Supermodel/Src/OSD/Windows/FileSystemPath.cpp

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/**
** Supermodel
** A Sega Model 3 Arcade Emulator.
** Copyright 2003-2022 The Supermodel Team
**
** This file is part of Supermodel.
**
** Supermodel is free software: you can redistribute it and/or modify it under
** the terms of the GNU General Public License as published by the Free
** Software Foundation, either version 3 of the License, or (at your option)
** any later version.
**
** Supermodel is distributed in the hope that it will be useful, but WITHOUT
** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
** FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
** more details.
**
** You should have received a copy of the GNU General Public License along
** with Supermodel. If not, see <http://www.gnu.org/licenses/>.
**/
#include "FileSystemPath.h"
#include <string>
namespace FileSystemPath
{
// Generates a path to be used by Supermodel files
std::string GetPath(std::string pathType)
{
if (pathType == "Config") return "Config/";
if (pathType == "Screenshots") return "";
if (pathType == "Saves") return "Saves/";
if (pathType == "NVRAM") return "NVRAM/";
if (pathType == "Log") return "";
if (pathType == "Analysis") return "Analysis/";
}
}