Matthew Daniels
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5a570ce7fe
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Adding simulated netboard; all linked games except Sega Rally 2 working at full speed.
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2021-04-14 01:20:45 +00:00 |
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Ian Curtis
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4b9221ecd6
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Add some async network methods. Async send copies to an internal buffer and sends in another thread so doesn't block at all. Added CheckDataAvailable method to the TCPReceive class. Can check or wait for data without blocking.
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2021-03-15 15:55:39 +00:00 |
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SpinDizzy
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34c24c0104
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- Suppressed net board console output (using debug logging now)
- Added GPL headers to net board source files
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2020-12-28 16:22:12 +00:00 |
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Ian Curtis
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daef27be37
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Replace network code with new tcp implementation
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2020-06-16 11:55:38 +00:00 |
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Ian Curtis
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8071efbf79
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Add SDLnetworking + some basic tcp classes
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2020-06-13 19:46:12 +00:00 |
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