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51 lines
1.6 KiB
C
51 lines
1.6 KiB
C
/*
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* Sega Model 3 Emulator
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* Copyright (C) 2003 Bart Trzynadlowski, Ville Linde, Stefano Teso
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License Version 2 as published
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* by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program (license.txt); if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/*
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* tilegen.h
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*
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* Tilemap generator header.
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*/
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#ifndef INCLUDED_TILEGEN_H
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#define INCLUDED_TILEGEN_H
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extern void tilegen_update(void);
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extern UINT16 tilegen_vram_read_16(UINT32 addr);
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extern UINT32 tilegen_vram_read_32(UINT32);
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extern void tilegen_vram_write_32(UINT32, UINT32);
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extern UINT16 tilegen_read_16(UINT32);
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extern UINT32 tilegen_read_32(UINT32);
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extern void tilegen_write_32(UINT32, UINT32);
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extern BOOL tilegen_is_layer_enabled(int);
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extern UINT32 tilegen_get_layer_color_offset(int layer);
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extern UINT32* tilegen_get_priority_buffer(void);
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extern void tilegen_save_state(FILE *);
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extern void tilegen_load_state(FILE *);
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extern void tilegen_reset(void);
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extern void tilegen_init(UINT8 *);
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extern void tilegen_shutdown(void);
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#endif // INCLUDED_TILEGEN_H
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