck/tools/gamelist.xml
}
ra_init() {
dir_prep "$rdhome/bios" "/var/config/retroarch/system"
dir_prep "$rdhome/.logs/retroarch" "/var/config/retroarch/logs"
mkdir -pv /var/config/retroarch/shaders/
cp -rfv /app/share/libretro/shaders /var/config/retroarch/
dir_prep "$rdhome/shaders/retroarch" "/var/config/retroarch/shaders"
mkdir -pv /var/config/retroarch/cores/
cp -f /app/share/libretro/cores/* /var/config/retroarch/cores/
cp -fv $emuconfigs/retroarch.cfg /var/config/retroarch/
cp -fv $emuconfigs/retroarch-core-options.cfg /var/config/retroarch/
cp -rfv $emuconfigs/retroarch-core-overrides/* /var/config/retroarch/config
#rm -rf $rdhome/bios/bios # in some situations a double bios symlink is created
sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/retroarch/retroarch.cfg
# PPSSPP
echo "--------------------------------"
echo "Initializing PPSSPP_LIBRETRO"
echo "--------------------------------"
if [ -d $rdhome/bios/PPSSPP/flash0/font ]
then
mv -fv $rdhome/bios/PPSSPP/flash0/font $rdhome/bios/PPSSPP/flash0/font.bak
fi
mkdir -p $rdhome/bios/PPSSPP
#if [ ! -f "$rdhome/bios/PPSSPP/ppge_atlas.zim" ]
#then
wget "https://github.com/hrydgard/ppsspp/archive/refs/heads/master.zip" -P $rdhome/bios/PPSSPP
unzip -q "$rdhome/bios/PPSSPP/master.zip" -d $rdhome/bios/PPSSPP/
mv "$rdhome/bios/PPSSPP/ppsspp-master/assets/"* "$rdhome/bios/PPSSPP/"
rm -rfv "$rdhome/bios/PPSSPP/master.zip"
rm -rfv "$rdhome/bios/PPSSPP/ppsspp-master"
#fi
if [ -d $rdhome/bios/PPSSPP/flash0/font.bak ]
then
mv -fv $rdhome/bios/PPSSPP/flash0/font.bak $rdhome/bios/PPSSPP/flash0/font
fi
# MSX / SVI / ColecoVision / SG-1000
echo "-----------------------------------------------------------"
echo "Initializing MSX / SVI / ColecoVision / SG-1000 LIBRETRO"
echo "-----------------------------------------------------------"
wget "http://bluemsx.msxblue.com/rel_download/blueMSXv282full.zip" -P $rdhome/bios/MSX
unzip -q "$rdhome/bios/MSX/blueMSXv282full.zip" $rdhome/bios/MSX
mv -rfv $rdhome/bios/MSX/Databases $rdhome/bios/Databases
mv -rfv $rdhome/bios/MSX/Machines $rdhome/bios/Machines
rm -rfv $rdhome/bios/MSX
}
create_lock() {
# creating RetroDECK's lock file and writing the version in the config file
version=$hard_version
touch "$lockfile"
conf_write
}
post_update() {
# post update script
echo "Executing post-update script"
# Finding existing ROMs folder
if [ -d "$default_sd/retrodeck" ]
then
# ROMs on SD card
roms_folder="$default_sd/retrodeck/roms"
if [[ ! -L $rdhome && ! -L $rdhome/roms ]]; then # Add a roms folder symlink back to ~/retrodeck if missing, to fix things like PS2 autosaves until user migrates whole ~retrodeck directory
ln -s $roms_folder $rdhome/roms
fi
else
# ROMs on Internal
roms_folder="$HOME/retrodeck/roms"
fi
echo "ROMs folder found at $roms_folder"
# Unhiding downloaded media from the previous versions
if [ -d "$rdhome/.downloaded_media" ]
then
mv -fv "$rdhome/.downloaded_media" "$media_folder"
fi
# Unhiding themes folder from the previous versions
if [ -d "$rdhome/.themes" ]
then
mv -fv "$rdhome/.themes" "$themes_folder"
fi
# Doing the dir prep as we don't know from which version we came
dir_prep "$media_folder" "/var/config/emulationstation/.emulationstation/downloaded_media"
dir_prep "$themes_folder" "/var/config/emulationstation/.emulationstation/themes"
mkdir -pv $rdhome/.logs #this was added later, maybe safe to remove in a few versions
# Resetting es_settings, now we need it but in the future I should think a better solution, maybe with sed
cp -fv /app/retrodeck/es_settings.xml /var/config/emulationstation/.emulationstation/es_settings.xml
# 0.4 -> 0.5
# Perform save and state migration if needed
# Moving PCSX2 Saves
mv -fv /var/config/PCSX2/sstates/* $rdhome/states/ps2/pcsx2
mv -fv /var/config/PCSX2/memcards/* $rdhome/saves/ps2/memcards
# Moving Citra saves from legacy location to 0.5.0b structure
mv -fv $rdhome/saves/Citra/* $rdhome/saves/n3ds/citra
rmdir $rdhome/saves/Citra # Old folder cleanup
versionwheresaveschanged="0.4.5b" # Hardcoded break point between unsorted and sorted saves
if [[ $(sed -e "s/\.//g" <<< $hard_version) > $(sed -e "s/\.//g" <<< $versionwheresaveschanged) ]] && [[ ! $(sed -e "s/\.//g" <<< $version) > $(sed -e "s/\.//g" <<< $versionwheresaveschanged) ]]; then # Check if user is upgrading from the version where save organization was changed. Try not to reuse this, it things 0.4.5b is newer than 0.4.5
migration_logfile=$rdhome/.logs/savemove_"$(date +"%Y_%m_%d_%I_%M_%p").log"
save_backup_file=$rdhome/savebackup_"$(date +"%Y_%m_%d_%I_%M_%p").zip"
state_backup_file=$rdhome/statesbackup_"$(date +"%Y_%m_%d_%I_%M_%p").zip"
zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK" \
--text="You are updating to a version of RetroDECK where save file locations have changed!\n\nYour existing files will be backed up for safety and then sorted automatically.\n\nIf a file cannot be sorted automatically it will remain where it is for manual sorting.\n\nPLEASE BE PATIENT! This process can take several minutes if you have a large ROM library."
allgames=($(find "$roms_folder" -maxdepth 2 -mindepth 2 ! -name "systeminfo.txt" ! -name "systems.txt" ! -name "gc" ! -name "n3ds" ! -name "nds" ! -name "wii" ! -name "xbox" ! -name "*^*" | sed -e "s/ /\^/g")) # Build an array of all games and multi-disc-game-containing folders, adding whitespace placeholder
allsaves=($(find "$saves_folder" -mindepth 1 -maxdepth 1 -name "*.*" ! -name "gc" ! -name "n3ds" ! -name "nds" ! -name "wii" ! -name "xbox" | sed -e "s/ /\^/g")) # Build an array of all save files, ignoring standalone emulator sub-folders, adding whitespace placeholder
allstates=($(find "$states_folder" -mindepth 1 -maxdepth 1 -name "*.*" ! -name "gc" ! -name "n3ds" ! -name "nds" ! -name "wii" ! -name "xbox" | sed -e "s/ /\^/g")) # Build an array of all state files, ignoring standalone emulator sub-folders, adding whitespace placeholder
totalsaves=${#allsaves[@]}
totalstates=${#allstates[@]}
filesleft=
current_dest_folder=
gamestoskip=
tar -C $rdhome -czf $save_backup_file saves # Backup save directory for safety
echo "Saves backed up to" $save_backup_file >> $migration_logfile
tar -C $rdhome -czf $state_backup_file states # Backup state directory for safety
echo "States backed up to" $state_backup_file >> $migration_logfile
(
movefile() { # Take matching save and rom files and sort save into appropriate system folder
echo "# $filesleft $currentlybeingmoved remaining..." # These lines update the Zenity progress bar
progress=$(( 100 - (( 100 / "$totalfiles" ) * "$filesleft" )))
echo $progress
filesleft=$((filesleft-1))
if [[ ! " ${gamestoskip[*]} " =~ " ${1} " ]]; then # If the current game name exists multiple times in array ie. /roms/snes/Mortal Kombat 3.zip and /roms/genesis/Mortal Kombat 3.zip, skip and alert user to sort manually
game=$(sed -e "s/\^/ /g" <<< "$1") # Remove whitespace placeholder
gamebasename=$(basename "$game" | sed -e 's/\..*//') # Extract pure file name ie. /roms/snes/game1.zip becomes game1
systemdir="$(basename "$(dirname "$1")")" # Extract parent directory identifying system ROM belongs to
matches=($(find "$roms_folder" -maxdepth 2 -mindepth 2 -name "$gamebasename"".*" | sed -e 's/ /^/g' | sed -e 's/\..*//')) # Search for multiple instances of pure game name, adding to skip list if found
if [[ ${#matches[@]} -gt 1 ]]; then
echo "ERROR: Multiple ROMS found with name:" $gamebasename "Please sort saves and states for these ROMS manually" >> $migration_logfile
gamestoskip+=("$1")
return
fi
echo "INFO: Examining ROM file:" "$game" >> $migration_logfile
echo "INFO: System detected as" $systemdir >> $migration_logfile
sosfile=$(sed -e "s/\^/ /g" <<< "$2") # Remove whitespace placeholder from s-ave o-r s-tate file
sospurebasename="$(basename "$sosfile")" # Extract pure file name ie. /saves/game1.sav becomes game1
echo "INFO: Current save or state being examined for match:" $sosfile >> $migration_logfile
echo "INFO: Matching save or state" $sosfile "and game" $game "found." >> $migration_logfile
echo "INFO: Moving save or state to" $current_dest_folder"/"$systemdir"/"$sosbasename >> $migration_logfile
if [[ ! -d $current_dest_folder"/"$systemdir ]]; then # If system directory doesn't exist for save yet, create it
echo "WARNING: Creating missing system directory" $current_dest_folder"/"$systemdir
mkdir $current_dest_folder/$systemdir
fi
mv "$sosfile" -t $current_dest_folder/$systemdir # Move save to appropriate system directory
return
else
echo "WARNING: Game with name" "$(basename "$1" | sed -e "s/\^/ /g")" "already found. Skipping to next game..." >> $migration_logfile # Inform user of game being skipped due to duplicate ROM names
fi
}
find "$roms_folder" -mindepth 2 -maxdepth 2 -name "*\^*" -exec echo "ERROR: Game named" {} "found, please move save manually" \; >> $migration_logfile # Warn user if any of their files have the whitespace replacement character used by the script
totalfiles=$totalsaves #set variables for save file migration
filesleft=$totalsaves
currentlybeingmoved="saves"
current_dest_folder=$saves_folder
for i in "${allsaves[@]}"; do # For each save file, compare to every ROM file name looking for a match
found=
currentsave=($(basename "$i" | sed -e 's/\..*//')) # Extract pure file name ie. /saves/game1.sav becomes game1
for j in "${allgames[@]}"; do
currentgame=($(basename "$j" | sed -e 's/\..*//')) # Extract pure file name ie. /roms/snes/game1.zip becomes game1
[[ $currentgame == $currentsave ]] && { found=1; break; } # If names match move to next stage, otherwise skip
done
[[ -n $found ]] && movefile $j $i || echo "ERROR: No ROM match found for save file" $i | sed -e 's/\^/ /g' >> $migration_logfile # If a match is found, run movefile() otherwise warn user of stranded save file
done
totalfiles=$totalstates #set variables for state file migration
filesleft=$totalstates
currentlybeingmoved="states"
current_dest_folder=$states_folder
for i in "${allstates[@]}"; do # For each state file, compare to every ROM file name looking for a match
found=
currentstate=($(basename "$i" | sed -e 's/\..*//')) # Extract pure file name ie. /states/game1.sav becomes game1
for j in "${allgames[@]}"; do
currentgame=($(basename "$j" | sed -e 's/\..*//')) # Extract pure file name ie. /roms/snes/game1.zip becomes game1
[[ $currentgame == $currentstate ]] && { found=1; break; } # If names match move to next stage, otherwise skip
done
[[ -n $found ]] && movefile $j $i || echo "ERROR: No ROM match found for state file" $i | sed -e 's/\^/ /g' >> $migration_logfile # If a match is found, run movefile() otherwise warn user of stranded state file
done
) |
zenity --progress \
--icon-name=net.retrodeck.retrodeck \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title="Processing Files" \
--text="# files remaining..." \
--percentage=0 \
--no-cancel \
--auto-close
if [[ $(cat $migration_logfile | grep "ERROR" | wc -l) -eq 0 ]]; then
zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK" \
--text="The migration process has sorted all of your files automatically.\n\nEverything should be working normally, if you experience any issues please check the RetroDECK wiki or contact us directly on the Discord."
else
cat $migration_logfile | grep "ERROR" > "$rdhome/manual_sort_needed.log"
zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK" \
--text="The migration process was unable to sort $(cat $migration_logfile | grep "ERROR" | wc -l) files automatically.\n\nThese files will need to be moved manually to their new locations, find more detail on the RetroDECK wiki.\n\nA log of the files that need manual sorting can be found at $rdhome/manual_sort_needed.log"
fi
else
echo "Version" $version "is after the save and state organization was changed, no need to sort again"
fi
(
ra_init
standalones_init
tools_init
) |
zenity --icon-name=net.retrodeck.retrodeck --progress --no-cancel --pulsate --auto-close \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK Finishing Upgrade" \
--text="RetroDECK is finishing the upgrade process, please wait."
create_lock
}
start_retrodeck() {
# normal startup
echo "Starting RetroDECK v$version"
emulationstation --home /var/config/emulationstation
}
old_browse(){
# Function for browsing the sd card
path_selected=false
while [ $path_selected == false ]
do
sdcard="$(zenity --file-selection --title="Choose SD card location" --directory)"
echo "Path chosen: $sdcard, answer=$?"
zenity --question --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" \
--cancel-label="No" \
--ok-label "Yes" \
--text="Your rom folder will be:\n\n$sdcard/retrodeck/roms\n\nis that ok?"
if [ $? == 0 ] #yes
then
path_selected == true
roms_folder="$sdcard/retrodeck/roms"
break
else
zenity --question --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --cancel-label="No" --ok-label "Yes" --text="Do you want to quit?"
if [ $? == 0 ] # yes, quit
then
exit 0
fi
fi
done
}
finit() {
# Force/First init, depending on the situation
echo "Executing finit"
# Internal or SD Card?
choice=$(configurator_destination_choice_dialog "ROMs" "Welcome to the first configuration of RetroDECK.\nThe setup will be quick but please READ CAREFULLY each message in order to avoid misconfigurations.\n\nWhere do you want your roms folder to be located?" )
echo "Choice is $choice"
case $choice in
"" ) # Cancel or X button quits
echo "Now quitting"
exit 0
;;
"Internal Storage" ) # Internal
echo "Internal selected"
roms_folder="$rdhome/roms"
;;
"SD Card" )
echo "SD Card selected"
if [ ! -d "$sdcard" ] # SD Card path is not existing
then
echo "Error: SD card not found"
zenity --question --no-wrap \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK" --cancel-label="Cancel" \
--ok-label "Browse" \
--text="SD Card was not find in the default location.\nPlease choose the SD Card root.\nA retrodeck/roms folder will be created starting from the directory that you selected."
old_browse # Calling the browse function
elif [ ! -w "$sdcard" ] #SD card found but not writable
then
echo "Error: SD card found but not writable"
zenity --error --no-wrap \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK" \
--ok-label "Quit" \
--text="SD card was found but is not writable\nThis can happen with cards formatted on PC.\nPlease format the SD card through the Steam Deck's Game Mode and run RetroDECK again."
echo "Now quitting"
exit 0
else
roms_folder="$sdcard/retrodeck/roms" # sdcard variable is correct as its given by browse function
echo "ROMs folder = $roms_folder"
fi
;;
esac
mkdir -pv $roms_folder
# TODO: after the next update of ES-DE this will not be needed
#zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --text="EmulationStation will now initialize the system.\nPlease DON'T EDIT THE ROMS LOCATION, just select:\n\nCREATE DIRECTORIES\nYES\nOK\nQUIT\n\nRetroDECK will manage the rest."
zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --text="RetroDECK will now install the needed files.\nPlease wait up to one minute,\nanother message will notify when the process will be finished.\n\nPress OK to continue."
# Recreating the folder
rm -rfv /var/config/emulationstation/
rm -rfv /var/config/retrodeck/tools/
mkdir -pv /var/config/emulationstation/
# Initializing ES-DE
# TODO: after the next update of ES-DE this will not be needed - let's test it
emulationstation --home /var/config/emulationstation --create-system-dirs
mkdir -pv /var/config/retrodeck/tools/
#zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --text="RetroDECK will now install the needed files.\nPlease wait up to one minute,\nanother message will notify when the process will be finished.\n\nPress OK to continue."
# Initializing ROMs folder - Original in retrodeck home (or SD Card)
dir_prep $roms_folder "/var/config/emulationstation/ROMs"
mkdir -pv $rdhome/saves
mkdir -pv $rdhome/states
mkdir -pv $rdhome/screenshots
mkdir -pv $rdhome/bios/pico8
mkdir -pv $rdhome/.logs
# XMLSTARLET HERE
cp -fv /app/retrodeck/es_settings.xml /var/config/emulationstation/.emulationstation/es_settings.xml
# ES-DE preparing themes and scraped folders
dir_prep "$rdhome/downloaded_media" "/var/config/emulationstation/.emulationstation/downloaded_media"
dir_prep "$rdhome/themes" "/var/config/emulationstation/.emulationstation/themes"
# PICO-8
dir_prep "$roms_folder/pico8" "$rdhome/bios/pico8/bbs/carts" #this is the folder where pico-8 is saving the carts
(
ra_init
standalones_init
tools_init
) |
zenity --icon-name=net.retrodeck.retrodeck --progress --no-cancel --pulsate --auto-close \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK Finishing Upgrade" \
--text="RetroDECK is finishing the upgrade process, please wait."
create_lock
zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK" \
--text="Installation completed.\nPlease put your roms in:\n\n$roms_folder\n\nand your bioses in\n\n$rdhome/bios\n\nThen start the program again.\nIf you wish to change the roms location, you may use the tool located the tools section of RetroDECK.\n\nIMPORTANT NOTES:\n- RetroDECK must be manually added and launched from your Steam Library in order to work correctly.\n- It's recommended to use the 'RetroDECK Offical Controller Config' from Steam (under community layouts).\n- It's suggested to use BoilR to automatically add the SteamGridDB images to Steam (this will be automated soon).\nhttps://github.com/PhilipK/BoilR"
# TODO: Replace the stuff above with BoilR code when ready
}