Supermodel/Src
gm-matthew aeaa602093 First 4MB of VROM maps to polygon RAM
Daytona 2 PE replaces unused Dreamcast logo textures by filling in zeroed data from polygon RAM. Before we were reading from the first 4MB of VROM which is filled with 0xFF values, resulting in the replaced textures incorrectly becoming white and opaque.
2024-07-28 16:06:47 +01:00
..
CPU fixed some -Wunused-* compiler warnings 2023-12-02 14:27:32 -08:00
Debugger Ping-pong flip timing depends of the value of tilegen register 0x08 2023-09-25 14:41:35 +02:00
Graphics Don't expend culling planes unless widescreen is enabled 2024-07-19 14:19:09 +01:00
Inputs Inputs/MultiInputSource.cpp: fixed mismatching allocation and deallocation 2023-12-03 14:43:22 +01:00
Model3 First 4MB of VROM maps to polygon RAM 2024-07-28 16:06:47 +01:00
Network NetBoard: guard against freeing null pointers and INetBoard needed a virtual destructor (was causing crashes on exit on some systems) 2023-03-14 11:18:20 -07:00
OSD CLogger: destructor needs to be virtual 2024-03-09 20:56:50 -08:00
Pkgs Update glew version 2020-07-31 19:18:51 +00:00
Sound fixed some -Wunused-* compiler warnings 2023-12-02 14:27:32 -08:00
Util Fix GCC 13 build. 2023-05-07 21:42:21 -07:00
BlockFile.cpp fix some real errors (Model3,InputSystem), minor errors (SCSP,SDL/Main) and some performance warnings 2022-07-11 17:43:59 +02:00
BlockFile.h Added functions to safely read and write bools 2017-09-24 20:49:31 +00:00
Game.h njz3: Proper quadrophonic audio support. Need 4+ speakers to take advantage otherwise down mixed to stereo. 2022-06-09 21:10:39 +00:00
GameLoader.cpp byte_layout attribute for region tag, intended to support Sega Racing Classic 2 ROM extracted from Yakuza 2023-11-11 13:11:15 -08:00
GameLoader.h byte_layout attribute for region tag, intended to support Sega Racing Classic 2 ROM extracted from Yakuza 2023-11-11 13:11:15 -08:00
ROMSet.cpp add missing include 2017-04-08 21:01:11 +00:00
ROMSet.h Removed patches from source code and moved them into game XML file. Created ROMSet.cpp. Print a more descriptive error when game XML file fails to load. 2017-04-08 18:30:29 +00:00
Supermodel.h check for __GNUC__ instead of just assuming it 2022-07-17 20:23:11 +02:00
Version.h Introducing a special release build target with SVN version stamping. 2020-12-24 10:20:26 +00:00