update header documentation

This commit is contained in:
Ian Curtis 2016-05-09 16:53:12 +00:00
parent 43add90d2f
commit 34c81eabee

View file

@ -60,16 +60,17 @@ xxxxxxxx xxxxxxxx xxxxxxxx -------- Specular color ?
0x06: 0x06:
x------- -------- -------- -------- Alpha testing / contour x------- -------- -------- -------- Alpha testing / contour
-xxxxxxx -------- -------- -------- Translator map offset? -xxxxxxx -------- -------- -------- Translator map offset?
-------- x------- -------- -------- 1 = disable transparency ? -------- x------- -------- -------- 1 = disable transparency
-------- -xxxxx-- -------- -------- Polygon translucency(0 = fully transparent) -------- -xxxxx-- -------- -------- Polygon translucency (0 = fully transparent)
-------- ------x- -------- -------- Translucency pattern select (stipple alpha) - not sure if used?
-------- -------x -------- -------- 1 = disable lighting -------- -------x -------- -------- 1 = disable lighting
-------- -------- xxxxx--- -------- Polygon light modifier(Amount that a luminous polygon will burn through fog. Valid range is 0.0 to 1.0. 0.0 is completely fogged; 1.0 has no fog.) -------- -------- xxxxx--- -------- Polygon light modifier(Amount that a luminous polygon will burn through fog. Valid range is 0.0 to 1.0. 0.0 is completely fogged; 1.0 has no fog.)
-------- -------- -----x-- -------- Texture enable -------- -------- -----x-- -------- Texture enable
-------- -------- ------xx x------- Texture format -------- -------- ------xx x------- Texture format
-------- -------- -------- -------x Alpha enable ? -------- -------- -------- -xx----- Shininess
-------- ------x- -------- -------- Never seen set ? -------- -------- -------- ---x---- High priority
-------- -------- -------- -----xx- Always set ? -------- -------- -------- ----x--- Layered polygon
-------- -------- -------- -xxxx--- ? -------- -------- -------- -----xxx Translucency mode
*/ */
class PolyHeader class PolyHeader