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remove commands that do nothing
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@ -138,13 +138,7 @@ static bool SetGLGeometry(unsigned *xOffsetPtr, unsigned *yOffsetPtr, unsigned *
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glClearDepth(1.0);
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glDepthFunc(GL_LESS);
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glEnable(GL_DEPTH_TEST);
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glShadeModel(GL_SMOOTH);
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glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);
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glDisable(GL_CULL_FACE);
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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gluPerspective(90.0,(GLfloat)xRes/(GLfloat)yRes,0.1,1e5);
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glMatrixMode(GL_MODELVIEW);
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// Clear both buffers to ensure a black border
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for (int i = 0; i < 2; i++)
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