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45 lines
1.5 KiB
Markdown
45 lines
1.5 KiB
Markdown
# Guide: GZDoom
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<img src="../../../wiki_images/logos/gzdoom-logo.png" width="150">
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WIP
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## Where to put the games
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Doom games should be put under the `retrodeck/roms/doom/` directory.
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## .doom folder
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## File types
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- .wad - `Where's All the Data?` file
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- .iwad - `internal wad`
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- .pwad - `patch wad` have priority over iwad
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- .pk3 - is a `.zip` file archive
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- .ipk3 - `internal pk3` file
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- .pk4 - is a `.zip` file archive
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- .pk7 - is a `.7zip` file archive
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- .pke - is a `.zip` file archive made for the the Eternity Engine
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- .epk - is a `.zip` file archive made for the EDGE engine
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- .deh — `DeHackEd file`, edits hardcoded parts of the DOOM engine.
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- .bex — `Enhanced DeHackEd` file has more features then `.deh` and used by various ports.
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- .lev — A file that renames levels of a `.pwad`
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- .mus — `Music file` format of `DOOM`, `Heretic`, `Hexen` and `Strife`
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## The RetroDECK DOOM Parser
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The Iwad parser will look for any of the CORE DOOM files that could be required to run a DOOM mod in the `/retrodeck/roms/doom/` directory.<br>
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We have not decided on the entire structure yet under `/retrodeck/roms/doom/` but you can follow our efforts on the Discord.
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Here is what files it is currently looking for:
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```
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IWAD_FILES=("DOOM1.WAD" "DOOM.WAD" "DOOM2.WAD" "DOOM2F.WAD" "DOOM64.WAD" "TNT.WAD"
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"PLUTONIA.WAD" "HERETIC1.WAD" "HERETIC.WAD" "HEXEN.WAD" "HEXDD.WAD"
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"STRIFE0.WAD" "STRIFE1.WAD" "VOICES.WAD" "CHEX.WAD"
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"CHEX3.WAD" "HACX.WAD" "freedoom1.wad" "freedoom2.wad" "freedm.wad"
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"doom_complete.pk3"
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)
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```
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