Wiki/wiki-rtd/docs/wiki_rd_versions/version_0.8b/0.8.0b.md
2024-03-17 08:20:23 +01:00

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RetroDECK v0.8.0b - Bonsai Banana

WIP reminders list, needs to be written

Release Date: TBA

Notice: Removed Yuzu & Citra

  • Yuzu
  • Citra (Standalone)

New defaults are Ryujinx and Citra-Core in RetroArch

Heads-up: RPSC3 changes

  • RPCS3 Game shortcuts .desktop files are now standard.
  • Fixed RPCS3 saves folder.

Read more here https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/rpcs3/rpcs3-guide/#how-to-get-games-to-show-up-inside-the-es-de-interface

Highlights

Updates

  • Updated ES-DE to 3.0.1
  • Updated all Emulators
  • Tweaked every emulators configurations, most emulators should be properly configured for 4 player support.

New Emulators

  • Ryujinx
  • MAME (Standalone)
  • Vita3k

Even more systems enabled

With the inclusions of both MAME - Standalone and ES-DE 3.0, the following systems are also available and they target either the MAME - Standaalone or the MAME-Core in RetroArch ((depending on recommenced defaults).)

  • Acorn Archimedes
  • Acorn Computers BBC Micro
  • Apple II
  • Apple IIGS
  • Bit Corporation Gamate
  • Coleco Adam
  • Daphne Arcade LaserDisc Emulator
  • Emerson Arcadia 2001
  • Fujitsu FM Town
  • Funtech Super A'Can
  • Hartung Game Master
  • LaserDisc Games
  • Texas Instruments TI-99
  • VTech CreatiVision
  • VTech V.Smile

New Engines

  • GZDoom
  • Solarus
  • OpenBOR
  • IkemenGO (M.U.G.E.N)

New Steam Input profiles

  • RetroDECK Controller Profiles for external controllers.
  • Generic, Switch Pro, Steam Controller, Xbox 360 Controller, Xbox Wireless, DualShock 3, DualShock 4, DualSense,
  • Simple Radial menu for all external controllers
  • A new Steam Deck Simple profile (that uses the simple controller radial menu).
  • ScummVM radial menu for the Steam Deck Full profile.
  • Dolphin: Wii sync 1-4, New Icons
  • Mame: Tilt 1-4
  • Removed secrets menu

HEY YOU?! RetroDECK Team Where is the add to Steam Function? 👿

With the focus of both removing Yuzu and Citra + implementing ES-DE 3.0 changes. It is working, but we still have some small bugs to fix before we can release it. In this case it is better to move it to another patch, hopefully a minor patch like 0.8.X.


External Controller profiles

All controller profiles uses the same one layer radial menu with good to have hotkeys in addition to the normal button hotkeys. To access the radial menu press and hold SELECT + Move the Left Joystick and Press L3 to press the radial button.

The external controller radial menu

It features a variety of PC commands and other commands that are good to have. While the most important commands are bound to the normal button combos.

https://retrodeck.readthedocs.io/en/latest/wiki_controllers/radial-menus/controller-standard-radial/

  • Descibe intent of Radial Menu vs Button Combos

Generic - Standard

The Generic - Standard encompasses the vast majority of none official third party controllers that have all the buttons of a modern controller like 8BitDo Pro2 or the Xiaomi Controller.

Profile Name: Hotkeys:

https://retrodeck.readthedocs.io/en/latest/wiki_controllers/generic/standard/generic-standard-hotkeys/

Switcb Pro

https://retrodeck.readthedocs.io/en/latest/wiki_controllers/nintendo/switch-pro/

Profile Name: Hotkeys:

https://retrodeck.readthedocs.io/en/latest/wiki_controllers/nintendo/nintendo-hotkeys/

Steam Controller - Gordon

https://retrodeck.readthedocs.io/en/latest/wiki_controllers/steam/steam-controller-gordon/

Profile Name: Hotkeys:

Extra features in the profile:

  • Features two hotkey buttons SELECT and L4
  • Features a Mouse Mode / Joystick Mode Switcher on R4 that switches the right touchpad between permanent mouse or right joystick.

DualShock 3

https://retrodeck.readthedocs.io/en/latest/wiki_controllers/playstation/dualshock-3/ https://retrodeck.readthedocs.io/en/latest/wiki_controllers/playstation/playstation-hotkeys/

Profile Name: Hotkeys:

Extra features in the profile:

DualShock 4

https://retrodeck.readthedocs.io/en/latest/wiki_controllers/playstation/dualshock-4/ https://retrodeck.readthedocs.io/en/latest/wiki_controllers/playstation/playstation-hotkeys/

Profile Name: Hotkeys:

Extra features in the profile:

  • Features mouse on the touchpad with left click on the right side and right click on the left side.

DualSense

https://retrodeck.readthedocs.io/en/latest/wiki_controllers/playstation/dualsense/

https://retrodeck.readthedocs.io/en/latest/wiki_controllers/playstation/playstation-hotkeys/

Profile Name: Hotkeys:

Extra features in the profile:

  • Features mouse on the touchpad with left click on the right side and right click on the left side.

Xbox 360 Controller

https://retrodeck.readthedocs.io/en/latest/wiki_controllers/xbox/xbox-360/ https://retrodeck.readthedocs.io/en/latest/wiki_controllers/xbox/xbox-hotkeys/

Profile Name: Hotkeys:

Xbox Wireless

https://retrodeck.readthedocs.io/en/latest/wiki_controllers/xbox/xbox-wireless/ https://retrodeck.readthedocs.io/en/latest/wiki_controllers/xbox/xbox-hotkeys/

Profile Name: Hotkeys:

What does the External Controller profiles allow me to do?

  • Radial menu quick access for various PC commands.
  • Radial menu for swapping screens.
  • Use SELCECT + Right Stick as a Mouse and R3 as Left Click to:navigate Emulator GUIs, close pop-up windows, use as a Wii Pointer, play point and click ScummVM games.

Steam Deck Controller profile

  • Renamed profile <>
  • Added an additional new profile for the Steam Deck based on the External Controllers: SIMPLE
  • Old Profile renamed: FULL

Steam Deck Profile - FULL

  • Wii/GC Menu: Added Wii Mote Sync 1 to 4 buttons.
  • Wii/GC Menu: Added new icons to Wii Mote Standing / Laying buttons.
  • MAME Menu: Added Tilt 1 to 4

External Controller Issues - Steam Deck

  • Sometimes the emulators / engines gets confused on what controller is player 1 and takes the docked Steam Deck as player 1 and not the external contrller. You can solve this by going into the Reorder Controllers interface in Steam and try switching between Player 1 or Player 2.

External Controller Issues - Linux Desktop

Linux Desktop via Steam Input is complex. There are a lot of variables and the RetroDECK Team don't have the ability to test for all of them:

  • What kind of packages are installed.
  • What kind of drivers you have installed.
  • What distro you are using.
  • What desktop you are using.
  • If you are running X11 or Wayland.
  • If you have a Steam Deck based Distro with Valves "Game Mode".

We are trying to keep track of all the issues here and have reported several to Valve:

https://github.com/XargonWan/RetroDECK/issues/716

Bug: Destop Profiles take preset over Game Profile

Since the one of the recent Steam Client updates, there is a bug that causes Steam to take the Desktop Profile instead of the Game Profile. Sometimes it even takes both inputs and sends double inputs for every action.

Possible solutions by our users and team members:

  • Try and use the RetroDECK Profile as the Desktop Profile and turning off the Game Profile.
  • Going into big picture and launching RetroDECK from there.
  • Starting big picture, exiting big picture and then launching RetroDECK from the Desktop Client.

Bug: Missing Radials in certain systems

The radial menus on certain Linux Systems are hidden behind the game window or the Steam overlay (they still work and you can navigate them).

We thought about doing a temporary none radial profiles for each controller to get around this bug.
But later changed our minds as we would have even more input configs to maintain, with a risk they become permanent.

External Controller Issues - GZDOOM

GZDOOM have some kind of conflict with Steam Input in when more then one controller that causes input looping in menus. Make sure that the controller you are using is set as Player 1 else use Reorder Controllers interface in Steam to make it Player 1.

We are still investigation the cause of it, if you know of a solution please contact the RetroDECK Team.

Emulators

Dolphin

  • Optimized the graphics configurations
  • Improved GC binds.
  • Improved & Changed Wii Binds.
  • Improved GBA binds.
  • Added better binds for Player 1 to 4 GC & Wii
  • Enabled Gyro support.
  • Graphical Tweaks: Based on user feedback
  • Added better binds for Player 2 to 4

Primehack

  • Graphical Tweaks: Based on user feedback
  • Added better binds for Player 1
  • Enabled Gyro support.
  • Added more custom icons for Primehack.

CEMU

  • Optimized the graphics configurations
  • Added Gyro support if you have it installed for player 1.
  • Added better binds for Player 2 to 4
  • Graphical Tweaks: Based on user feedback

RPCS3

  • Graphical Tweaks: Based on user feedback
  • Added better binds for Player 2 to 4

Duckstation:

  • Reworked and Added: Better binds for Player 1 to 4
  • Fixed memory card folder not being linked to saves/psx

PCSX2

  • Graphical Tweaks: Based on user feedback
  • Added better binds for Player 2 to 4

PPSSPP

  • Graphical Tweaks: Based on user feedback
  • Enabled: Extra Binds - Right Joystick
  • Change: Is now running games via shortcut by default (allows easier running for more games).

MelonDS

  • Graphical Tweaks: Based on user feedback

RetroArch

  • SCUMMVM-Core: Fixed a bug where the core did not find the Extras folder.
  • RetroArch: Fixed a bug where in certain scenarios RetroArch would forget the roms folder.

ADD MORE EMULATORS HERE

NEW Engine: GZDoom

  • New .doom RetroDECK Parser
  • Easier modding
  • GZ doom steam input bugs´
  • Based on TimeSplitters: Future Perfect controls for the PS2, breaking the cycle of bad controls on GZDOOM.
  • DOOM-DOOM-DOOM that is 3 times the DOOM.
  • Danker Doomier Memes

https://retrodeck.readthedocs.io/en/latest/wiki_engine_guides/gzdoom/gzdoom-guide/ https://retrodeck.readthedocs.io/en/latest/wiki_engine_guides/gzdoom/gzdoom-controls/ https://retrodeck.readthedocs.io/en/latest/wiki_engine_guides/gzdoom/retrodeck-doomfile/ https://retrodeck.readthedocs.io/en/latest/wiki_engine_guides/gzdoom/extract-doom-wads/

NEW Engine: IkemanGO (M.U.G.E.N)

Fighting game engine that is compatible with M.U.G.E.N.

https://retrodeck.readthedocs.io/en/latest/wiki_engine_guides/ikemengo/ikemengo-guide/ https://retrodeck.readthedocs.io/en/latest/wiki_engine_guides/ikemengo/ikemengo-guide/

New Engine: Solarus

Action RPG game engine Solarus.

https://retrodeck.readthedocs.io/en/latest/wiki_engine_guides/solarus/solarus-guide/

New Engine: OpenBOR

Beat'em up game engine OpenBOR.

https://retrodeck.readthedocs.io/en/latest/wiki_engine_guides/openbor/openbor-guide/

Framework

  • Removed talk names in the manifest as they're not needed anymore as enabled by default.
  • The retrodeck/logs folder is no longer hidden by default.
  • Created a quit_retrodeck function to ease the quit in the scripts.
  • Fixed: Various issues when building RetroDECK locally for development.

Configurator

  • Fixed: Quit button after emulators reset should act as an actual full quit button.

Ponzu

Ponzu is in part the former Yuzu (Custom) AppImage loader and tool that we had planned for 0.8.0b. If the user has personal backups of the last versions of the now dead emulators in AppImage format they can temporarily be used with RetroDECK as-is.

https://retrodeck.readthedocs.io/en/latest/wiki_configurator/ponzu/

Should this be seen as official support for the removed emulators?

No, the only official and supported defaults are Ryujinx and Citra-core in RetroArch.

RetroDECK will not provide any new: configs, bugfixes, improvements or support towards the AppImages. There is also a risk that future updates can break the compatibility with the AppImages (because they are no longer maintained and dead), this is a as-is solution.

We strongly recommenced everyone to just use Ponzu as a way to safely migrate to Ryujinx or the Citra-core (save and move).

Will you be looking in into other forks of Citra & Yuzu later and add into RetroDECK?

First, this type of event makes it ripe for scammers.

We would urge all users to be extra careful and not blindly downloading everything you see on the internet including fan fixes for the dead emulators.

If good, safe and ethical forks arises that have been vetted by the FOSS community...we will look into it.

https://arstechnica.com/security/2024/02/github-besieged-by-millions-of-malicious-repositories-in-ongoing-attack/