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228 lines
6.6 KiB
Markdown
228 lines
6.6 KiB
Markdown
# RetroDECK: What's included?
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<img src="../../wiki_icons/retrodeck/icon-rd.svg" width="100">
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What follows is a list of features and software currently included in RetroDECK.
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**Note: RetroDECK does not include any games, proprietary BIOS or Firmware**
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- The user needs to provide their own purchased backups / game files to play.
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- The user needs to provide their own purchased BIOS / Firmware files from their own consoles or purchased engines files (for example Pico-8) for the systems that needs them.
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## RetroDECK Features
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### RetroDECK Configurator & RetroDECK Framework
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<img src="../../wiki_icons/retrodeck/icon-configurator.svg" width="100">
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**The RetroDECK Framework**
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RetroDECK comes with the `RetroDECK Framework` that allows deeper integrations between the built-in software and easier exposure to a variety of features that you otherwise need to set for example per system basis to create a uniformity between them.
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**RetroDECK Configurator**
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The RetroDECK Configurator is a powerful `Utility` that exposes some parts of the `RetroDECK Framework` to the RetroDECK users.
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It can be used to change/modify and manipulate various aspects of RetroDECK.
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**What can RetroDECK Configurator & RetroDECK Framework do?**
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It can help with:
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- Compressing games.
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- Easier `Texture Pack` and `Mod` management.
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- File management.
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- Tools for troubleshooting (BIOS Checker, Multi-File Structure Checker, Partial or full reset of functions).
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- Auto installing some free BIOS / Firmware.
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- Install prebuilt Steam Input profiles for devices like the Steam Deck and external controllers
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- Easier management of `mods`, `roms`, `texture_packs`, `scraped media`, `screenshots`, `saves / states` `gamelists` and more
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- Give access to global presets that can be acitivated to configure things over many emulators in one go like: `RetroAchievements`
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`Borders` `Widescreen Mode` `Swaping A/B X/Y for Nintendo Games`.
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- Enable `Steam Sync` to synchronize your favorites with Steam.
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- And more!
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**Read more here:**
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[RetroDECK Configurator](../wiki_system_guides/configurator/configurator.md).
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### RetroENGINE
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<img src="../../wiki_icons/retrodeck/icon-engine.svg" width="100">
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RetroENGINE allows you to run various game files directly with RetroDECK from the desktop without starting the application.
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It supports the association of common game file extensions with RetroDECK. Additionally, you can run games directly via RetroENGINE using the CLI.
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**Read more here:**
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[RetroDECK's RetroENGINE](../wiki_system_guides/retroengine/retroengine-guide.md).
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## Frontends
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### ES-DE
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<img src="../../wiki_images/logos/es-de-logo.png" width="100">
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ES-DE is the base frontend for RetroDECK. RetroDECK includes specific tweaks to the ES-DE standard setup to enable unique functions like the `RetroDECK Configurator`, which can be accessed via the ES-DE Menu.
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## Multi-Emulators
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### RetroArch
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<img src="../../wiki_images/logos/retroarch-logo.png" width="100">
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RetroArch supports many systems via its cores, and RetroDECK ships with all cores under the stable branch of RetroArch. If there is no stable version of a core, the nightly version will be used instead.
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For a full list of supported systems in RetroArch, follow the link and check the Core List:
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[RetroArch - General Guide](../wiki_emulator_guides/retroarch/retroarch-guide.md)
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### MAME
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<img src="../../wiki_images/logos/mame-logo.png" width="180">
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The full version of the multi-arcade emulator MAME.
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## Standalone Emulators
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### CEMU
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<img src="../../wiki_images/logos/cemu-logo.png" width="100">
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The WiiU Emulator CEMU.
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### Dolphin
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<img src="../../wiki_images/logos/dolphin-logo.png" width="100">
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The Wii and GameCube Emulator Dolphin.
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### Primehack
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<img src="../../wiki_images/logos/primehack-logo.png" width="100">
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The Metroid Prime fork of Dolphin.
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### melonDS
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<img src="../../wiki_images/logos/melonds-logo.svg" width="100">
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The Nintendo DS emulator melonDS.
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### PCSX2
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<img src="../../wiki_images/logos/pcsx2-logo.png" width="180">
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The Playstation 2 emulator PCSX2.
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### PPSSPP
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<img src="../../wiki_images/logos/ppsspp-logo.png" width="100">
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The PSP emulator PPSSPP.
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### RPCS3
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<img src="../../wiki_images/logos/rpcs3-logo.png" width="100">
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The PS3 emulator RPCS3.
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### Ruffle
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<img src="../../wiki_images/logos/ruffle-logo.svg" width="100">
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The flash emulator Ruffle.
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### Vita3k
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<img src="../../wiki_images/logos/vita3k-logo.png" width="100">
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The PSVita emulator Vita3k.
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### XEMU
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<img src="../../wiki_images/logos/xemu-logo.png" width="100">
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The Xbox emulator XEMU.
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## Included: Legacy Emulators
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Legacy Emulators are emulators that are included but no longer supported because of ceased development on the Emulators part or other things.
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### Ryujinx
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<img src="../../wiki_images/logos/ryujinx-logo.svg" width="100">
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The Switch emulator Ryujinx.
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Has stopped development.
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### Duckstation
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<img src="../../wiki_images/logos/duckstation-logo.png" width="100">
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Playstation 1 (PSX) emulator Duckstation.
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Has made licensing changes.
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## Standalone Engines
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### Solarus
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<img src="../../wiki_images/logos/solarus-logo.svg" width="130">
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Solarus is a free and open-source 2D game engine written in C++, that can run games scripted in Lua. It has been designed with 16-bit classic Action-RPGs in mind, and is available on a wide range of platforms.
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### GZDoom
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<img src="../../wiki_images/logos/gzdoom-logo.png" width="100">
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GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities.
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### IKEMEN Go (M.U.G.E.N)
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<img src="../../wiki_images/logos/ikemen-go-logo.png" width="100">
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IKEMEN Go is a remake of the IKEMEN (open source fighting games engine that supports M.U.G.E.N resources) in Google’s Programming Language “Go”.
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### Pico-8
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<img src="../../wiki_images/logos/pico-8-logo.svg" width="200">
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The fantasy console Pico-8.
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## Systems
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### PortMaster
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<img src="../../wiki_images/logos/portmaster-logo.png" width="150">
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PortMaster is a simple GUI tool designed to facilitate the downloading and installation of game ports for Linux devices and is self contained.
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### Steam Rom Manger
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<img src="../../wiki_images/logos/srm-logo.png" width="150">
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Steam ROM Manager a bulk game importer and artwork manager for Steam.
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It adds separate games to Steam, adds artwork and configures the steam input profiles.
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## Steam Input Controller layouts
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For all inputs layouts included in RetroDECK.
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**Read more here:**
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[Supported Controllers](../wiki_general/supported-controllers.md).
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## Supported Devices
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RetroDECK currently supports Linux Desktop and the Steam Deck.
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**Read more here:**
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[Supported Devices](../wiki_general/supported-devices.md)
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