RetroDECK/tools/configurator/TabContainer.gd
2024-01-10 10:32:05 +01:00

35 lines
925 B
GDScript

extends TabContainer
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _input(event):
if (event.is_action_pressed("next_tab")):
self.select_next_available()
focusFirstFocusableChild()
if (event.is_action_pressed("previous_tab")):
self.select_previous_available()
focusFirstFocusableChild()
func focusFirstFocusableChild():
var children = findElements(get_current_tab_control(), "Control")
for n: Control in children:
if (n.focus_mode == FOCUS_ALL):
n.grab_focus.call_deferred()
break
func findElements(node: Node, className: String, result: Array = []) -> Array:
if node.is_class(className):
result.push_back(node)
for child in node.get_children():
result = findElements(child, className, result)
return result