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0.8b
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parent
91f452e01c
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@ -79,11 +79,7 @@ With the focus of both removing Yuzu and Citra + implementing ES-DE 3.0 changes.
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---
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---
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## Steam Input
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## NEW: Steam Deck Controller Profile SIMPLE
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Version number changes, formating changes, simple vs full.
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### NEW: Steam Deck Controller Profile SIMPLE
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This is a new lighter profile with a lighter radial menu on the left touchpad.
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This is a new lighter profile with a lighter radial menu on the left touchpad.
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@ -91,18 +87,47 @@ This is a new lighter profile with a lighter radial menu on the left touchpad.
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LINK HERE TO WIKI
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LINK HERE TO WIKI
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### UPDATE: Steam Deck Controller Profile FULL
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## UPDATE: Steam Deck Controller Profile FULL
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This is the old profile with the deep radial menu system on the left touchpad.
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This is the old profile with the deep radial menu system on the left touchpad.
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- Renamed profile <>
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- Change: Renamed profile <>
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- Wii/GC Menu: Added Wii Mote Sync 1 to 4 buttons.
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- Added: Wii/GC Menu - Wii Mote Sync 1 to 4 buttons.
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- Wii/GC Menu: Added new icons to Wii Mote Standing / Laying buttons.
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- Added: Wii/GC Menu - New icons to Wii Mote Standing / Laying buttons.
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- MAME Menu: Added Tilt 1 to 4
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- Added: MAME Menu - Added Tilt 1 to 4 buttons.
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- Change: MAME Menu - Changed all the binds to reflect new MAME (Standalone) config.
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SHOW SCUMMVM MENU
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LINK HERE TO WIKI
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### New: SCUMMVM Menu
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A new SCUMMVM Menu allows quick access to common commands used by a big chunk of the SCUMMVM games.
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The design intent is that when you are playing a SCUMMVM game on the Steam Deck. You can have the SCUMMVM menu open on the left touchpad while you use the mouse on the right touchpad to navigate the game.
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The following commands are available:
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- Open - O
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- Close - C
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- Fight - F
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- Use - U
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- Pick-up - P
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- Push/Shove - S
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- Pull/Yank - Y
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- Look-At - L
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- Talk To - T
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- Give - G
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- Move - M
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### New: GZDoom Cheat Menu
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A bug in Steam Input prevents us from add more cheats the two we have added and The RetroDECK Team have reported the bug to Valve.
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The following commands are available:
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- Get All Items
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- Get All Items + Keys
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This menu is also a tiny showcase on what is possible with the radial buttons, we also wanted to add other famous cheats like the Konami Code on a button (but the bug is stopping us).
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## NEW: RetroDECK External Controller Profiles
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## NEW: RetroDECK External Controller Profiles
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@ -274,71 +299,14 @@ GZDOOM have some kind of conflict with Steam Input in when more then one control
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We are still investigation the cause of it, if you know of a solution please contact the RetroDECK Team.
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We are still investigation the cause of it, if you know of a solution please contact the RetroDECK Team.
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## Emulators Updates
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### Dolphin
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- Optimized the graphics configurations
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- Improved GC binds.
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- Improved & Changed Wii Binds.
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- Improved GBA binds.
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- Added better binds for Player 1 to 4 GC & Wii
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- Enabled Gyro support.
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- Graphical Tweaks: Based on user feedback
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- Added better binds for Player 2 to 4
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## Primehack
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- Graphical Tweaks: Based on user feedback
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- Added better binds for Player 1
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- Enabled Gyro support.
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- Added more custom icons for Primehack.
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## CEMU
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- Optimized the graphics configurations
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- Added Gyro support if you have it installed for player 1.
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- Added better binds for Player 2 to 4
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- Graphical Tweaks: Based on user feedback
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## RPCS3
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- Graphical Tweaks: Based on user feedback
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- Added better binds for Player 2 to 4
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## Duckstation:
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- Reworked and Added: Better binds for Player 1 to 4
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- Fixed memory card folder not being linked to saves/psx
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## PCSX2
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- Graphical Tweaks: Based on user feedback
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- Added better binds for Player 2 to 4
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## PPSSPP
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- Graphical Tweaks: Based on user feedback
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- Enabled: Extra Binds - Right Joystick
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- Change: Is now running games via shortcut by default (allows easier running for more games).
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## MelonDS
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- Graphical Tweaks: Based on user feedback
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## RetroArch
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- SCUMMVM-Core: Fixed a bug where the core did not find the Extras folder.
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- RetroArch: Fixed a bug where in certain scenarios RetroArch would forget the roms folder.
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## ADD MORE EMULATORS HERE
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## NEW Engine: IkemanGO (M.U.G.E.N)
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## NEW Engine: IkemanGO (M.U.G.E.N)
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Fighting game engine that is compatible with M.U.G.E.N.
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Fighting game engine that is compatible with M.U.G.E.N.
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Each game is it's own standalone instance, read more here:
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We have also made some tips and guidelines on how to convert old M.U.G.E.N games to IkemanGO
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https://retrodeck.readthedocs.io/en/latest/wiki_engine_guides/ikemengo/ikemengo-guide/
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https://retrodeck.readthedocs.io/en/latest/wiki_engine_guides/ikemengo/ikemengo-guide/
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https://retrodeck.readthedocs.io/en/latest/wiki_engine_guides/ikemengo/ikemengo-guide/
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https://retrodeck.readthedocs.io/en/latest/wiki_engine_guides/ikemengo/ikemengo-guide/
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@ -346,24 +314,18 @@ https://retrodeck.readthedocs.io/en/latest/wiki_engine_guides/ikemengo/ikemengo-
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Action RPG game engine Solarus.
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Action RPG game engine Solarus.
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Each game is it's own standalone instance, read more here:
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https://retrodeck.readthedocs.io/en/latest/wiki_engine_guides/solarus/solarus-guide/
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https://retrodeck.readthedocs.io/en/latest/wiki_engine_guides/solarus/solarus-guide/
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## New Engine: OpenBOR
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## New Engine: OpenBOR
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Beat'em up game engine OpenBOR.
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Beat'em up game engine OpenBOR.
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Each game is it's own standalone instance, read more here:
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https://retrodeck.readthedocs.io/en/latest/wiki_engine_guides/openbor/openbor-guide/
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https://retrodeck.readthedocs.io/en/latest/wiki_engine_guides/openbor/openbor-guide/
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## Framework
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- Removed talk names in the manifest as they're not needed anymore as enabled by default.
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- The retrodeck/logs folder is no longer hidden by default.
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- Created a quit_retrodeck function to ease the quit in the scripts.
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- Fixed: Various issues when building RetroDECK locally for development.
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## Configurator
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- Fixed: Quit button after emulators reset should act as an actual full quit button.
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## Ponzu
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## Ponzu
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@ -390,5 +352,80 @@ If good, safe and ethical forks arises that have been vetted by the FOSS communi
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https://arstechnica.com/security/2024/02/github-besieged-by-millions-of-malicious-repositories-in-ongoing-attack/
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https://arstechnica.com/security/2024/02/github-besieged-by-millions-of-malicious-repositories-in-ongoing-attack/
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## Emulators Changes
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### Dolphin
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- Optimized the graphics configurations
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- Improved GC binds.
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- Improved & Changed Wii Binds.
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- Improved GBA binds.
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- Added better binds for Player 1 to 4 GC & Wii
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- Enabled Gyro support.
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- Graphical Tweaks: Based on user feedback
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- Added better binds for Player 2 to 4
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### Duckstation:
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- Reworked and Added: Better binds for Player 1 to 4
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- Fixed memory card folder not being linked to saves/psx
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### Primehack
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- Graphical Tweaks: Based on user feedback
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- Added better binds for Player 1
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- Enabled Gyro support.
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- Added more custom icons for Primehack.
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## CEMU
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- Optimized the graphics configurations
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- Added Gyro support if you have it installed for player 1.
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- Added better binds for Player 2 to 4
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- Graphical Tweaks: Based on user feedback
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### RPCS3
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- Graphical Tweaks: Based on user feedback
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- Added better binds for Player 2 to 4
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### PCSX2
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- Graphical Tweaks: Based on user feedback
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- Added better binds for Player 2 to 4
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### PPSSPP
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- Graphical Tweaks: Based on user feedback
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- Enabled: Extra Binds - Right Joystick
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- Change: Is now running games via shortcut by default (allows easier running for more games).
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### MelonDS
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- Graphical Tweaks: Based on user feedback
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### RetroArch
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- SCUMMVM-Core: Fixed a bug where the core did not find the Extras folder.
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- RetroArch: Fixed a bug where in certain scenarios RetroArch would forget the roms folder.
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## Other changes
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### Framework
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- Added: support for Steam Flatpak profile injection.
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- Added: A quit_retrodeck function to ease the quit in the scripts.
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- Added: Several build pipeline improvements.
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- Change: The retrodeck/logs folder is no longer hidden by default.
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- Fixed: Various issues when building RetroDECK locally for development.
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- Fixed: Some wayland related issues.
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- Removed: Talk names in the manifest as they're not needed anymore as enabled by default.
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### Configurator
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- Fixed: Quit button after emulators reset should act as an actual full quit button.
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