RetroDECK/tools/configurator/scripts/TabSettings.gd

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2.7 KiB
GDScript3
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extends Control
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var ra_url = "https://retroachievements.org/dorequest.php?r=login&u=monkeyx&p=9LJX7**mie*9e4"
var cheevos_token: String
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func _ready():
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var http_request = HTTPRequest.new()
add_child(http_request)
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_connect_signals()
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http_request.request_completed.connect(self._on_request_completed)
http_request.request(ra_url)
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func _connect_signals() -> void:
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%sound_button.pressed.connect(class_functions.run_function.bind(%sound_button, "sound_effects"))
%update_notification_button.pressed.connect(class_functions.run_function.bind(%update_notification_button, "update_check"))
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%volume_effects_slider.drag_ended.connect(class_functions.slider_function.bind(%volume_effects_slider))
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#%cheevos_button.pressed.connect(cheevos.bind(%cheevos_button))
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%cheevos_button.button_down.connect(class_functions._do_action.bind(%cheevos_progress, %cheevos_button, class_functions.cheevos_state))
%cheevos_button.button_up.connect(class_functions._on_button_released.bind(%cheevos_progress))
%cheevos_button.pressed.connect(class_functions.run_function.bind(%cheevos_button, "cheevos"))
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%cheevos_hardcore_button.button_down.connect(class_functions._do_action.bind(%cheevos_hardcore_progress, %cheevos_hardcore_button, class_functions.cheevos_hardcore_state))
%cheevos_hardcore_button.button_up.connect(class_functions._on_button_released.bind(%cheevos_hardcore_progress))
%cheevos_hardcore_button.pressed.connect(class_functions.run_function.bind(%cheevos_hardcore_button, "cheevos_hardcore"))
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%reset_retrodeck_button.button_down.connect(class_functions._do_action.bind(%reset_retrodeck_progress, %reset_retrodeck_button, "mixed"))
%reset_retrodeck_button.button_up.connect(class_functions._on_button_released.bind(%reset_retrodeck_progress))
%reset_all_emulators_button.button_down.connect(class_functions._do_action.bind(%reset_all_emulators_progress, %reset_all_emulators_button, "mixed"))
%reset_all_emulators_button.button_up.connect(class_functions._on_button_released.bind(%reset_all_emulators_progress))
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func _on_request_completed(_result, response_code, _headers, body):
var response_text = JSON.parse_string(body.get_string_from_utf8())
print("Response Code: ", response_code)
print("Response Body: ", response_text)
print("Response Token: ", response_text.Token)
#print (_result,_headers)
cheevos_token = response_text.Token
if response_code == 200:
print("Request successful!")
else:
print("Request failed with code: ", response_code)
func cheevos(button: Button):
set_process_input(false)
$"../..".visible=false
await class_functions.run_thread_command(class_functions.wrapper_command,["change_preset_dialog", "cheevos"], false)
set_process_input(true)
$"../..".visible=true