Supermodel/Src/Model3
2012-02-01 18:08:13 +00:00
..
53C810.cpp - Changed save state error messages slightly. 2011-09-22 06:11:47 +00:00
53C810.h Updated copyright information and added headers to all remaining files except debugger. 2011-09-14 19:08:43 +00:00
53C810Disasm.cpp Updated copyright information and added headers to all remaining files except debugger. 2011-09-14 19:08:43 +00:00
93C46.cpp - Changed save state error messages slightly. 2011-09-22 06:11:47 +00:00
93C46.h Updated copyright information and added headers to all remaining files except debugger. 2011-09-14 19:08:43 +00:00
DriveBoard.cpp - Changed spelling of some messages in drive board code. 2011-09-22 17:28:49 +00:00
DriveBoard.h - Changed save state error messages slightly. 2011-09-22 06:11:47 +00:00
DSB.cpp - Getting/setting MPEG playback position also includes the end offset. Hopefully will fix save states from crashing when reloaded sometimes in DSB1 and DSB2 games. 2011-09-22 18:04:39 +00:00
DSB.h Small updates: 2011-09-15 21:10:38 +00:00
IRQ.cpp - Changed save state error messages slightly. 2011-09-22 06:11:47 +00:00
IRQ.h Updated copyright information and added headers to all remaining files except debugger. 2011-09-14 19:08:43 +00:00
Model3.cpp Updated some comments regarding the VF3 ROM patches. It seems many of them are no longer necessary. The single necessary patch affects timing (note how the warning screen stays up longer when it is removed). This needs to be investigated -- perhaps it can lead to a timing fix for vf3, vs2, and fvipers2? 2012-02-01 18:08:13 +00:00
Model3.h New multi-threaded rendering changes that parallelise graphics rendering and PPC execution in order to increase performance on multi-core machines. 2012-01-16 23:21:14 +00:00
MPC10x.cpp - Changed save state error messages slightly. 2011-09-22 06:11:47 +00:00
MPC10x.h Updated copyright information and added headers to all remaining files except debugger. 2011-09-14 19:08:43 +00:00
PCI.cpp Updated copyright information and added headers to all remaining files except debugger. 2011-09-14 19:08:43 +00:00
PCI.h Updated copyright information and added headers to all remaining files except debugger. 2011-09-14 19:08:43 +00:00
Real3D.cpp New multi-threaded rendering changes that parallelise graphics rendering and PPC execution in order to increase performance on multi-core machines. 2012-01-16 23:21:14 +00:00
Real3D.h New multi-threaded rendering changes that parallelise graphics rendering and PPC execution in order to increase performance on multi-core machines. 2012-01-16 23:21:14 +00:00
RTC72421.cpp Updated copyright information and added headers to all remaining files except debugger. 2011-09-14 19:08:43 +00:00
RTC72421.h Updated copyright information and added headers to all remaining files except debugger. 2011-09-14 19:08:43 +00:00
SoundBoard.cpp Fixed a bug w/ Read16() -- was not casting to a pointer properly, caused Scud Race to crash. 2011-12-26 07:15:32 +00:00
SoundBoard.h Fixed ROM banking -- appears to fix the sounds in Daytona 2 PE and VON2 but otherwise has not been extensively tested. The high 8MB of the 68K address is treated as a single window into the 16MB sample ROM, and can point either to the low or high 8MB bank. 2011-12-23 21:06:45 +00:00
TileGen.cpp New multi-threaded rendering changes that parallelise graphics rendering and PPC execution in order to increase performance on multi-core machines. 2012-01-16 23:21:14 +00:00
TileGen.h New multi-threaded rendering changes that parallelise graphics rendering and PPC execution in order to increase performance on multi-core machines. 2012-01-16 23:21:14 +00:00