- Added an extra blank line after info display in CModel3.
- Cleaned up comments in Main.cpp.
- More document updates. Fixed '-no-music'->'-no-dsb', 'EmulateMusic'->'EmulateDSB'.
- Wrapped rows that exceed 80 columns in Supermodel.ini.
- Added some member and function comments to a few header files.
- Changed version string to 0.2a-RC2 in anticipation of sending another release candidate build to testers.
- Added GAME_INPUT_RALLY flag to dirtdvlsa, eca, and ecax.
- Configuration dialog no longer refers to Sega Rally 2 and Dirt Devils; instead, "Miscellaneous Driving Game Buttons"
- More additions to README.txt.
- added methods to CModel3 to access sound board and drive board
- added methods to CSoundBoard to access 68K and DSB (if attached)
- added methods to CDSB1 & CDSB2 to access Z80 & 68K respectively
- small code tweak in DriveBoard.cpp
- comment tweaks in Model3.h & Model3.cpp
- added notification message if drive board is disabled when loading incompatible save state
- removed some superflous print statements, but have kept in printing out of force feedback commands for now (which have also been made more visual)
- made sure that feedback state is reset in SendStopAll()
- fixed bug in SendConstantForce which was sending incorrect values at times
- removed friction effect for now, until can determine its exact command seq
- added checking of compatibility of saved state and temporary disabling of drive board if not compatible