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Lazorne 2024-03-10 19:19:02 +01:00
parent 95254018b9
commit 21c854f569

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@ -46,8 +46,6 @@ In this example you have already downloaded a bunch of mods and have the core do
You want to play [Project Brutality](https://www.moddb.com/mods/project-brutality) on DOOM 2 levels. You want to play [Project Brutality](https://www.moddb.com/mods/project-brutality) on DOOM 2 levels.
On the ModDB Page of Project Brutality they say that the order to run it is:
All you need to do is create an empty file called `Project Brutality.doom` in `/retrodeck/roms/doom/`. All you need to do is create an empty file called `Project Brutality.doom` in `/retrodeck/roms/doom/`.
Each line the the file will be the order the mods are loaded, make each lines value is called exactly what the file name is called. Each line the the file will be the order the mods are loaded, make each lines value is called exactly what the file name is called.
@ -63,7 +61,7 @@ PB_Staging_9f2561c.pk3
The DOOM2.WAD is first loaded then the Project Brutality PB_Staging_9f2561c.pk3 file and the game starts. The DOOM2.WAD is first loaded then the Project Brutality PB_Staging_9f2561c.pk3 file and the game starts.
`Project Brutality.doom` is now accessible from the ES-DE interface. `Project Brutality.doom` is accessible from the ES-DE interface.
### Another Example: Doom Infinite ### Another Example: Doom Infinite