Supermodel/Src/CPU/PowerPC
2016-04-10 03:42:41 +00:00
..
ppc.cpp Created IEmulator interface, renamed CBus to IBus and CPCIDevice to IPCIDevice. Frames now rendered when emulator paused. 2016-04-10 03:42:41 +00:00
ppc.h Created IEmulator interface, renamed CBus to IBus and CPCIDevice to IPCIDevice. Frames now rendered when emulator paused. 2016-04-10 03:42:41 +00:00
ppc603.c Committing various small updates that have been hanging around in my source tree for a while now: 2012-07-15 21:04:46 +00:00
ppc_ops.c - Committing Nik's timing changes: the PowerPC's DEC and TBR now count at the correct rate and time is accurately maintained between calls to the emulator. A VBlank bit was identified in the Real3D status register space and is now timed. Unfortunately, there are still some problems and not all games are perfect, but FV2, VS2, and others are working much better or perfectly. 2012-07-12 06:13:24 +00:00
ppc_ops.h Updated copyright information and added headers to all remaining files except debugger. 2011-09-14 19:08:43 +00:00
PPCDisasm.cpp Fixed compiler warnings 2016-03-21 04:02:14 +00:00
PPCDisasm.h Updated copyright information and added headers to all remaining files except debugger. 2011-09-14 19:08:43 +00:00