mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2024-11-22 22:15:39 +00:00
47 lines
2.7 KiB
GDScript
47 lines
2.7 KiB
GDScript
extends Control
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var ra_url = "https://retroachievements.org/dorequest.php?r=login&u=monkeyx&p=9LJX7**mie*9e4"
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var cheevos_token: String
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func _ready():
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var http_request = HTTPRequest.new()
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add_child(http_request)
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_connect_signals()
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http_request.request_completed.connect(self._on_request_completed)
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http_request.request(ra_url)
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func _connect_signals() -> void:
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%sound_button.pressed.connect(class_functions.run_function.bind(%sound_button, "sound_effects"))
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%update_notification_button.pressed.connect(class_functions.run_function.bind(%update_notification_button, "update_check"))
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%volume_effects_slider.drag_ended.connect(class_functions.slider_function.bind(%volume_effects_slider))
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#%cheevos_button.pressed.connect(cheevos.bind(%cheevos_button))
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%cheevos_button.button_down.connect(class_functions._do_action.bind(%cheevos_progress, %cheevos_button, class_functions.cheevos_state))
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%cheevos_button.button_up.connect(class_functions._on_button_released.bind(%cheevos_progress))
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%cheevos_button.pressed.connect(class_functions.run_function.bind(%cheevos_button, "cheevos"))
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%cheevos_hardcore_button.button_down.connect(class_functions._do_action.bind(%cheevos_hardcore_progress, %cheevos_hardcore_button, class_functions.cheevos_hardcore_state))
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%cheevos_hardcore_button.button_up.connect(class_functions._on_button_released.bind(%cheevos_hardcore_progress))
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%cheevos_hardcore_button.pressed.connect(class_functions.run_function.bind(%cheevos_hardcore_button, "cheevos_hardcore"))
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%reset_retrodeck_button.button_down.connect(class_functions._do_action.bind(%reset_retrodeck_progress, %reset_retrodeck_button, "mixed"))
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%reset_retrodeck_button.button_up.connect(class_functions._on_button_released.bind(%reset_retrodeck_progress))
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%reset_all_emulators_button.button_down.connect(class_functions._do_action.bind(%reset_all_emulators_progress, %reset_all_emulators_button, "mixed"))
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%reset_all_emulators_button.button_up.connect(class_functions._on_button_released.bind(%reset_all_emulators_progress))
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func _on_request_completed(_result, response_code, _headers, body):
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var response_text = JSON.parse_string(body.get_string_from_utf8())
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print("Response Code: ", response_code)
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print("Response Body: ", response_text)
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print("Response Token: ", response_text.Token)
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#print (_result,_headers)
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cheevos_token = response_text.Token
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if response_code == 200:
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print("Request successful!")
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else:
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print("Request failed with code: ", response_code)
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func cheevos(button: Button):
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set_process_input(false)
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$"../..".visible=false
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await class_functions.run_thread_command(class_functions.wrapper_command,["change_preset_dialog", "cheevos"], false)
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set_process_input(true)
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$"../..".visible=true
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