Supermodel/core/r3d.h

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2006-07-12 13:53:14 +00:00
/*
* Sega Model 3 Emulator
* Copyright (C) 2003 Bart Trzynadlowski, Ville Linde, Stefano Teso
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License Version 2 as published
* by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program (license.txt); if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
* r3d.h
*
* Real3D Model 3 graphics system header.
*/
#ifndef INCLUDED_R3D_H
#define INCLUDED_R3D_H
extern void r3d_init(UINT8 *, UINT8 *, UINT8 *, UINT8 *, UINT8 *);
extern void r3d_shutdown(void);
extern void r3d_reset(void);
extern void r3d_save_state(FILE *);
extern void r3d_load_state(FILE *);
extern UINT32 r3d_read_32(UINT32 a);
extern void r3d_write_32(UINT32 a, UINT32 d);
extern void r3d_dma_culling_ram_8c(UINT32 *src, UINT32 dst, int length, BOOL swap_words);
extern void r3d_dma_culling_ram_8e(UINT32 *src, UINT32 dst, int length, BOOL swap_words);
extern void r3d_dma_polygon_ram(UINT32 *src, UINT32 dst, int length, BOOL swap_words);
extern void r3d_dma_texture_ram(UINT32 *src, UINT32 dst, int length, BOOL swap_words);
extern void tap_reset(void);
extern BOOL tap_read(void);
extern void tap_write(BOOL tck, BOOL tms, BOOL tdi, BOOL trst);
#endif // INCLUDED_R3D_H