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laz 2024-03-15 17:05:44 +01:00
parent a83fc8ffd7
commit f3cd7c3e1f
2 changed files with 13 additions and 4 deletions

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@ -126,14 +126,15 @@ Read the:
[GZDoom - Controls](gzdoom-controls.md) [GZDoom - Controls](gzdoom-controls.md)
## I only want to play standard doom and have no interest in modding or customization
Do as said above put the .WAD files directly into `retrodeck/roms/doom/` and they will run as normal, enjoy.
## I have bought the games how do I get my files? ## I have bought the games how do I get my files?
Read the: Read the:
[How to: Extract Doom iWads](extract-doom-wads.md) [How to: Extract Doom iWads](extract-doom-wads.md)
## I only want to play standard doom and have no interest in modding or customization
Do as said above put the .WAD files directly into `retrodeck/roms/doom/` and they will run as normal, enjoy.
## I want to play doom with mods ## I want to play doom with mods

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@ -62,6 +62,10 @@ You should name the `.doom` file so you understand what it is, for example: `Pro
Each line represent one file, as long as the mods are compatible with each other you can add how lines as you want. Each line represent one file, as long as the mods are compatible with each other you can add how lines as you want.
**NOTE: No spaces in mod file names**
The parser does not allow spaces currently in the mod files so if your modfile is called for example `PB Staging 9f2561c.pk3` rename it to `PB_Staging_9f2561c.pk3` with `_` instead of spaces.
### What is the recommended load order of mods the .doom file? ### What is the recommended load order of mods the .doom file?
The general guidelines on most mod pages is: The general guidelines on most mod pages is:
@ -72,10 +76,14 @@ The general guidelines on most mod pages is:
But this can be different, check the where you download the mods if they have any recommended order requirement. But this can be different, check the where you download the mods if they have any recommended order requirement.
### I come from one of the ELEC's what does RetroDECK do different with the .doom file, can I migrate?
RetroDECK have written a new parser from the ground up. You no longer need to write the path in the .doom files. RetroDECK scans all folders and subfolders of `/roms/doom/` only put the name of the mod file. If you are migrating to RetroDECK all you need to do is remove the path in your .doom files.
## Project Brutality .doom example: ## Project Brutality .doom example:
**NOTE: No spaces in mod file names**
The parser does not allow spaces currently in the mod files so if your modfile is called for example `PB Staging 9f2561c.pk3` rename it to `PB_Staging_9f2561c.pk3` with `_` instead of spaces.
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