Ian Curtis
f320af2049
fix project files
2017-03-27 22:01:31 +00:00
Ian Curtis
3fefff36c2
fix multiple default constructors
2017-03-27 18:15:15 +00:00
Bart Trzynadlowski
10befe4938
No need to enclose values in quotes when writing INI file. Print that file was saved to console and log.
2017-03-27 03:10:36 +00:00
Bart Trzynadlowski
35d9842dd8
Added a TODO list
2017-03-27 03:09:24 +00:00
Bart Trzynadlowski
e21ea93319
Added RGBA4 format to BMP file writer
2016-09-07 01:25:27 +00:00
Bart Trzynadlowski
3df3610361
Made parsing of hex values more robust
2016-08-25 04:54:08 +00:00
Bart Trzynadlowski
c2f80cef6b
Support for hex numbers in string to integer conversions (with '0x' prefix) and special keywords in string to bool conversions (true/false/on/off/yes/no)
2016-08-24 04:11:52 +00:00
Bart Trzynadlowski
f08ad1584f
Added Util::Stricmp() and small tweak to serialization of Util::Format
2016-08-24 04:10:20 +00:00
Bart Trzynadlowski
2efe18b525
Added support for multiple value types in config nodes.
...
Removed Ptr_t and ConstPtr_t from public interface, moved config tree builders into their own file, and made them pass by reference and value.
Exceptions can be thrown now on lookup failures.
Removed s_empty_node -- failed lookups in [] operator create a permanent "hidden" child.
Updated comment in NewConfig.cpp.
2016-08-21 22:22:45 +00:00
Bart Trzynadlowski
01a6ad1596
Added copy constructor and assignment operator using C++11 move semantics
2016-08-19 00:01:45 +00:00
Bart Trzynadlowski
fbeeb3c922
Support for deep copies via assignment operator. This will pave the way for elimination of Ptr_t and ConstPtr_t.
2016-08-18 04:14:36 +00:00
Bart Trzynadlowski
5652aab91f
Added Write() method to write buffer to an ostream, and added an ostream operator overload
2016-08-18 04:13:50 +00:00
Bart Trzynadlowski
1dc360a8b0
Changes to game loader interface, added 32-bit word swapping utility function
2016-08-11 03:53:19 +00:00
Bart Trzynadlowski
037bfc648d
Byte swapping utility function
2016-08-10 03:27:59 +00:00
Bart Trzynadlowski
718c237063
Added ValueAsBool(), ValueAsBoolWithDefault(), and ValueAsUnsignedWithDefault()
2016-08-10 03:27:01 +00:00
Bart Trzynadlowski
52d6eac7e5
Added Util::Config::Node::ValueAsUnsigned() with support for base 10 and 16 ('0x' prefix)
2016-07-10 04:25:41 +00:00
Bart Trzynadlowski
331d7042f2
Added Util::ToLower()
2016-07-10 04:25:12 +00:00
Bart Trzynadlowski
a84aacf80b
Config::Node::Add() now supports nested keys (e.g., Add("foo/bar/baz", "0") will create three nested config nodes)
2016-07-09 15:19:17 +00:00
Bart Trzynadlowski
24c341120a
Changed Config::Node::Create() to Add() and added a Set() method (for INI semantics). Turned Test_Config.cpp into a proper unit test reporting pass/fail for each test.
2016-07-09 14:45:48 +00:00
Bart Trzynadlowski
724dc93294
XML parsing support for new config system
2016-07-07 04:59:10 +00:00
Bart Trzynadlowski
bcc663d4eb
Moved logging functions into OSD/Logger.cpp (eventually logging system will be reworked entirely) and added new config tree structure (not yet used).
2016-07-05 01:15:58 +00:00
Bart Trzynadlowski
968652bcfb
Added a Split() function to Util::Format.
2016-06-02 03:14:46 +00:00
Ian Curtis
6d1aa4d527
fix compilation
2016-05-03 18:38:06 +00:00
Bart Trzynadlowski
fa65542d76
Added support for A1RGB5 to BMP file writer and added a (commented-out) example of how to use it to dump texture memory in ~CReal3D()
2016-05-03 00:28:56 +00:00
Ian Curtis
a246fc1454
make compilable with visual studio
2016-04-27 11:17:12 +00:00
Bart Trzynadlowski
04fba1466d
Added utility function to write BMP files
2016-04-27 04:08:49 +00:00
Ian Curtis
a99f022487
add missing include
2016-04-02 22:08:25 +00:00
Bart Trzynadlowski
6e5c301de8
Encryption device emulation (thanks to MAME), fixed warnings in Model3.cpp, added a string formatter helper, and updated Win32 GCC Makefile.
2016-04-02 21:50:40 +00:00