mirror of
https://github.com/RetroDECK/Supermodel.git
synced 2024-11-22 05:45:38 +00:00
cleanup code format
This commit is contained in:
parent
047b15c210
commit
93f622ee25
|
@ -189,7 +189,7 @@ static const char s_fragmentShaderTileGen[] = R"glsl(
|
|||
|
||||
// register data
|
||||
bool LineScrollMode (int layerNum) { return (regs[0x60/4 + layerNum] & 0x8000u) != 0; }
|
||||
int GetHorizontalScroll(int layerNum) { return int(regs[0x60/4 + layerNum] & 0x3FFu); }
|
||||
int GetHorizontalScroll (int layerNum) { return int(regs[0x60/4 + layerNum] & 0x3FFu); }
|
||||
int GetVerticalScroll (int layerNum) { return int((regs[0x60/4 + layerNum] >> 16) & 0x1FFu); }
|
||||
int LayerPriority () { return int((regs[0x20/4] >> 8) & 0xFu); }
|
||||
bool LayerIs4Bit (int layerNum) { return (regs[0x20/4] & uint(1 << (12 + layerNum))) != 0; }
|
||||
|
|
Loading…
Reference in a new issue