Supermodel/Src/Model3
2024-08-09 11:55:53 -07:00
..
DriveBoard
53C810.cpp Only access SCSI device at 0xC0xxxxxx if it has been configured to do so 2024-05-04 19:43:02 +01:00
53C810.h Only access SCSI device at 0xC0xxxxxx if it has been configured to do so 2024-05-04 19:43:02 +01:00
53C810Disasm.cpp fix a real error (m68kdasm) and some harmless performance warnings and use modern headers 2022-07-11 18:10:41 +02:00
93C46.cpp fix a real error (m68kdasm) and some harmless performance warnings and use modern headers 2022-07-11 18:10:41 +02:00
93C46.h Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
Crypto.cpp fix a few compile warnings 2018-01-25 21:07:22 +00:00
Crypto.h Encryption device emulation (thanks to MAME), fixed warnings in Model3.cpp, added a string formatter helper, and updated Win32 GCC Makefile. 2016-04-02 21:50:40 +00:00
DSB.cpp Added support for custom MPEG music in a new Music.xml config file 2024-08-09 11:55:53 -07:00
DSB.h DSB.h: when generating a debug build in gcc w/ -g, k_framePeriod was causing a linker error. Not sure why k_timerPeriod wasn't but made them both constexpr. 2023-11-11 13:46:05 -08:00
IEmulator.h
IRQ.cpp
IRQ.h Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
JTAG.cpp Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
JTAG.h Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
Model3.cpp Give PowerPC more cycles to acknowledge sound IRQs 2024-07-13 18:50:31 -07:00
Model3.h Use integer value for game stepping 2024-05-02 23:25:53 +01:00
Model3GraphicsState.h fix compilation 2024-07-08 12:19:06 +01:00
MPC10x.cpp Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
MPC10x.h Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
PCI.cpp
PCI.h Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
Real3D.cpp
Real3D.h DMA device register always returns Step 1.x PCI ID 2023-08-20 17:43:40 -07:00
RTC72421.cpp
RTC72421.h Getting rid of most of the includes from Supermodel.h; each file now explicitly includes the header files it needs. 2021-11-22 17:15:06 +00:00
SoundBoard.cpp fixed some -Wunused-* compiler warnings 2023-12-02 14:27:32 -08:00
SoundBoard.h change all INT16 mixing/intermediate clamping to floats 2022-11-06 13:00:13 -08:00
TileGen.cpp Rewrite the renderer a bit to spit out the finished graphics from the 3d chip on separate buffers. One buffer is for opaque pixels, and 2 more for translucent pixels. Before the frame was composited on the back buffer, which meant the tilegen had to have been drawn first. This way the images are now totally independant of the tilegen chip so can be drawn as soon as the register write 0xC is written to the tilegen. 2023-10-14 20:05:00 +01:00
TileGen.h Rewrite the renderer a bit to spit out the finished graphics from the 3d chip on separate buffers. One buffer is for opaque pixels, and 2 more for translucent pixels. Before the frame was composited on the back buffer, which meant the tilegen had to have been drawn first. This way the images are now totally independant of the tilegen chip so can be drawn as soon as the register write 0xC is written to the tilegen. 2023-10-14 20:05:00 +01:00