Supermodel/Src
2020-07-27 10:28:48 +00:00
..
CPU silence a few casting warnings 2020-07-01 17:51:21 +00:00
Debugger -Added support for specifying multiple sections simultaneously in INI 2019-01-20 08:02:01 +00:00
Graphics The translator map seems to work with paletted colour values too, and the result is not clamped. Colours are passed to the GPU as unsigned bytes to multiplying by 16 will overflow, so we do the logic in the shader. If we passed floats we could skip the shader logic. 2020-05-11 09:05:46 +00:00
Inputs fix output values 2020-06-08 10:14:03 +00:00
Model3 Linux build compatibility changes 2020-07-03 09:15:08 +00:00
Network build fixes for mac 2020-07-27 10:28:48 +00:00
OSD build fixes for mac 2020-07-27 10:28:48 +00:00
Pkgs build fixes for mac 2020-07-27 10:28:48 +00:00
Sound Fix possible negative pointer arithmetic which was causing the music to wrap around. 2019-02-22 01:00:41 +00:00
Util -Added support for specifying multiple sections simultaneously in INI 2019-01-20 08:02:01 +00:00
BlockFile.cpp Added functions to safely read and write bools 2017-09-24 20:49:31 +00:00
BlockFile.h Added functions to safely read and write bools 2017-09-24 20:49:31 +00:00
Game.h Netboard related : Define a new hardware line in games.xml 2020-07-01 15:56:21 +00:00
GameLoader.cpp build fixes for mac 2020-07-27 10:28:48 +00:00
GameLoader.h Removed patches from source code and moved them into game XML file. Created ROMSet.cpp. Print a more descriptive error when game XML file fails to load. 2017-04-08 18:30:29 +00:00
ROMSet.cpp add missing include 2017-04-08 21:01:11 +00:00
ROMSet.h Removed patches from source code and moved them into game XML file. Created ROMSet.cpp. Print a more descriptive error when game XML file fails to load. 2017-04-08 18:30:29 +00:00
Supermodel.h Linux build compatibility changes 2020-07-03 09:15:08 +00:00
Version.h Inconsequential typo 2018-03-26 23:02:30 +00:00