1.6 KiB
Texture Packs: RetroArch - N64 - Mupen64Plus-Next
The texture_packs/RetroArch-Mupen64Plus/ represents /retroarch/system/Mupen64plus/ folder.
Note:
Some texture packs could made for a specific version or region of the game. Make sure you have the right rom and textures for it.
Enable Texture Packs in the Mupen64Plus-Next core for certain games
From the RetroArch Quick Menu
- Go to
Core Options->GLideN64->
Use High-Res Textures set to On
Cache Textures set to On
Use High-Res Full Alpha Channel set to On
Use Hi-Res Storage set to On
Then save the current configuration for that game under Core Options -> Manage Core Options -> Save Game Options
Optional:
Use High-Res Texture Cache Compression set to On - compresses uncompressed HD Textures into .hts files.
How do I add texture packs that can be used by the Mupen64Plus-Next Core?
NOTE: On the Steam Deck this could be easier to do in Desktop Mode.
- All texture packs go into the
texture_packs//RetroArch-Mupen64Plus/hires_texture/ortexture_packs/RetroArch-Mupen64Plus/cache/folder. - The texture pack have to be extracted from .zip or other compressed format into a folder.
Compressed textures in .hts files
Compressed textures that are stored in .hts files goes into the texture_packs/RetroArch-Mupen64Plus/cache/ folder.
Uncompressed textures in loose folders or files
Uncompressed textures that are stored in in loose folders or files goes into the texture_packs/RetroArch-Mupen64Plus/hires_texture/ folder.