Bart Trzynadlowski
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2aa9dc7967
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Rewrote large parts of ROM loading code to more gracefully handle merged sets where overwritten parent ROMs are not present. Better handling of multiple zip files. Optimized ROM loading when stride and chunk size are equal and got rid of safety checks that I don't believe are necessary any longer.
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2017-04-03 01:03:38 +00:00 |
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Bart Trzynadlowski
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07660be0df
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Fixed missing file detection (set_difference requires inputs sorted by desired key) and improved error reporting
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2017-04-01 05:08:50 +00:00 |
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Bart Trzynadlowski
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b0957e6459
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Smarter game selection when a zip file contains multiple games (prefer child when parent is also present in zip)
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2017-03-31 05:23:04 +00:00 |
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Bart Trzynadlowski
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fd0f7ec6d1
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Support loading of parent ROM sets (e.g., scudp will load scud)
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2017-03-30 06:17:34 +00:00 |
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Ian Curtis
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70259eec34
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fix compile warnings
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2017-03-28 19:33:16 +00:00 |
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Bart Trzynadlowski
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c4a63821c3
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Encapsulated zip file handling and added a "parent" member to the Game struct
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2017-03-27 02:02:22 +00:00 |
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Bart Trzynadlowski
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ba3a0b5e2a
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Checking in GameLoader.cpp, GameLoader.h, and ROMSet.h (not currently used in build) because I need to make a substantial modification in my local tree
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2017-03-26 16:38:55 +00:00 |
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