Wiki/wiki-rtd/docs/wiki_rd_versions/version_0.9.0b/0.9.1b.md
2025-02-07 09:49:40 +01:00

2.4 KiB

RetroDECK 0.9.1b

Release date: 2025-02-XX

RetroDECK Framework

Added

  • New folder retrodeck/cheats/ for easier cheat file updates and user additions for MAME, RetroArch, PCSX2, PPSSPP, and MelonDS.
  • Additional logging to some features.
  • Made the reset and open component functions headless allowing them to be used by RetroENGINE.

Changed

  • Moved the MAME cheats folder to the new retrodeck/cheats/.

Fixed

  • Fixed a bug with the --test-upgrade CLI command.

RetroENGINE

Added:

  • New CLI argument --set: Set presets and get additional parameters and information by running the argument.
  • New CLI argument --open: Open a component or emulator. Use with --open --list for a list of available options.

Changed

  • Reworked the CLI option --reset to use the new headless structure.

RetroDECK Classic (Zenity) Configurator

Added:

  • Option to Enable / Disable PortMaster in ES-DE, accessed via the Tools menu. 😺🎩 🗡️🪿 🦙
  • Compression Tool: Megadrive system was added as compression targets for zip files (by Cohee).
  • Compression Tool: PS2 is now using createcd to compress .cue files (by Cohee).

Changed

  • Renamed, moved and condensed several menus and functions to be clearer.
  • Removed redundant tags like Enable/Disable, Tool, and Toggle from function names.
  • Made descriptions more uniform and clear.
  • Removed the Troubleshooting menu and moved several functions.
    • Moved Verify Multi-file Structure to tools.
    • Moved BIOS Checker to tools.
    • Created a new top-level Data Management menu that includes move, rebuild, and clean folder functions.
    • Moved Reset Component menu to the top level.
  • Updated the name change of EmulationStation DE to ES-DE in the reset function.

Fixed:

  • A bug with the BIOS Checker that caused it to only check the BIOS folder under home due to broken dynamic pathing.

RetroArch:

Fixed:

  • An issue where some cores were not updated correctly during the publication build process, causing black screens and other issues.
  • An issue with PSX borders not displaying correctly.

Dolphin / Primehack:

Fixed:

  • A bug where the Universal Dynamic Input Textures were missing from the build process.
  • A bug where it wouldn't start in some Wayland configurations (thanks 😺🎩).