Ian Curtis
|
06cb5708e3
|
add missing include
|
2017-04-08 21:01:11 +00:00 |
|
Ian Curtis
|
edfb521a9b
|
Daytona seems to use this completely undocumented feature of the real3d pro-1000, the ability to invert texture colours. This patch fixes the colours on the cars, and the signs which should flash by alternating their colours.
|
2017-04-05 17:57:38 +00:00 |
|
Ian Curtis
|
f320af2049
|
fix project files
|
2017-03-27 22:01:31 +00:00 |
|
Ian Curtis
|
f0a15febd1
|
implement scroll fog, fixes a tonne of missing fx
|
2016-10-09 16:34:12 +00:00 |
|
Ian Curtis
|
f4311a0ab2
|
update visual studio project
|
2016-07-10 13:11:51 +00:00 |
|
Ian Curtis
|
85c4d85562
|
refactor
|
2016-06-19 21:43:09 +00:00 |
|
Ian Curtis
|
c2b1db11f8
|
Cull geometry based on the culling distances in the nodes. Should give some sort of speedup on lower end pcs where the CPU is predominantly the bottle neck.
|
2016-06-16 20:05:29 +00:00 |
|
Ian Curtis
|
6d1aa4d527
|
fix compilation
|
2016-05-03 18:38:06 +00:00 |
|
Ian Curtis
|
74e7ff3d7d
|
update project
|
2016-04-27 11:17:28 +00:00 |
|
Ian Curtis
|
f09dd457c5
|
Update vs project for encryption code
|
2016-04-02 22:14:39 +00:00 |
|
Ian Curtis
|
c398cab1b1
|
update project
|
2016-03-29 15:29:15 +00:00 |
|
Ian Curtis
|
0327db246f
|
WIP
|
2016-03-24 13:17:17 +00:00 |
|
Ian Curtis
|
44ea902181
|
add missing project file
|
2016-03-22 22:00:17 +00:00 |
|