gm-matthew
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6acb1165d4
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Added new uniform bool polyAlpha to shaders
Added original matrix functions back into Mat4 class though they are currently unused
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2023-12-22 16:31:05 +00:00 |
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gm-matthew
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9f66fcaac7
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Floating point reversed z-buffer and new clipping code
Also always draw nodes with culling disabled even if they test as being outside the visible frustum
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2023-12-22 02:00:47 +00:00 |
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toxieainc
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22ffb5cc19
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Harmless math warning fixes. map->unordered_map in CNew3D::CacheModel. Avoid general aliasing problems (using bit_cast or the recommended/optimized-away memcpy).
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2022-10-03 17:59:59 -07:00 |
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Ian Curtis
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11a3cdbfd1
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remove unnecessary copies
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2018-04-24 13:51:53 +00:00 |
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Bart Trzynadlowski
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34301e97e1
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Adding new 3D engine by Ian Curtis. Old engine moved to Graphics/Legacy3D/.
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2016-03-21 04:10:14 +00:00 |
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