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RetroArch: Mupen64Plus-Next - Texture Pack Guide

The texture_packs/RetroArch-Mupen64Plus/
represents /retroarch/system/Mupen64plus/
folder.
Note:
Some texture packs could made for a specific version or region of the game. Make sure you have the right rom and textures for it.
Enable Texture Packs in the Mupen64Plus-Next
- From the
RetroArch Quick Menu
- Go to
Core Options
->GLideN64
Use High-Res Textures
set toOn
Cache Textures
set toOn
Use High-Res Full Alpha Channel
set toOn
Use Hi-Res Storage
set toOn
Then save the current configuration for that game under Core Options
-> Manage Core Options
-> Save Game Options
Optional:
Use High-Res Texture Cache Compression
set to On
- compresses uncompressed HD Textures into .hts files.
How do I add texture packs that can be used by the Mupen64Plus-Next Core?
- All texture packs go into the
retrodeck/texture_packs/RetroArch-Mupen64Plus/hires_texture/
orretrodeck/texture_packs/RetroArch-Mupen64Plus/cache/
folder. - The texture pack have to be extracted from .zip or other compressed format into a folder.
Compressed textures in .hts files
Compressed textures that are stored in .hts
files goes into the texture_packs/RetroArch-Mupen64Plus/cache/
folder.
Uncompressed textures in loose folders or files
Uncompressed textures that are stored in in loose folders or files goes into the texture_packs/RetroArch-Mupen64Plus/hires_texture/
folder.