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@ -37,6 +37,7 @@ These bindings are usually set in the interface or in the file `<gamename>/save/
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- Each game is its own self-contained game, and no overarching settings exist.
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- Depending on the age of the game you want to play it could require less or more tinkering.
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- `M.U.G.E.N` have existed since the 90s and some incredibly old games might not run at all without heavy tinkering.
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- You will need to make the game executable.
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### Example folder structure of a IkemanGO game
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@ -60,6 +61,7 @@ This How-to is for games that are made with IkemanGO
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- Rename the folder so it is called `<gamename>.mugen` in the end of it.
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- Open the game folder and see if the `Ikemen_GO_Linux` file is there in the root of the folder.
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- If the file is there rename it to `<gamename>.mugen`.
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- Make the game executable.
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- Note that BOTH the `Ikemen_GO_Linux` file and the game folder are now called the same `<gamename>.mugen`.
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The game should now be detected and runnable from RetroDECK.
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