Bart Trzynadlowski
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fe7baa108f
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Bitmap size field in the BITMAPV4HEADER was not being set correctly (the image viewers I've been using are unaffected by this but it ought to be corrected)
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2022-02-05 06:44:53 +00:00 |
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Bart Trzynadlowski
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3f6937e1a6
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When dumping textures, two T1RGB5 texture maps are written: with and without contour processing. Contour processing can be disabled per-polygon and some textures intended to be used without contour processing contain pixels with T=1 that are clearly not supposed to be transparent. We now output textures_t1rgb5_contour.bmp and textures_t1rgb5_opaque.bmp.
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2022-02-05 00:52:34 +00:00 |
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Bart Trzynadlowski
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32933ef9b0
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Added a -dump-textures option (config key DumpTextures) that writes texture BMP files, one for each known format (12 in all currently)
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2022-02-01 23:15:06 +00:00 |
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Bart Trzynadlowski
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e21ea93319
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Added RGBA4 format to BMP file writer
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2016-09-07 01:25:27 +00:00 |
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Ian Curtis
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6d1aa4d527
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fix compilation
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2016-05-03 18:38:06 +00:00 |
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Bart Trzynadlowski
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fa65542d76
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Added support for A1RGB5 to BMP file writer and added a (commented-out) example of how to use it to dump texture memory in ~CReal3D()
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2016-05-03 00:28:56 +00:00 |
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Bart Trzynadlowski
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04fba1466d
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Added utility function to write BMP files
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2016-04-27 04:08:49 +00:00 |
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