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gzdoom
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@ -126,14 +126,15 @@ Read the:
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[GZDoom - Controls](gzdoom-controls.md)
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## I only want to play standard doom and have no interest in modding or customization
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Do as said above put the .WAD files directly into `retrodeck/roms/doom/` and they will run as normal, enjoy.
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## I have bought the games how do I get my files?
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Read the:
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[How to: Extract Doom iWads](extract-doom-wads.md)
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## I only want to play standard doom and have no interest in modding or customization
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Do as said above put the .WAD files directly into `retrodeck/roms/doom/` and they will run as normal, enjoy.
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## I want to play doom with mods
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@ -62,6 +62,10 @@ You should name the `.doom` file so you understand what it is, for example: `Pro
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Each line represent one file, as long as the mods are compatible with each other you can add how lines as you want.
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**NOTE: No spaces in mod file names**
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The parser does not allow spaces currently in the mod files so if your modfile is called for example `PB Staging 9f2561c.pk3` rename it to `PB_Staging_9f2561c.pk3` with `_` instead of spaces.
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### What is the recommended load order of mods the .doom file?
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The general guidelines on most mod pages is:
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@ -72,10 +76,14 @@ The general guidelines on most mod pages is:
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But this can be different, check the where you download the mods if they have any recommended order requirement.
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### I come from one of the ELEC's what does RetroDECK do different with the .doom file, can I migrate?
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RetroDECK have written a new parser from the ground up. You no longer need to write the path in the .doom files. RetroDECK scans all folders and subfolders of `/roms/doom/` only put the name of the mod file. If you are migrating to RetroDECK all you need to do is remove the path in your .doom files.
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## Project Brutality .doom example:
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**NOTE: No spaces in mod file names**
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The parser does not allow spaces currently in the mod files so if your modfile is called for example `PB Staging 9f2561c.pk3` rename it to `PB_Staging_9f2561c.pk3` with `_` instead of spaces.
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---
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