Ian Curtis
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79868e0ad3
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fix compilation
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2024-07-08 12:19:06 +01:00 |
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Bart Trzynadlowski
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47253d8398
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Fixed graphics analysis -gfx-state option
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2023-11-11 13:55:02 -08:00 |
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Matthew Daniels
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94772ae3d9
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Include required header files in Model3GraphicsState.h - fixes potential build errors in GCC
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2021-12-15 13:55:27 +00:00 |
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Ian Curtis
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3dc69f89b8
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fix debugging code
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2018-10-17 22:36:33 +00:00 |
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Bart Trzynadlowski
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f6707ecfba
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Fixed graphics state analyzer
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2017-04-04 23:28:06 +00:00 |
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Bart Trzynadlowski
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f34e25dfc7
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Massive internal change: removed CConfig object and replaced it with a hierarchical config object system (Util::Config::Node). Games are now defined in an XML file. Hopefully I didn't break too many things :/
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2017-03-27 03:19:15 +00:00 |
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Bart Trzynadlowski
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112777385e
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Added a debug option to load and render a single frame of graphics state from a save state file. Only available if compiled with DEBUG defined. Invoked using: -gfx-state=<file> on command line.
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2016-04-24 17:06:14 +00:00 |
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