Supermodel/Src/OSD
2023-03-18 10:00:28 -07:00
..
OSX Change Media folder to Assets folder. 2023-03-13 20:18:51 -07:00
SDL Crosshair: use actual adjusted viewport resolution (configuration resolution is not the same thing). Fixes crosshair alignment for resolutions with non-Model 3 aspect. 2023-03-18 10:00:28 -07:00
Unix Change Media folder to Assets folder. 2023-03-13 20:18:51 -07:00
Windows Windows app manifest added to enable PerMonitorV2 DPI awareness 2023-03-15 18:24:01 -07:00
Audio.h change all INT16 mixing/intermediate clamping to floats 2022-11-06 13:00:13 -08:00
FileSystemPath.h Change Media folder to Assets folder. 2023-03-13 20:18:51 -07:00
Logger.cpp fix a real error (m68kdasm) and some harmless performance warnings and use modern headers 2022-07-11 18:10:41 +02:00
Logger.h - Reworked logging system to support output to multiple outputs: files, stdout, stderr, and syslog (OutputDebugString on Windows, syslog on other systems). 2020-08-31 09:28:35 +00:00
Outputs.cpp njz3: Proper quadrophonic audio support. Need 4+ speakers to take advantage otherwise down mixed to stereo. 2022-06-09 21:10:39 +00:00
Outputs.h njz3: Proper quadrophonic audio support. Need 4+ speakers to take advantage otherwise down mixed to stereo. 2022-06-09 21:10:39 +00:00
Thread.h Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
Video.h Added OSD/Video.h to provide OSD-dependent video functionality. The static functions in here get called by Model3.cpp from within the render thread so that any OSD related rendering can also be run in parallel for a further speed increase. 2012-02-13 23:37:48 +00:00