9.2 KiB
Motion Controllers
Motion Controllers is a small category of specialized first and third party controllers that are designed to primarily be interactive with motion.
Nintendo Motion Controllers
Wii Remote (Wiimote) & Nunchuck
The main input for the Nintendo Wii.
Steam Input Support
No
Linux Kernel Support
Yes, since 3.1 - hid-wiimote
Emulator usecase
Dolphin
On third party Wiimotes
Many 3rd party Wiimotes do not have native Linux support this is being worked on a higher level. If you own or want to try them in RetroDECK and you should know that:
- Sometimes they will work with Bluetooth Passthrough mode in Dolphin (read more on this page).
- Sometimes they will be remember the paring to the Bluetooth adapter while other times they will not and needs to be synced for every game.
Sources:
xwiimote-ng github - Fork of xwiimote
Related Issues:
Hardware Prerequisites for Dolphin:
- A Wii Sensor Bar alternative that can be wireless or wired.
- At least one Linux compatible Bluetooth dongle or built-in Bluetooth adapter.
Mod: Wii bluetooth adapter to USB
For those people that really likes to do hardware mods it is possible to rip out the bluetooth adapter from a Wii console and wire it as an USB bluetooth adapter.
Read more here:
How to wire a Wii's Bluetooth Module to a PC USB Port
Steam Deck Tips:
The recommended method of playing is docked connected to a monitor/tv and to have a separate Bluetooth dongle attached to the dock.
-
You need to have set a sudo password for the Steam Deck.
-
It could be helpful to have a Keyboard / Mouse connected to the dock while setting everything up.
-
It is good to sit close to the Steam Deck when paring the Wiimotes.
-
As of now it is easier to configure Wiimotes in
Desktop Mode
then transfer over toGame Mode
when everything is working (we will make easier tools later in the Configurator).- Open up Dolphin by launching it from the stand alone Configurator.
- Make all the settings changes to connect the Wiimotes from the methods here on this page.
- Try to launch a game from
Desktop Mode
directly in Dolphin by clicking on a game in the Dolphin interface. - If the paring works, the Wiimotes connects and the game controls fine with the Wiimotes in
Desktop Mode
it will as intended inGame Mode
when launched from RetroDECK.
RetroDECK Sync Wiimote Hotkey
RetorDECK has a built-in hotkey for pressing the Dolphins Sync Wiimote
button Alt + W
if you find yourself disconnected.
It can also be accessed from some controllers radial menu systems on for example the Steam Deck.
How-to configure Dolphin - Method: Bluetooth Connection
This only works with the Official Wiimote controller and is the easier method.
WIP
How-to configure Dolphin - Method: Bluetooth Passthrough
This works with both 3rd party and official Wiimotes. It is a harder method with some downsides.
🛑 Warning 🛑
This method will make the Bluetooth adapters unusable for other devices while playing Wii Games and not other devices can connect to it except Wiimotes, that means all other devices will disconnect. It could be good to have a second input method as backup like a wireless keyboard dongle connected.
Source: Dolphin Wiki: Bluetooth_Passthrough
Step 1: Find your Vendor and Product ID's
First you need to find our your Vendor ID
Product ID
for the Bluetooth adapter you want to use.
- Open a terminal window
- Type
lsusb
- It will now display all connected USB or BUS devices that you have connected. Example:
Bus 001 Device 003: ID 0bda:5650 Realtek Semiconductor Corp.
Bus 001 Device 004: ID 8087:0025 Intel Corp. Wireless-AC 9260 Bluetooth Adapter
ID 8087:0025 Intel Corp. Wireless-AC 9260 Bluetooth Adapter
is the Bluetooth Adapter in this example.
The ID 8087:0025
left value is the Vendor ID
while the right is Product ID
.
Thus in this example: Vendor ID
is 8087
:Product ID
is 0025
.
Step 2: Create the rules file
You will need root privlages for this.
Open a terminal and type the following command and replace Vendor ID
and Product ID
respectively.:
sudo echo 'SUBSYSTEM=="usb", ATTRS{idVendor}=="Vendor ID", ATTRS{idProduct}=="Product ID", TAG+="uaccess"' | sudo tee -a /etc/udev/rules.d/52-dolphin.rules > /dev/null
from the example above the result should look like this:
sudo echo 'SUBSYSTEM=="usb", ATTRS{idVendor}=="8087", ATTRS{idProduct}=="0025", TAG+="uaccess"' | sudo tee -a /etc/udev/rules.d/52-dolphin.rules > /dev/null
- Reload udev rules with:
sudo udevadm control --reload-rules
- Take out and reinsert the Bluetooth adapter or reboot if a built-in was used.
Step 3: Enable Bluetooth Passthrough in Dolphin
Open RetroDECK Configurator
-> Open Emulator
-> Dolphin
-> Options
-> Controller Settings
Change Bluetooth type:
- From
Emulate the Wii's Bluetooth adapter
toPassthrough a Bluetooth Adapter
Enable the following checkboxes:
Connect Wii Remotes for Emulated Controllers
Continous Scanning
Step 4: Syncing the Wiimotes
The Wiimote can now be connected when a game is launched, but it will not connect before that. It will need to reconnect every time when launching a new game.
You will need to Sync Wiimote
by pressing 1
and 2
together on the Wiimote or the Sync Button
(under the backplate), when launching a game.
Sometimes you will also need to press the Sync Button
on the Emulated Wii in the Dolphin Interface, this can be found in the controller menu in Dolphin or RetroDECK has a built in shortcut for this Alt + W
that is also be accessed from the RetroDECK Radial Menu system on the Steam Deck while in Game Mode
under Dolphin.
Extra: Troubleshooting and tips
- Always sit close to the device when you are doing the initial paring.
- Sometimes it can take a while before the paring happens, specially on 3rd party Wiimotes. You might need to try multiple times with both the
Sync Button
+Sync Wiimote
. - If you want to play with normal controllers as Wiimotes again the best way is to change back to:
Emulate the Wii's Bluetooth adapter
setting. - If the udev rules you created in Step 2 are wrong and Dolphin can not get Bluetooth access, it will display a error message and crash. If that happens go back and make sure that the file in
/etc/udev/rules.d/52-dolphin.rules
and the content is correct.
Wii Balance Board
Used for various fitness games on the Nintendo Wii the most famous being Wii Fit
.
How to configure
WIP
Ring Fit
Used for Ring Fit Adventure
the fitness game on the Nintendo Switch.
How to configure
WIP
PlayStation Motion Controllers
PlayStation EyeToy
Used for various titles on the PlayStation 2 the most famous being the EyeToy
game series.
Emulator
PCSX2
How to emulate in PCSX2
You need to have a USB Webcam
connected or an Integrated Webcam
.
- Open
RetroDECK Configurator
- Open
PCSX2
- Go to
Settings
->Controllers
-> SelectUSB Port
-> SelectWebcam (EyeToy)
from the Dropdown list -> Select theDevice Name
of your connected Camera from the Dropdown list.
PlayStation Eye & PlayStation Move
Used for various titles on the PlayStation 3.
Emulator
RPCS3
How to configure / emulate
WIP
Xbox Motion Controllers
Xbox 360 Kinect
Used for various titles on the Xbox 360.
Emulator
Xenia
How to configure / emulate
WIP
Xbox One Kinect
Used for various titles on the Xbox One.
How to configure / emulate
Other Motion Controllers
RIDE Balance Board
Used for the Activision games Tony Hawk Ride
and Tony Hawk Shread
.
Emulator
RPCS3, Dolphin