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laz 2024-03-17 14:16:01 +01:00
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commit 97e5260b2b

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@ -79,11 +79,7 @@ With the focus of both removing Yuzu and Citra + implementing ES-DE 3.0 changes.
--- ---
## Steam Input ## NEW: Steam Deck Controller Profile SIMPLE
Version number changes, formating changes, simple vs full.
### NEW: Steam Deck Controller Profile SIMPLE
This is a new lighter profile with a lighter radial menu on the left touchpad. This is a new lighter profile with a lighter radial menu on the left touchpad.
@ -91,18 +87,47 @@ This is a new lighter profile with a lighter radial menu on the left touchpad.
LINK HERE TO WIKI LINK HERE TO WIKI
### UPDATE: Steam Deck Controller Profile FULL ## UPDATE: Steam Deck Controller Profile FULL
This is the old profile with the deep radial menu system on the left touchpad. This is the old profile with the deep radial menu system on the left touchpad.
- Renamed profile <> - Change: Renamed profile <>
- Wii/GC Menu: Added Wii Mote Sync 1 to 4 buttons. - Added: Wii/GC Menu - Wii Mote Sync 1 to 4 buttons.
- Wii/GC Menu: Added new icons to Wii Mote Standing / Laying buttons. - Added: Wii/GC Menu - New icons to Wii Mote Standing / Laying buttons.
- MAME Menu: Added Tilt 1 to 4 - Added: MAME Menu - Added Tilt 1 to 4 buttons.
- Change: MAME Menu - Changed all the binds to reflect new MAME (Standalone) config.
SHOW SCUMMVM MENU
LINK HERE TO WIKI ### New: SCUMMVM Menu
A new SCUMMVM Menu allows quick access to common commands used by a big chunk of the SCUMMVM games.
The design intent is that when you are playing a SCUMMVM game on the Steam Deck. You can have the SCUMMVM menu open on the left touchpad while you use the mouse on the right touchpad to navigate the game.
The following commands are available:
- Open - O
- Close - C
- Fight - F
- Use - U
- Pick-up - P
- Push/Shove - S
- Pull/Yank - Y
- Look-At - L
- Talk To - T
- Give - G
- Move - M
### New: GZDoom Cheat Menu
A bug in Steam Input prevents us from add more cheats the two we have added and The RetroDECK Team have reported the bug to Valve.
The following commands are available:
- Get All Items
- Get All Items + Keys
This menu is also a tiny showcase on what is possible with the radial buttons, we also wanted to add other famous cheats like the Konami Code on a button (but the bug is stopping us).
## NEW: RetroDECK External Controller Profiles ## NEW: RetroDECK External Controller Profiles
@ -274,71 +299,14 @@ GZDOOM have some kind of conflict with Steam Input in when more then one control
We are still investigation the cause of it, if you know of a solution please contact the RetroDECK Team. We are still investigation the cause of it, if you know of a solution please contact the RetroDECK Team.
## Emulators Updates
### Dolphin
- Optimized the graphics configurations
- Improved GC binds.
- Improved & Changed Wii Binds.
- Improved GBA binds.
- Added better binds for Player 1 to 4 GC & Wii
- Enabled Gyro support.
- Graphical Tweaks: Based on user feedback
- Added better binds for Player 2 to 4
## Primehack
- Graphical Tweaks: Based on user feedback
- Added better binds for Player 1
- Enabled Gyro support.
- Added more custom icons for Primehack.
## CEMU
- Optimized the graphics configurations
- Added Gyro support if you have it installed for player 1.
- Added better binds for Player 2 to 4
- Graphical Tweaks: Based on user feedback
## RPCS3
- Graphical Tweaks: Based on user feedback
- Added better binds for Player 2 to 4
## Duckstation:
- Reworked and Added: Better binds for Player 1 to 4
- Fixed memory card folder not being linked to saves/psx
## PCSX2
- Graphical Tweaks: Based on user feedback
- Added better binds for Player 2 to 4
## PPSSPP
- Graphical Tweaks: Based on user feedback
- Enabled: Extra Binds - Right Joystick
- Change: Is now running games via shortcut by default (allows easier running for more games).
## MelonDS
- Graphical Tweaks: Based on user feedback
## RetroArch
- SCUMMVM-Core: Fixed a bug where the core did not find the Extras folder.
- RetroArch: Fixed a bug where in certain scenarios RetroArch would forget the roms folder.
## ADD MORE EMULATORS HERE
## NEW Engine: IkemanGO (M.U.G.E.N) ## NEW Engine: IkemanGO (M.U.G.E.N)
Fighting game engine that is compatible with M.U.G.E.N. Fighting game engine that is compatible with M.U.G.E.N.
Each game is it's own standalone instance, read more here:
We have also made some tips and guidelines on how to convert old M.U.G.E.N games to IkemanGO
https://retrodeck.readthedocs.io/en/latest/wiki_engine_guides/ikemengo/ikemengo-guide/ https://retrodeck.readthedocs.io/en/latest/wiki_engine_guides/ikemengo/ikemengo-guide/
https://retrodeck.readthedocs.io/en/latest/wiki_engine_guides/ikemengo/ikemengo-guide/ https://retrodeck.readthedocs.io/en/latest/wiki_engine_guides/ikemengo/ikemengo-guide/
@ -346,24 +314,18 @@ https://retrodeck.readthedocs.io/en/latest/wiki_engine_guides/ikemengo/ikemengo-
Action RPG game engine Solarus. Action RPG game engine Solarus.
Each game is it's own standalone instance, read more here:
https://retrodeck.readthedocs.io/en/latest/wiki_engine_guides/solarus/solarus-guide/ https://retrodeck.readthedocs.io/en/latest/wiki_engine_guides/solarus/solarus-guide/
## New Engine: OpenBOR ## New Engine: OpenBOR
Beat'em up game engine OpenBOR. Beat'em up game engine OpenBOR.
Each game is it's own standalone instance, read more here:
https://retrodeck.readthedocs.io/en/latest/wiki_engine_guides/openbor/openbor-guide/ https://retrodeck.readthedocs.io/en/latest/wiki_engine_guides/openbor/openbor-guide/
## Framework
- Removed talk names in the manifest as they're not needed anymore as enabled by default.
- The retrodeck/logs folder is no longer hidden by default.
- Created a quit_retrodeck function to ease the quit in the scripts.
- Fixed: Various issues when building RetroDECK locally for development.
## Configurator
- Fixed: Quit button after emulators reset should act as an actual full quit button.
## Ponzu ## Ponzu
@ -390,5 +352,80 @@ If good, safe and ethical forks arises that have been vetted by the FOSS communi
https://arstechnica.com/security/2024/02/github-besieged-by-millions-of-malicious-repositories-in-ongoing-attack/ https://arstechnica.com/security/2024/02/github-besieged-by-millions-of-malicious-repositories-in-ongoing-attack/
## Emulators Changes
### Dolphin
- Optimized the graphics configurations
- Improved GC binds.
- Improved & Changed Wii Binds.
- Improved GBA binds.
- Added better binds for Player 1 to 4 GC & Wii
- Enabled Gyro support.
- Graphical Tweaks: Based on user feedback
- Added better binds for Player 2 to 4
### Duckstation:
- Reworked and Added: Better binds for Player 1 to 4
- Fixed memory card folder not being linked to saves/psx
### Primehack
- Graphical Tweaks: Based on user feedback
- Added better binds for Player 1
- Enabled Gyro support.
- Added more custom icons for Primehack.
## CEMU
- Optimized the graphics configurations
- Added Gyro support if you have it installed for player 1.
- Added better binds for Player 2 to 4
- Graphical Tweaks: Based on user feedback
### RPCS3
- Graphical Tweaks: Based on user feedback
- Added better binds for Player 2 to 4
### PCSX2
- Graphical Tweaks: Based on user feedback
- Added better binds for Player 2 to 4
### PPSSPP
- Graphical Tweaks: Based on user feedback
- Enabled: Extra Binds - Right Joystick
- Change: Is now running games via shortcut by default (allows easier running for more games).
### MelonDS
- Graphical Tweaks: Based on user feedback
### RetroArch
- SCUMMVM-Core: Fixed a bug where the core did not find the Extras folder.
- RetroArch: Fixed a bug where in certain scenarios RetroArch would forget the roms folder.
## Other changes
### Framework
- Added: support for Steam Flatpak profile injection.
- Added: A quit_retrodeck function to ease the quit in the scripts.
- Added: Several build pipeline improvements.
- Change: The retrodeck/logs folder is no longer hidden by default.
- Fixed: Various issues when building RetroDECK locally for development.
- Fixed: Some wayland related issues.
- Removed: Talk names in the manifest as they're not needed anymore as enabled by default.
### Configurator
- Fixed: Quit button after emulators reset should act as an actual full quit button.