mirror of
https://github.com/RetroDECK/Supermodel.git
synced 2024-11-22 13:55:38 +00:00
83 lines
2.6 KiB
C
83 lines
2.6 KiB
C
|
#ifndef INCLUDED_GAME_H
|
||
|
#define INCLUDED_GAME_H
|
||
|
|
||
|
#include "Util/NewConfig.h"
|
||
|
#include "Pkgs/unzip.h"
|
||
|
#include <map>
|
||
|
#include <set>
|
||
|
|
||
|
struct Game
|
||
|
{
|
||
|
std::string title;
|
||
|
std::string version;
|
||
|
std::string manufacturer;
|
||
|
int year;
|
||
|
std::string stepping;
|
||
|
// Holds a ROM region
|
||
|
struct ROM
|
||
|
{
|
||
|
std::shared_ptr<uint8_t> data;
|
||
|
size_t size = 0;
|
||
|
};
|
||
|
std::map<std::string, ROM> roms;
|
||
|
};
|
||
|
|
||
|
//TODO: move to separate GameLoader.cpp
|
||
|
class GameLoader
|
||
|
{
|
||
|
private:
|
||
|
// Describes a file node in the game XML
|
||
|
struct File
|
||
|
{
|
||
|
typedef std::shared_ptr<File> Ptr_t;
|
||
|
uint32_t offset;
|
||
|
std::string filename;
|
||
|
uint32_t crc32;
|
||
|
bool has_crc32;
|
||
|
static Ptr_t Create(const GameLoader &loader, const Util::Config::Node &file_node);
|
||
|
bool Matches(const std::string &filename, uint32_t crc32) const;
|
||
|
};
|
||
|
|
||
|
// Describes a region node in the game XML
|
||
|
struct Region
|
||
|
{
|
||
|
typedef std::shared_ptr<Region> Ptr_t;
|
||
|
std::string region_name;
|
||
|
size_t stride;
|
||
|
size_t chunk_size;
|
||
|
bool byte_swap;
|
||
|
typedef std::map<uint32_t, File::Ptr_t> FilesByOffset_t;
|
||
|
FilesByOffset_t files_by_offset;
|
||
|
static Ptr_t Create(const GameLoader &loader, const Util::Config::Node ®ion_node);
|
||
|
};
|
||
|
|
||
|
std::map<std::string, Game> m_game_info_by_game; // ROMs not loaded here
|
||
|
typedef std::map<std::string, Region::Ptr_t> RegionsByName_t;
|
||
|
std::map<std::string, RegionsByName_t> m_regions_by_game;
|
||
|
std::string m_xml_filename;
|
||
|
std::string m_zipfilename;
|
||
|
unzFile m_zf;
|
||
|
std::map<uint32_t, std::string> m_filename_by_crc32;
|
||
|
std::map<std::string, unz_file_info> m_zip_info_by_filename;
|
||
|
std::map<uint32_t, unz_file_info> m_zip_info_by_crc32;
|
||
|
|
||
|
static bool MissingAttrib(const GameLoader &loader, const Util::Config::Node &node, const std::string &attribute);
|
||
|
bool ParseXML(const Util::Config::Node::ConstPtr_t &xml);
|
||
|
std::set<std::string> IdentifyGamesFileBelongsTo(const std::string &filename, uint32_t crc32) const;
|
||
|
const unz_file_info *LookupZippedFile(const File::Ptr_t &file) const;
|
||
|
bool ComputeRegionSize(uint32_t *region_size, const Region::Ptr_t ®ion) const;
|
||
|
bool LoadZippedFile(std::shared_ptr<uint8_t> *buffer, size_t *file_size, const GameLoader::File::Ptr_t &file);
|
||
|
bool LoadRegion(Game::ROM *buffer, const GameLoader::Region::Ptr_t ®ion);
|
||
|
bool LoadROMs(std::map<std::string, Game::ROM> *roms, const std::string &game_name);
|
||
|
|
||
|
public:
|
||
|
GameLoader()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
bool LoadDefinitionXML(const std::string &filename);
|
||
|
bool Load(Game *game, const std::string &zipfilename);
|
||
|
};
|
||
|
|
||
|
#endif // INCLUDED_GAME_H
|