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141 lines
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Executable file
141 lines
5.5 KiB
Markdown
Executable file
# Steam ROM Manager (SRM) - General Guide
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<img src="../../../wiki_images/logos/srm-logo.png" width="150">
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Steam ROM Manager is a bulk game importer and artwork manager for Steam. It has been built into RetroDECK since version 0.9.0b.
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It adds separate games to Steam, incorporates artwork from [SteamGridDB](https://www.steamgriddb.com/) , and configures the RetroDECK Steam Input layouts.
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RetroDECK uses Steam ROM Manager as part of its backend for the `Steam Sync` feature.
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### SRM Links:
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[Steam Rom Manager - Webpage](https://steamgriddb.github.io/steam-rom-manager/)
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[Steam Rom Manager - Github](https://github.com/SteamGridDB/steam-rom-manager)
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[SteamGridDB](https://www.steamgriddb.com/)
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### Warning - Flatpak Steam not yet supported
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We have not yet added support for the Flatpak version of Steam.
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### Warning - Exotic ROMS filenames can break the scripts
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Some games have exotic symbols in their name that could break so the parser and the game won't launch, `( ) [ ]` are fine.
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The symbols that could cause issues are:
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/ \ { } < > ' * `
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It might be worth to rename those games if it contains them.
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## Folder structure
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| Type | Folder | Comment |
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| :---: | :---: | :---: |
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| Launch Scripts Folder | `retrodeck/roms/.sync/` | This hidden folder contains the auto generated launch scripts for Steam as `.sh` files. | |
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| Config Folder |`~/.var/app/net.retrodeck.retrodeck/config/config/steam-rom-manager/` | |
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## How-to enable Steam Sync?
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All the games you have marked as favorites in ES-DE (marked with a ⭐ or another icon depending on theme) will be synced to Steam upon exiting the application, along with their artwork and will show up after Steam is restarted.
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### Step 1: Mark games as ⭐ favorites in ES-DE
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<img src="../../../wiki_images/systems/srm/es-de-favorite.png" width="800">
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Navigate to a game in ES-DE and press the press the `north button` to mark a game as favorite in ES-DE (Xbox `Y` button, Playstation `Triangle`, Nintendo `X`).
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### Step 2: Enable in Configurator
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<img src="../../../wiki_images/systems/srm/sync-config.png" width="800">
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<img src="../../../wiki_images/systems/srm/sync-prompt.png" width="800">
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Enable the Steam Sync feature inside the Configurator by pressing `Yes`.
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### Step 3: Exit RetroDECK to start the Sync
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<img src="../../../wiki_images/systems/srm/sync-loading.png" width="800">
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**Note:** If you have a massive roms library this can take a while. But you can leave the sync window in the background and play other things while it runs. The speed also depends on the Device you are using.
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Just wait until the Sync is finished and the window closes.
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### Step 4: Restart / Reload Steam
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Steam needs to be restarted before the games show up in your library.
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For the Steam Deck you can either restart the Steam Deck or from `Game Mode` enter `Desktop Mode` and directly go back to `Game Mode` as this will also relaunch Steam.
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If you are on a PC just `Exit Steam` and relaunch it as normal.
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## How do I disable Steam Sync?
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Just go into the Configurator and press Steam Sync if you got it enabled it will now ask if you want to disable it. Just press `Yes` in the prompt.
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This will also remove your favorites from Steam.
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## Can I tweak images or other settings in SRM?
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`Configurator` -> `Open Emulator / Component` -> `Steam Rom Manager`.
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Yes, you can open the entire SRM interface from the Configurator, just like all other components, and tweak it to your heart's content.
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<img src="../../../wiki_images/systems/srm/srm-window.png" width="800">
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### Help - I broke everything after my tweaking
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If you break things you could always reset it to default via:
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`Configurator` -> `Troubleshooting` -> `Reset` -> `Component` -> `Steam Rom Manager`.
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## Adding RetroDECK .doom files to Steam - Grid and Tear Project
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<img src="../../../wiki_images/systems/srm/brutaldoom.png" width="800">
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[SteamGridDB: Grid and Tear](https://www.steamgriddb.com/projects/grid-and-tear) is a project for adding art for various doom mods.
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The Steam Sync feature can be used to add RetroDECK doom files
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To add the `.doom` files you just do the same as everything else:
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Just mark them as ⭐ favorites in ES-DE for the `Steam Sync` to pick them up.
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**Search if the mod has art**
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Go to [SteamGridDB: Grid and Tear](https://www.steamgriddb.com/projects/grid-and-tear) and search for what mods are supported currently with art.
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**Give the .doom file a matching name**
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You need to match the names of the `.doom` files with how they are called on `SteamGridDB` for the art to be correctly scraped.
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[Example - SteamGridDB: Brutal DOOM](https://www.steamgriddb.com/game/5249817)
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The file in this case is called `Brutal Doom.doom`.
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**If you are unsure on how to create doom files**
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[Guide: How to create RetroDECK .doom file](../../wiki_engine_guides/gzdoom/retrodeck-doomfile.md)
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## How does it work?
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When the sync function is activated launch scripts are generated in a hidden folder:
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`retrodeck/.sync/` those scripts are then added to Steam with the ability to launch your games.
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Inside the script there are two types of launch commands:
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`flatpak run net.retrodeck.retrodeck 'retrodeck/roms/<system>/<game>`'
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This is the regular launch command
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`flatpak-spawn --host flatpak run net.retrodeck.retrodeck 'retrodeck/roms/<system>/<game>'`
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This one is for future Steam Flatpak support, as they need the `flatpak-spawn` permission to launch the games and have to be manually enabled by the user.
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Currently the games are not added to Flatpak Steam via Steam Sync.
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