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* Feat/godot (#929) * On branch cooker Changes to be committed: modified: ../config/retrodeck/reference_lists/features.json modified: configurator.sh modified: configurator/TabContainer.gd modified: configurator/assets/themes/accesible_theme.tres modified: configurator/assets/themes/modern_theme.tres modified: configurator/assets/themes/retro_theme.tres modified: configurator/main.tscn modified: configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Signal test * s * Oops Data Recovery On branch cooker Changes to be committed: modified: tools/configurator/main.gd modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Sliding Rekku On branch cooker Changes to be committed: modified: tools/configurator/Rekku.gd modified: tools/configurator/main.gd modified: tools/configurator/main.tscn * Using less tabs? On branch cooker Changes to be committed: modified: tools/configurator/main.gd modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Generic Save experiment On branch cooker Changes to be committed: modified: tools/configurator/main.gd modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Let it flow On branch feat/godot Changes to be committed: new file: .github/workflows/build-godot.yml modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * On branch feat/godot Changes to be committed: modified: .github/workflows/build-godot.yml * FLow 2.0 * Flow 2.1 * Flow 2.2 * Flow 2.3 * Flow 2.4 * Flow 2.5 * Flow 2.6 * Flow 2.7 * Flow 2.8 * Flow 2.9 * Flow 2.9 * Flow 2.91 * Flow 2.92 * Emualtor==System * FFS revert! * Progress on Cores at last! * Progress on Cores at lastgit add .! * Functions * Bios change * Removed need for BIOS tmp file for Godot * Rotten the core! * Push TEst * fixed duplicate * fixed duplicate * Tidied Bios reading * Rekku assistant * Icons and System Tab work * Generic buttons please * Generic buttons pleases * Generic buttons please2 * Rekku gets the saw * Dialogues * Fixed link to json file * Feat/godot (#927) * Tidied parameter code * Tricky bios dialogue! * Mini change * Tidying icons * And then there were 5! * Time to Cook * INITOOL: added * SET_SETTING_VALUE: edited to use initool * Revert "SET_SETTING_VALUE: edited to use initool" This reverts commitb56916c2b0
. * Revert "INITOOL: added" This reverts commit127bcdb6cd
. * POST_UPDATE: update_rd_conf to include steam_sync * INJECT_FRAMEWORK: added force args [skip ci] * Progress buttons * Reset! --------- Co-authored-by: Rekku <rekku@retrodeck.net> Co-authored-by: XargonWan <XargonWan@gmail.com> --------- Co-authored-by: Rekku <rekku@retrodeck.net> Co-authored-by: XargonWan <XargonWan@gmail.com> * Feedback changes and 16 bit icons * Launch button change * On branch feat/godot Changes to be committed: modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres modified: tools/configurator/scripts/SystemTab.gd * On branch feat/godot (#935) Changes to be committed: modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres modified: tools/configurator/scripts/SystemTab.gd Co-authored-by: Rekku <rekku@retrodeck.net> * Log file refactor * Log full path? * Ooops! * Fix for functions wrapper (#937) * On branch feat/godot Changes to be committed: modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres modified: tools/configurator/scripts/SystemTab.gd * Log file refactor * Log full path? * Ooops! --------- Co-authored-by: Rekku <rekku@retrodeck.net> * POST_UPDATE: even on PR [skip ci] * RETRODECK: You know? till now we never quit retrodeck in the end! [skip ci] * FRAMEWORK: added the possibility to run a game from cli * RUN_GAME: system name prettyfied * RUN_GAME: added retroarch cores * FEATURES: added more launch args * RUN_GAME: fixed retroarch * RUN_GAME: various fixes, time up * FEATURES: fixed libetro with libretro [skip ci] * RUN_GAME: emulator and system can now be passed as optional arguments * Reftactored logging and threading * URL * Desktop Mode * Hide logo --------- Co-authored-by: Rekku <rekku@retrodeck.net> Co-authored-by: XargonWan <XargonWan@gmail.com>
93 lines
4.4 KiB
GDScript
93 lines
4.4 KiB
GDScript
extends MarginContainer
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var rd_web_button := Button.new()
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var rd_changelog_button := Button.new()
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var rd_wiki_button := Button.new()
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var rd_credits_button := Button.new()
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var rd_donate_button := Button.new()
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var rd_contactus_button := Button.new()
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var rd_licenses_button := Button.new()
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var app_data := AppData.new()
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var bArray :Array = [rd_web_button,rd_changelog_button,rd_wiki_button,
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rd_credits_button,rd_donate_button,rd_contactus_button,rd_licenses_button]
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func _ready():
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#tk_about = class_functions.import_csv_data("res://tk_about.txt")
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_connect_signals()
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create_buttons()
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func _connect_signals() -> void:
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rd_web_button.pressed.connect(_about_button_pressed.bind("rd_web", rd_web_button))
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rd_changelog_button.pressed.connect(_about_button_pressed.bind("rd_changelog", rd_changelog_button))
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rd_wiki_button.pressed.connect(_about_button_pressed.bind("rd_wiki",rd_wiki_button))
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rd_credits_button.pressed.connect(_about_button_pressed.bind("rd_credits", rd_credits_button))
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rd_donate_button.pressed.connect(_about_button_pressed.bind("rd_donate", rd_donate_button))
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rd_contactus_button.pressed.connect(_about_button_pressed.bind("rd_contactus", rd_contactus_button))
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rd_licenses_button.pressed.connect(_about_button_pressed.bind("rd_licenses", rd_licenses_button))
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func _about_button_pressed(id: String, button: Button) -> void:
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match id:
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"rd_web", "rd_changelog", "rd_wiki", "rd_credits", "rd_donate", "rd_contactus", "rd_licenses":
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class_functions.logger("i","Loading website for " + id)
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class_functions.launch_help(button.editor_description)
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_:
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class_functions.logger("d","Loading website for " + id)
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print ("Website ID/Link not found")
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func create_buttons() -> void:
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app_data = data_handler.app_data
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for button in bArray:
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%GridContainer.add_child(button)
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for id in app_data.about_links:
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var web_data: Link = app_data.about_links[id]
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match id:
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"rd_web":
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rd_web_button.text = web_data.name
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rd_web_button.tooltip_text = web_data.description
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rd_web_button.icon = ResourceLoader.load(web_data.icon)
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rd_web_button.editor_description = web_data.url
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rd_web_button.icon_alignment = HORIZONTAL_ALIGNMENT_CENTER
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rd_web_button.vertical_icon_alignment = VERTICAL_ALIGNMENT_TOP
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"rd_changelog":
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rd_changelog_button.text = web_data.name
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rd_changelog_button.tooltip_text = web_data.description
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rd_changelog_button.icon = ResourceLoader.load(web_data.icon)
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rd_changelog_button.editor_description = web_data.url
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rd_changelog_button.icon_alignment = HORIZONTAL_ALIGNMENT_CENTER
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rd_changelog_button.vertical_icon_alignment = VERTICAL_ALIGNMENT_TOP
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"rd_wiki":
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rd_wiki_button.text = web_data.name
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rd_wiki_button.tooltip_text = web_data.description
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rd_wiki_button.icon = ResourceLoader.load(web_data.icon)
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rd_wiki_button.editor_description = web_data.url
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rd_wiki_button.icon_alignment = HORIZONTAL_ALIGNMENT_CENTER
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rd_wiki_button.vertical_icon_alignment = VERTICAL_ALIGNMENT_TOP
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"rd_credits":
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rd_credits_button.text = web_data.name
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rd_credits_button.tooltip_text = web_data.description
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rd_credits_button.icon = ResourceLoader.load(web_data.icon)
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rd_credits_button.editor_description = web_data.url
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rd_credits_button.icon_alignment = HORIZONTAL_ALIGNMENT_CENTER
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rd_credits_button.vertical_icon_alignment = VERTICAL_ALIGNMENT_TOP
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"rd_donate":
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rd_donate_button.text = web_data.name
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rd_donate_button.tooltip_text = web_data.description
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rd_donate_button.icon = ResourceLoader.load(web_data.icon)
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rd_donate_button.editor_description = web_data.url
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rd_donate_button.icon_alignment = HORIZONTAL_ALIGNMENT_CENTER
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rd_donate_button.vertical_icon_alignment = VERTICAL_ALIGNMENT_TOP
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"rd_contactus":
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rd_contactus_button.text = web_data.name
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rd_contactus_button.tooltip_text = web_data.description
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rd_contactus_button.icon = ResourceLoader.load(web_data.icon)
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rd_contactus_button.editor_description = web_data.url
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rd_contactus_button.icon_alignment = HORIZONTAL_ALIGNMENT_CENTER
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rd_contactus_button.vertical_icon_alignment = VERTICAL_ALIGNMENT_TOP
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"rd_licenses":
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rd_licenses_button.text = web_data.name
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rd_licenses_button.tooltip_text = web_data.description
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rd_licenses_button.icon = ResourceLoader.load(web_data.icon)
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rd_licenses_button.editor_description = web_data.url
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rd_licenses_button.icon_alignment = HORIZONTAL_ALIGNMENT_CENTER
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rd_licenses_button.vertical_icon_alignment = VERTICAL_ALIGNMENT_TOP
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