Supermodel/Src/OSD
Bart Trzynadlowski 453df4f5f5 - Finished cleaning up and optimizing the 2D renderer.
- Fixed up color offset register support for new 2D rendering system. Now maintains 2 computed palettes for layers A/A' and B/B'.
- Fixed a minor bug in InitPalette(); VRAM was not being typecast properly.
- Fixed specular lighting bug that occurred on some OpenGL drivers because integers were not being interpreted as floats in the vertex shader.
- Began to update copyright date in some files.
- Graphics modules now use the C++-style names for C standard library headers (e.g., stdio.h -> cstdio) consistent with the rest of Supermodel.
2012-02-20 03:45:48 +00:00
..
SDL - Finished cleaning up and optimizing the 2D renderer. 2012-02-20 03:45:48 +00:00
Windows Now compiles with MinGW. Among other things, the use of __uuidof() was removed. 2012-01-18 04:59:42 +00:00
Audio.h Updated copyright information and added headers to all remaining files except debugger. 2011-09-14 19:08:43 +00:00
Logger.h - Fixed newlines in logs. 2011-09-19 03:56:15 +00:00
Thread.h Added CThread::Sleep && CThread::GetTicks methods 2012-01-16 22:07:17 +00:00
Video.h Added OSD/Video.h to provide OSD-dependent video functionality. The static functions in here get called by Model3.cpp from within the render thread so that any OSD related rendering can also be run in parallel for a further speed increase. 2012-02-13 23:37:48 +00:00