RetroQUEST/main.gd

35 lines
882 B
GDScript

extends Node3D
func _ready():
"""
Main entry point for the application.
"""
print("[main] Entering _ready function")
if not RetroHost:
push_error("[main] RetroHost singleton not found!")
return
var rom_path = "res://roms/megadrive/Sonic the Hedgehog.bin"
var core_path = "genesis_plus_gx_libretro"
print("[main] Starting emulation with core: ", core_path, ", ROM: ", rom_path)
var success = RetroHost.load_core(core_path)
if success:
print("[main] Core loaded successfully.")
else:
print("[main] Failed to load core.")
return
var rom_file = FileAccess.open(rom_path, FileAccess.READ)
if not rom_file:
print("[main] Failed to open ROM file.")
return
var rom_data = rom_file.get_buffer(rom_file.get_length())
rom_file.close()
if RetroHost.load_game(rom_data):
print("[main] ROM loaded successfully.")
else:
print("[main] Failed to load ROM.")