mirror of
https://github.com/RetroDECK/Wiki.git
synced 2024-12-11 22:45:38 +00:00
67 lines
3.1 KiB
Markdown
67 lines
3.1 KiB
Markdown
# Different button prompts in games
|
|
|
|
Depending on what system you are playing the button prompt inputs might not correspond to the one you have on your physical controller or device you have in your hand.
|
|
|
|
## Xbox Games
|
|
The Xbox layout is used by `Xbox Controllers`.<br>
|
|
Is also used by devices like the `Steam Deck` `Rog Alley`.<br>
|
|
It is used by a lot of `Genric` third party `PC controllers` and `Xbox Clone Controllers`.
|
|
|
|
**Xbox - Button Layout:**<br>
|
|
|
|
| Button Placement | Button |Name |
|
|
| :--- | :---: |:---: |
|
|
| North | <img src="../../wiki_icons/binding_icons/RD-button-y.png" width="30"> |Y |
|
|
| West | <img src="../../wiki_icons/binding_icons/RD-button-x.png" width="30"> |X |
|
|
| East | <img src="../../wiki_icons/binding_icons/RD-button-b.png" width="30"> |B |
|
|
| South | <img src="../../wiki_icons/binding_icons/RD-button-a.png" width="30"> |A |
|
|
|
|
|
|
**Example:**<br>
|
|
So if you are emulating a Xbox game that calls for the button `B` to be pressed it corresponds to the right button.
|
|
|
|
## Nintendo Games
|
|
The Nintendo layout is used by `Nintendo Controllers`.<br>
|
|
It could also be used by other `Genric` third party `Nintendo Clone Controllers`.
|
|
|
|
**Nintendo - Button Layout**<br>
|
|
|
|
| Button Placement | Button |Name |
|
|
| :--- | :---: |:---: |
|
|
| North | <img src="../../wiki_icons/binding_icons/RD-button-x.png" width="30"> |X |
|
|
| West | <img src="../../wiki_icons/binding_icons/RD-button-y.png" width="30"> |Y |
|
|
| East | <img src="../../wiki_icons/binding_icons/RD-button-a.png" width="30"> |A |
|
|
| South | <img src="../../wiki_icons/binding_icons/RD-button-b.png" width="30"> |B |
|
|
|
|
|
|
**Example:**<br>
|
|
So if you are emulating a Nintendo game that calls for the button `A` to be pressed it corresponds to the right button.
|
|
|
|
## Sony PlayStation Games
|
|
The Playstation layout is used by `Playstation Controllers`. <br>
|
|
It could also be used by other `Genric` third party `Playstation Clone Controllers`.
|
|
|
|
**Playstation - Button Layout**<br>
|
|
|
|
| Button Placement | Button | Name |
|
|
| :--- | :---: |:---: |
|
|
| North | <img src="../../wiki_icons/playstation/playstation-triangle.png" width="20"> |Triangle |
|
|
| West | <img src="../../wiki_icons/playstation/playstation-square.png" width="20"> |Square |
|
|
| East | <img src="../../wiki_icons/playstation/playstation-circle.png" width="20"> |Circle |
|
|
| South | <img src="../../wiki_icons/playstation/playstation-cross.png" width="20"> |Cross |
|
|
|
|
**Example:**
|
|
|
|
If you are emulating a PlayStation game that calls for the button `Square` to be pressed it corresponds to the left button.
|
|
|
|
**Regional differences:**
|
|
|
|
|
|
In games from the EU/US `Cross` is confirm while in Japan `Cross` is cancel:
|
|
|
|
Depending on the region of your Playstation game, the buttons `Circle` and `Cross` switches the meaning for confirm and cancel (they are still at the same physical location).
|
|
|
|
But it is good to keep in mind if you are used to exiting out of menus with a certain button and wondering why it works in some games while others not.
|
|
|
|
|